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Subject: 
Re: Once again, a relativley major bug...
Newsgroups: 
lugnet.cad.mlcad
Date: 
Sun, 14 Sep 2003 16:54:44 GMT
Viewed: 
7102 times
  
In lugnet.cad.mlcad, Andrew Keyser wrote:
> I guess I was mistaken in my first post, it's a feature request, sorry.
> But I still think it's major, maybe because I am used to the
> functionality of an "Absolute" rotation system.

Hi Andrew,

  Your feature request is no less important than a bug report.  I think it is
good to put out new feature requests because they typically are meaningful to
more than one person.  This is how the program gets better.

  I'm just a stickler about bug reports vs. new features, because there are a
few out there who just can't seem to learn the difference.

Kevin

> 
> -AK
> 
> Kevin L. Clague wrote:
> > In lugnet.cad.mlcad, Andrew Keyser wrote:
> > 
> > > I am in no way saying MLCad is bad, just the 3d view rotation.
> > > 
> > > By the way, you were wrong about both of those programs being paid for,
> > > ZModeler is free.
> > > 
> > > I do know how much work goes into 3D, but I'm not referencing to
> > > anything that involves changing 3D polygons or attributes at all.
> > > You try ZModeler and tell me how much more sense the 3D rotation
> > > controls make. By 3D controls I mean clicking and dragging the 3D view,
> > > Zmodeler uses a rotation technique known as "Absolute" rotation, whereas
> > > MLCad uses "Relative"--I don't see how hard it could be to just change
> > > the rotation algorithm type.
> > 
> > 
> > But.... was it a bug or a feature request?
> > 
> > 
> > > -AK
> > 
> > 
> > 
> > Kevin



Message is in Reply To:
  Re: Once again, a relativley major bug...
 
I guess I was mistaken in my first post, it's a feature request, sorry. But I still think it's major, maybe because I am used to the functionality of an "Absolute" rotation system. -AK (...) (23 years ago, 13-Sep-03, to lugnet.cad.mlcad)

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