To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *31425 (-100)
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) That's it. Do you think you could add to that? I guess a POV file could be made that would automatically generate a gallery. I'll have to look into that. -Mike (21 years ago, 17-Jul-03, to lugnet.cad.dat.parts)
 
  Re: [Parts Tracker] New Feature: MySubmits Page
 
(...) Awesome! Cool! Great! Thank You! :) I see some receint submissions I have made where I have made a few corrections on parts that were not "my" parts. Will the original submitter still have that part show up on thier list? Ok, I opened a new (...) (21 years ago, 17-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) I think the 1:1 aproach would be better. Using one main include file might be convienient, but makes it difficult for many authors to contribute to. (...) Something like this? (URL) do not use the part files from there, most of them have been (...) (21 years ago, 17-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) I'm not sure if this will help. Try adding this to the end of your light statements; light_source { <360, -98, -20> rgb <0.8, 0.8, 0.8> parallel point_at <0, 0, 0> shadowless } You probably already know that adjusting the rgb values will (...) (21 years ago, 17-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) So what's the sound of a LEGO builder thumping his head against his computer monitor? You say you don't want to know? Good thing you weren't near my PC when I got home from work today. :) Quick recap: I decided to try one high quality render, (...) (21 years ago, 16-Jul-03, to lugnet.cad.ray)
 
  [Parts Tracker] New Feature: MySubmits Page
 
Orion asked for a page showing all the files he had submitted to the PT. I realized this would be a relatively simple change to the existing myreviews page, so I put a page together. It's at: (URL) haven't thouroughly checked the output of this (...) (21 years ago, 16-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) I'm torn - using a single file in POV-Ray is definitely more convenient, and 750 definitions don't seem to be too much overhead for the parsing engine to chew on. But for (later) updates to the wrapper library, individual files would work (...) (21 years ago, 16-Jul-03, to lugnet.cad.dat.parts)
 
  A&M LWorks Presents a Andrzej M. Szlaga's Koef 3 Switcher Engine BIs
 
A&M LWorks is proud to present Andrzej M. Szlaga's Koef 3 Switcher Engine Building Instructions! This is a wonderful model and best of all it's *SO CUTE* (according to my wife). =) Without further adue you can get the BIs either in LDraw or Flash (...) (21 years ago, 16-Jul-03, to lugnet.trains, lugnet.cad, lugnet.announce, lugnet.build, lugnet.inst)
 
  Can somebody send me a picture of ...
 
Hi all, I'm currently working on (URL) 30639 Container 4x4x4>. I'm nearly done with it, just have to add the hinges. I have 30639, but there is a similar piece (URL) 30637 Container 4x2x4> which I don't have. If somebody could send me a few pictures (...) (21 years ago, 16-Jul-03, to lugnet.cad.dat.parts, FTX)
 
  Final List of LSC Nominees
 
Here is the final list of LSC nominees as of 8/15/03. If there are any corrections, feel free to post them in reply [1]. All are listed alphabetically by last name. Jacob Sparre Andersen Steve Bliss Kevin Clague Travis Cobbs Chris Dee Paul Easter (...) (21 years ago, 16-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: LSC nomination window closes July 15
 
(...) FYI, midnight GMT is at 8pm Eastern (US) time/7pm Central (US) time. To be included on the ballot for the first LSC, please accept your nomination by that time. Thanks! -Tim (21 years ago, 15-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
Just to drop in my 2 cents, I think putting them into one file would be better. Also, could you put up a quality comparison chart? Three shots of a couple of parts, each, so we can compare? Thanks, Mike (21 years ago, 15-Jul-03, to lugnet.cad.dat.parts)
 
  Re: 1st LSC: Call for Nominations
 
(...) And I nominate Don Heyse. (21 years ago, 15-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) just (...) Here's some things to try: The orthographic camera setting was changed in POV-Ray version 3.5. The command works the same, but it has been moved to the beginning of the camera statement, like this: camera { orthographic #declare PCT (...) (21 years ago, 14-Jul-03, to lugnet.cad.ray)
 
  Re: 1st LSC: Call for Nominations
 
(...) Hey, great, I accept! (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  LSC nomination window closes July 15
 
Just a reminder ... the nomination window closes end of tomorrow. I think it's fair to base this off of LUGNET server time, which is GMT. -Tim (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Nominees So Far
 
(...) Thanks, Kevin! I'll re-post it when the nomination window closes end of tomorrow. -Tim (21 years ago, 14-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  ldraw2lws and multicolored parts?
 
