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Subject: 
Re: Once again, a relativley major bug...
Newsgroups: 
lugnet.cad.mlcad
Date: 
Tue, 16 Sep 2003 15:39:34 GMT
Reply-To: 
JAVANREE@nomorespamVANREE.NET
Viewed: 
4303 times
  
Amaury Jacquot wrote:

In my opinion, the whole rendering system should be made Direct3D

No, this is a bad idea, in that it would lock up the software to MS and
make it much more difficult to use under other platforms (read linux+wine)

Gotta agree, I'd HATE to see that happen. It's already a pity the new track
designer program most likely won't work under Wine (since it uses much of
.NET from what I read in the announcement) let's not let this one go
please. We can't expect many people actively developing Linux software, but
lets at least show appreciation for people that write Windows software that
runs cross-platform.
--
Jan-Albert van Ree   | http://www.vanree.net/brickpiles/
Brick Piles          | Santa Fe B-unit



Message has 2 Replies:
  Re: Once again, a relativley major bug...
 
(...) I agree that cross-platform is good, and I also think that OpenGL is a more appropriate API to use because of this. However, I think it's only fair to point out that after releasing a Linux native version of LDView, I got exactly one piece of (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad, FTX)
  Re: Once again, a relativley major bug...
 
Excuse my Direct3D statment, I guess OpenGL is the way to go because of the linux crowd (plus, thinking a little more....OpenGL is actually faster than Direct3D). But the rendering engine in my view is less important mainly because as I said in my (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)

Message is in Reply To:
  Re: Once again, a relativley major bug...
 
replying to both here : (...) No, this is a bad idea, in that it would lock up the software to MS and make it much more difficult to use under other platforms (read linux+wine) (...) Agreed, I like the way the 3d view controls from autocad works. (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)

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