Subject:
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Re: Once again, a relativley major bug...
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Newsgroups:
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lugnet.cad.mlcad
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Date:
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Sun, 14 Sep 2003 17:29:20 GMT
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Viewed:
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4074 times
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Besides us Admin/Programmer geeks gotta stick together...as to direct X..
DOWN WITH DIRECTX! Rise up with OpenGL!!
At 11:54 AM 9/14/2003, Kevin L. Clague wrote:
> In lugnet.cad.mlcad, Andrew Keyser wrote:
> > I guess I was mistaken in my first post, it's a feature request, sorry.
> > But I still think it's major, maybe because I am used to the
> > functionality of an "Absolute" rotation system.
>
> Hi Andrew,
>
> Your feature request is no less important than a bug report. I think it is
> good to put out new feature requests because they typically are meaningful to
> more than one person. This is how the program gets better.
>
> I'm just a stickler about bug reports vs. new features, because there are a
> few out there who just can't seem to learn the difference.
>
> Kevin
>
> >
> > -AK
> >
> > Kevin L. Clague wrote:
> > > In lugnet.cad.mlcad, Andrew Keyser wrote:
> > >
> > > > I am in no way saying MLCad is bad, just the 3d view rotation.
> > > >
> > > > By the way, you were wrong about both of those programs being paid for,
> > > > ZModeler is free.
> > > >
> > > > I do know how much work goes into 3D, but I'm not referencing to
> > > > anything that involves changing 3D polygons or attributes at all.
> > > > You try ZModeler and tell me how much more sense the 3D rotation
> > > > controls make. By 3D controls I mean clicking and dragging the 3D view,
> > > > Zmodeler uses a rotation technique known as "Absolute" rotation, whereas
> > > > MLCad uses "Relative"--I don't see how hard it could be to just change
> > > > the rotation algorithm type.
> > >
> > >
> > > But.... was it a bug or a feature request?
> > >
> > >
> > > > -AK
> > >
> > >
> > >
> > > Kevin
Joe Greene
UNIX Systems, Network and IT Specialist
a.k.a. Guesseppi Piegatura di Carta
If you aren't having fun, you're doing the wrong thing!
All opinions expressed are mine alone. You Can't Have them!
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