Hi, I'm playing with ldraw2lws and I have a problem with multicolored parts. I'm trying to convert a bigger model and there are for example 9V rails in it. The converter translates only one of the rails used with different surfaces, all others only (...) (21 years ago, 14-Jul-03, to lugnet.cad)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) This is my latest attempt. I've stopped using the radio_1.inc file. It just seemed to be too difficult to get the lighting right, while using it. Instead, I'm happy to settle for a more 'instruction book' like image. I'm still frustrated with (...) (21 years ago, 14-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) I think I'm going to go with that approach as well. I'll try a floor sometime, but once again after the lighting problems are solved. (...) Will do. Thanks! (...) Makes sense. I'll try that. (...) Thanks. :) (...) Of course I did. NOT! Man, (...) (21 years ago, 13-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) see (as (...) project a (...) Make a white floor and use the translate commands to move your model away from the seam where the floor and background meet. (...) don't use (...) Nope. A bare floor doesn't do much for me, so I leave it out. (...) (21 years ago, 13-Jul-03, to lugnet.cad.ray)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) So.... is there a way to create an invisible floor? One that you don't see (as in it's the same white color as the background) but will allow you to project a shadow of the vehicle? But wait... your renders (which I am trying hard to copy the (...) (21 years ago, 13-Jul-03, to lugnet.cad.ray)
 
  Forgot.
 
Also needed. 6238 Windscreen 4 x 4 x 1 Made to 4 x 2 x 1. Name it 6238S1 Windscreen 4 x 2 x 1 Thanks, Anthony (21 years ago, 12-Jul-03, to lugnet.cad)
 
  Custom Parts
 
I need some customized parts made to be used with my LeoCAD projects. They can be .dat files. I need two differnet hinge plates made short in two sizes. I have no clue how to go about doing it. If some one can do it for me it would be great. For me (...) (21 years ago, 12-Jul-03, to lugnet.cad.dat.parts)
 
  Re: TD2 question
 
(...) Hi Niels Peter Smet from our recently erected LEGO Club (BeLUG) posted me with following simple solution: In Track Designer : Select all (pressing CTRL-A) and paste it in a drawing program with CTRL-V As easy as that. Windows is amazing, (...) (21 years ago, 12-Jul-03, to lugnet.cad)
 
  Re: Question about the layering of dithered colors
 
(...) Yes, you can use standard colors (0-15, 32-47) in a subpart that has color 16 for a dithered color. (...) Yes. Each dithered color must go in a separate subfile, but each subfile may have any number of standard color items. One exception to (...) (21 years ago, 12-Jul-03, to lugnet.cad.dat.parts)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) [snip stuff about ldraw-to-Anton] (...) Not yet -- this project's been back-burnered for a bit. I finished making the wrapper files, and got distracted. Steve (21 years ago, 12-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Can anyone help by suggesting some lighting tips?
 
(...) You got it. (...) (The (...) front (...) parts (...) You might want to check your DAT / LDR file, as it looks like the part is rendered in a transparent-gray instead of a solid gray. (...) vehicle, (...) some (...) realistic (...) This is (...) (21 years ago, 12-Jul-03, to lugnet.cad.ray)
 
  Re: Making a wood finish using POV-Ray
 
Look in the pov-ray docs, there's a standard include file with several pre-made wood finishes. Gary -- --Ice Tigre blessing@icefog.net www.mosquitonet.com/~blessing "Ahui Herrera" <jedi_agh@yahoo.com> wrote in message news:HHsGzG.14t2@lugnet.com... (...) (21 years ago, 12-Jul-03, to lugnet.cad)
 
  Re: Now accepting submissions for the Brickfest LDraw Image Gallery
 
(...) Clones, we don't need no stinking clones! (...) Either would be fine. Cale (21 years ago, 12-Jul-03, to lugnet.cad)
 
  Re: Now accepting submissions for the Brickfest LDraw Image Gallery
 
(...) Hey, I don't see a "no clones" requirement... Just kidding, though I might try to send something made of official elements. Should the images be whole scenes, or can they simply be models rendered on a plain background? Dave! (21 years ago, 11-Jul-03, to lugnet.cad)
 
  Re: Proposed solution *Test Here*
 
(...) Thanks for the info. After further consideration, I realized that there is one other thing that will prevent the -lgeo option from working properly, even for models that don't have mirrored sub-assemblies. Any parts in the part library that (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Question about the layering of dithered colors  [DAT]
 
dear senior authors, I'm currently working on vector-versions of the two space-bricks 1x6x5 (tony hafner uploaded hires-scans on brickshelf and you can see them in his gallery on (URL) I plan to make usage of a multipart-file for the border and (...) (21 years ago, 11-Jul-03, to lugnet.cad.dat.parts)
 
  Re: List of part numbers with descriptions???
 
