Subject:
|
Once again, a relativley major bug...
|
Newsgroups:
|
lugnet.cad.mlcad
|
Date:
|
Sat, 13 Sep 2003 02:58:24 GMT
|
Viewed:
|
3804 times
|
| |
| |
In my opinion, the whole rendering system should be made Direct3D
although that I know will create problems with culling. What really bugs
me though is the EXTREMLEY difficult-to-use 3D rotaton. What happened to
any kind of coordination at all? Not to be rude or insulting, because
the rest of the program is great...the 3D view messes it up. I'm used to
using programs like 3D Studio Max and ZModeler <http://www.zmodeler.com>
which all have correct view rotation.
Also may I mention, when I select "Perspective," I expect to have it in
both design mode AND play mode, not just play mode--Don't know if this
is a bug or if it is intended.
-AK
--
------------
My website: http://legographics.idwt.net/
|
|
Message has 2 Replies: | | Re: Once again, a relativley major bug...
|
| (...) Huh? What do you mean by extremely difficult rotation? Do you mean that it's extremely difficult to rotate things in MLCad or do you mean figuring out what the rotation is for a given line is extremely difficult? I find the former very (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
| | | Re: Once again, a relativley major bug...
|
| (...) First of all.... The LDraw family of CAD would not be where is is today without MLCad. It seems like you are biting the hand that feeds you. The CAD programs you are referring to are paid for, which probably means that one or more people work (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
|
28 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|