(...) Ow!!! (just smacked self in head) Thanks! James (21 years ago, 11-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: List of part numbers with descriptions???
 
(...) How about using the peeron master list? (URL) VW (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: List of part numbers with descriptions???
 
(...) You can use the parts.lst file in your LDRAW directory. All it is is a master list of all the part numbers/names in the PARTS folder sorted by number or description depending on how you ran MKLIST. --Orion (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  List of part numbers with descriptions???
 
I'm still working on my back-burner program to make labels for storage drawers. Does anyone know of a (simple, Windows-based) way to get a list of the parts descriptions? Getting a list of all LDRAW part numbers is no sweat (dir *.dat /b ><filename> (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Proposed solution *Test Here*
 
(...) Two reasons I can think of: 1) Inventories: If you build a submodel using a Left Wing, and then mirror it, the inventory is going to show 2 left wings, when in reality there is 1 left wing and 1 right wing. 2) Instructions: Official LEGO (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: New part - Castle Wall
 
(...) Hello, I already corrected that part according to Bernd's picture and remarks. Thanks again, Bernd. Please check the result here (URL) (21 years ago, 11-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)
 
  Re: TD2 question
 
(...) Try SnagIt. This screen capture program can capture an entire window using auto scroll. Search for SnagIt on the internet, there is a 30 day free trial version download. Niels (21 years ago, 11-Jul-03, to lugnet.cad)
 
  Re: LDraw-to-Raves (was: POV in Part)
 
(...) [snip] (...) Hi Steve, Have you contacted Anton about this? He's not a bad guy and is willing to help where needed. Jeroen (21 years ago, 11-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Proposed solution *Test Here*
 
(...) That's good to hear. (...) Yeah. I was aware of that. The good news is that it should only be a problem in LGEO if you have mirrored sub-assemblies. Looking at the models I have downloaded over time, I discovered that most people don't do this (...) (21 years ago, 11-Jul-03, to lugnet.cad.dev)
 
  Re: Now accepting submissions for the Brickfest LDraw Image Gallery
 
(...) All - This gallery is going to be very cool. In fact, I have to get off my butt and take the box of posters for Cale to the post office! It will include some of the postsers from Kidvention 2000, as well as a couple I made for BricksWest 2002, (...) (21 years ago, 11-Jul-03, to lugnet.cad)
 
  Re: Now accepting submissions for the Brickfest LDraw Image Gallery
 
Just a reminder. Brickfest is only a month away and I'm still looking for submissions for the gallery. (...) (21 years ago, 11-Jul-03, to lugnet.cad)
 
  SICO T7: A COG-Shifting Biped--with instructions steps!
 
Hello all! I am proud to announce my latest biped: SICO T7. After some hard (but fun) work, I have all in ready and instruction steps available for download via my website. SICO T7 belongs to the class of COG-shifting bipeds and his name is not (...) (21 years ago, 11-Jul-03, to lugnet.announce.moc, lugnet.robotics, lugnet.technic, lugnet.cad)  
 
  TD2 question
 
Hi, I have a small problem with TD2 (Track Designer V2). How can i save the lay-out as a .BMP or .GIF file? I know the trick with ALT + Print Screen and paste it in Paint, but the lay-out doesn't fit on one monitor screen. Converting to one pixel/ (...) (21 years ago, 10-Jul-03, to lugnet.cad)
 
  Re: Making a wood finish using POV-Ray
 
(...) I've found this site to be quite helpful: (URL) I've used it as a basis for writing inlined POV code in several clone elements that incorporate wood textures, but I don't have any posted online. Dave! (21 years ago, 10-Jul-03, to lugnet.cad)
 
  Re: Proposed solution *Test Here*
 
(...) I have tested your program against half a dozen files (including files with large mirrored sub-assemblies for wings and such) and the L3P generated renderings all showed the studs correctly. Well done. However, it doesn't work with -lgeo... (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Nominees So Far
 
(...) Tim, You nominated Paul Gyugyi but he is not on your list. Kevin (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Making a wood finish using POV-Ray
 
(...) I believe Will Hess did this image. See the Guild of Bricksmiths site (www.bricksmiths.com) for contact info, (contact us page). Hope that helps. (21 years ago, 10-Jul-03, to lugnet.cad)
 
  Making a wood finish using POV-Ray
 
A while back someone posted a POV-Ray rendering of a fire truck (i think) on a wooden table. The fire truck was an LDraw model and was on top of a wooden table done in POV-Ray. Does anyone know where I can find this image or the author that made it. (...) (21 years ago, 10-Jul-03, to lugnet.cad)
 
  LSC Nominees So Far
 
Here is the status on LSC nominees as of 8/9/03. If there are any corrections, feel free to post them in reply. All are listed alphabetically by last name. Nominees who have accepted nomination: Jacob Sparre Andersen Steve Bliss Kevin Clague Travis (...) (21 years ago, 10-Jul-03, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Yes, that makes sense. Hey, I did a little searching and found some references to "depth sprites" which seem to be supported in some of the latest graphics hardware. I haven't read it yet, but the pictures in this article seem to indicate that (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: Some secrets of MLCad revealed ...
 
Hi Don, "Don Heyse" schrieb im Newsbeitrag news:HHrE7q.1vCq@lugnet.com... (...) The image buffers, just keep the light information in it, but not the color itself, the color is assigned during pasting the image onto the screen. I think I haven't (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad)
 
  Re: LSC Proposal 0.99
 
(...) Of course. (...) LOL :P -Tim (21 years ago, 9-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Some secrets of MLCad revealed ...
 
(...) I'm a bit behind on this thread, but thanks Michael. That explains a lot. I never thought of the image buffering approach for orthographic displays. It's a really neat idea! I do have a question though. How do you handle colors in the image (...) (21 years ago, 9-Jul-03, to lugnet.cad.mlcad)
 
  Re: LSC Proposal 0.99
 
(...) Assuming they comply with the base self selection criteria for LDraw.org membership. (...) Exceptions to rules are a dangerous precedent to set, even when (as in this case) they are done with the best of intentions. :-) (...) (21 years ago, 9-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Proposed solution *Test Here*
 
OK, I have created a command line program to un-mirror studs. It is called UnMirrorStuds, and version 0.1 is available from the following location: (URL) download it and give it a try, and let me know what you think. I'd like to have people process (...) (21 years ago, 9-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99
 
(...) I agree. Everyone should be able to vote. (...) Well, I think we could make an exception to the rule on this point ... ;) Steve (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: LSC Proposal 0.99
 
(...) Well, it's simmered a bit. There's been no outcry one way or another. I think for simplicity's sake, the proposal should change to allow anyone to vote for who is on the LSC, not just those who are LSC eligible. I don't think the stakes are (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thank you. I had to think about it for a while, but I've decided to accept the nomination. --Travis Cobbs (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Another LDDP plugin question.
 
(...) After bit of searching during lunch hour for Delphi DLL memory corruption problems, I think I may have found it. This page: (URL) using _fpreset() to fixup the floating point state on return from Delphi DLLs and it seems to work. Must've been (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: 1st LSC: Call for Nominations
 
(...) I've given this some considerable thought and while I think it's important to have a community focused voice on the committee, I have decided to decline this nomination. There are a number of other very well qualified nominees and I'm (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) I'm willing to accept this. I also like a reviewer technique (BrickCaster) of taking screen captures of the errors and posting them to the web. The pictures are actually more beneficial than dat code in learning how to screen for errors. I'd (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) Feel free to Email anything to me. I'm a LDDP developer and I just recently got Delphi 7 -Orion (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) I'm not into sourceforge and I have no time to dig myself into it, but I can send my source to someone who is willing to try it in delphi 6. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) Yeah, that's all I had to go on. I had the most trouble getting the exported function name decorations to match. Never did that before. Since all your DLLs seem to have the same symtom would you mind contributing the source for one (or more (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) For ldglite I've been emulating LEDIT, so that means the same position as the previous part, but unrotated. This works pretty well when you're building in LEDIT mode because it's right where you're working and it's easy to move it to someplace (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) What would the position and matrix be? I see two possibilities: Same position amd mtrix as previous part 0,0,0 and Indentity Matrix Of course we could add the ability for the user to choose between the two or input desired default position or (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: New part - Castle Wall
 
In lugnet.cad, Bernd Broich wrote: < snip...> (...) I'd rather call it challenging :-)) But you are right. It shouldn't be our usuall way of working. It is sufficient for mock-ups and that was my first intention. Because result was pretty good I (...) (21 years ago, 8-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)
 
  Re: A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) Ok, after this thread and some off Lugnet discussion, I've come to a firm opinion. I will refrain from ANY part modfications on non Official Library parts and then subsequent posting on the PT. I will modify parts and Email them to the authors (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
I am using Delphi 3, which is (besides Delphi 1) the only version I've got. I haven't experienced writing DLLs before the LDDP plugins. The only info I had was the sample included with LDDP. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Unfortunatly this is not true with files that have synthesized hoses and cables. They are quite large and take a *very long* time to load. (...) Kevin (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)
 
  Re: Some secrets of MLCad revealed ...
 
(...) I guess points are shared only on a part basis, not on a model basis. So, 400 distinct points for a part is already a fair number. Thus I think the sorting technique I discuss is not candidate for implementation unless the ldraw library goes (...) (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)
 
  Re: WOULD YOU PLEASE...
 
(...) I strongly recommend to any part author to also register as a part reviewer. Then at least you can reply comments to votes on your own parts. I am sure you have been listened and your preferences regarding reviewer attitude will be taken into (...) (21 years ago, 7-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Another LDDP plugin question.
 
(...) Ok I fixed the problem in the ldlist plugin and replaced the zip file. Turns out I had to use the WINAPI convention and add an alias to the .def file to make LDDP happy. I wonder if it's a similar calling convention problem with the track and (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) I think he might have mentioned an older version of Delphi. Anyhow, I suspect it may be an issue with Delphi vs gcc. I got my ldlist wrapper plugin working in ldglite, but it doesn't work in LDDP. I added some debugging and saw LDDP call (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  A Plea from a greenhorn (Re: WOULD YOU PLEASE...)
 
(...) I agree, it is a little frustrating. I'm still a fledgeling author, and I need to learn what I'm doing wrong. Having somebody come through and make these edits before I get a chance to look is not making me a better author. I need to be able (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) I have no idea what the problem could be unless Niel used an older version of the plugin code. This shouldn't be an issue with Delphi. --Orion P.S. All the current developers at the LDDP project are using Delphi 6 or higher. As far as what (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Another LDDP plugin question.
 
I'm not sure what the problem is, but I'm running into memory problems with some of the LDDP plugins. I wonder if it's some sort of incompatibility with a particular version of Delphi used to build the plugins. Orion's plugins don't exhibit the (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: New part - Castle Wall
 
(...) It's a little bit risky to make a part only from instruction scans. But never mind it's nearly correct. I'll send you a picture from the bottom. CU Bernd (21 years ago, 7-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)
 
  New part - Castle Wall
 
Dear All, I hit on an idea to build CAD model of Royal Knight's Castle from set 6090. In certain moment I found that one part from this set has been never created, so I decided to create it myself. It is a part 6055 named "Castle Wall 6 x 6 x 6 (...) (21 years ago, 7-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)
 
  Re: WOULD YOU PLEASE...
 
(...) I can understand you. But I think primitives with are used by a lot of parts should be available to change by anyone. In the other hand a _part_ (or subpart) should never changed if it's on the PT. CU Bernd (21 years ago, 7-Jul-03, to lugnet.cad.dat.parts)
 
  Re: WOULD YOU PLEASE...
 
(...) I agree that it affects every line in the part but my point is the triviality of the moving the part. If the origin is 1 LDU off of what it should be, it's fairly trivial to move it. -Orion (21 years ago, 7-Jul-03, to lugnet.cad.dev)
 
  Re: LSC Proposal 0.99a
 
(...) Nah, that's not true. I've had teeth pulled -- it was easier than getting you to review! ;) Steve (21 years ago, 6-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Torus Primitives on the Part Tracker
 
(...) Cool! (...) More cool! (...) the two related part files, neither of which is certified, I'd say go ahead and update t04q3333.dat. (...) Certainly. Steve (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts.primitives)
 
  Re: WOULD YOU PLEASE...
 
[crossposted to lugnet.cad.dev, with followup-to set there as well -- this thread isn't about posting LDR files to lugnet] (...) If anyone is not sure about the general rule/protocol/guidelines on this: for new parts (not fixes), you should *always* (...) (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: New Primitive Class
 
(...) If we can only create outside sections,[1] why not keep the leading t, but change the i/o/q? Maybe x, for extended? As for the ratio decimals in the file name, instead of noting the tube:major ratio (which is >1), use the inverse major:tube (...) (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Some secrets of MLCad revealed ...
 
(...) <snip> Cool! Should perform a lot faster on searching I would expect 400 points? That seems low to me. Most of my models have more than that many elements! Even with shared vertices that seems low. (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)
 
  Re: 1st LSC: Call for Nominations
 
(...) Thanks, but no thanks, I don't think I can find the time necessary. I find it important to have programmers involved, since they have to parse whatever is being proposed, so I'm glad Michael Lachmann has accepted nomination. I'd like also to (...) (21 years ago, 7-Jul-03, to lugnet.cad.dev.org.ldraw)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Ok, the practical figures relativize the problem for everyday use. Thanks Michael. For the sake of sharing here is how I imagine a sorted point list. The sorted list is also implemented as an array, so points can be accessed by index for (...) (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)
 
  Strange part/file conversion problem
 
I really hope someone can help... In a model that I built in LeoCAD, I used the 2x5 complete hinge assembly. (part #3149c01). However, when I ran the .dat file through LPub (then through L3P) then into POV-ray, I noticed that the lower plate of the (...) (21 years ago, 6-Jul-03, to lugnet.cad)
 
  Re: Building instructions for USS Eggster
 
(...) Including lugnet.inst here. Jake --- Jake McKee Webmaster - BIP (URL) (21 years ago, 6-Jul-03, to lugnet.cad, lugnet.cad.ray)
 
  Building instructions for USS Eggster
 
Hi all, Using the great LPub, I created full building instructions for my latest creation, the USS Eggster. See (URL) uses 2 Duplo Eggs as cockpits and is inspired by Star Trek ships. See: (URL) for more! PLMKWYT Jaco (21 years ago, 6-Jul-03, to lugnet.cad, lugnet.cad.ray)
 
  Re: Some secrets of MLCad revealed ...
 
"Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag news:HHKMxB.225G@lugnet.com... <SNIP> (...) the (...) in a (...) So far I could find out, it doesn't effect loading much, I think it was something about 10% less then without this (...) (21 years ago, 6-Jul-03, to lugnet.cad.mlcad)
 
  Re: WOULD YOU PLEASE...
 
(...) Woah, hold it there cowboy. The ONLY fix I will apply to a part not already submitted as a fix would be to slightly adjust the part position. I feel that small and minor errors can be fixed by anyone and would only fly off the handle (ok, I (...) (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts)
 
  WOULD YOU PLEASE...
 
...yes, would you please ask PERMISSION before you mess up my code! Yes I'm angry, but I'm so sick! currently there is spreading a rude behaviour at the PT, especially by the reviewers. grabbing a part and fix an error before an author can get a (...) (21 years ago, 6-Jul-03, to lugnet.cad.dat.parts)
 
  Re: Some secrets of MLCad revealed ...
 
(...) Thanks Michael. So, at loading time, each added point has to be compared to all points in the point list. Does this impact the loading time of big parts or big models in a significant manner? Or is it only minor slowdown? Regards, Damien (21 years ago, 5-Jul-03, to lugnet.cad.mlcad)
 
  Re: Some secrets of MLCad revealed ...
 
"Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag news:HHIuq2.BMG@lugnet.com... (...) MLCad's (...) parameters. (...) file (...) each (...) carrying (...) No this list is not sorted at all, its just an array of points, directly (...) (21 years ago, 5-Jul-03, to lugnet.cad.mlcad)
 
  LDDP plugin API suggestion.
 
(...) It looks like ldlist gets the LDRAW path from the LDRAWDIR environment variable, and this made me think about the LDDP plugin API. Doesn't it make sense to pass the LDRAW path to the plugin via an argument to the ProcessText() fn? This way the (...) (21 years ago, 5-Jul-03, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more | 100 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR