To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.mlcadOpen lugnet.cad.mlcad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / MLCad / 1726
1725  |  1727
Subject: 
Re: Some secrets of MLCad revealed ...
Newsgroups: 
lugnet.cad.mlcad
Date: 
Mon, 7 Jul 2003 00:30:14 GMT
Viewed: 
4021 times
  
In lugnet.cad.mlcad, Michael Lachmann wrote:
"Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag
news:HHKMxB.225G@lugnet.com...
<SNIP>
Thanks Michael.
So, at loading time, each added point has to be compared to all points in the
point list. Does this impact the loading time of big parts or big models in a
significant manner? Or is it only minor slowdown?

Regards,

Damien

So far I could find out, it doesn't effect loading much, I think it was
something about 10% less then without this feature. I must say, I haven't
tried using hash algorythms to find the point more quickly, but so far I
remember there is an average of arround 400 points in a file, and search for
an 12 byte value is not so hard ...

Michael

Ok, the practical figures relativize the problem for everyday use.
Thanks Michael.

For the sake of sharing here is how I imagine a sorted point list.

The sorted list is also implemented as an array, so points can be accessed by
index for rendering.

But the array is organized as a 3-keys binary tree.
So a point is not simply added at end, but compared to a pivot, much like in a
quicksort algorithm.

The pivot is the middle item of the array.
If the x-coord of the added item is smaller than the pivot's x-coord then the
item is added in the sub-array at left of the pivot.
If the x-coord of the added item is greater than the pivot's x-coord then the
item is added in the sub-array at right of the pivot.

The new pivot is the middle item of this sub-array.
If the y-coord ... smaller than the pivot's y-coord ... left ...
If the y-coord ... greater than the pivot's y-coord ... right ...

The new pivot is the middle item of the new sub-array.
If the z-coord ... smaller than the pivot's z-coord ... left ...
If the z-coord ... greater than the pivot's z-coord ... right ...

Then again compare x-coord, then y-coord, then z-coord until the sub-array is
reduced to a single item.
Then the new item is inserted at left or at right of the pivot depending the
comparison, much like a binary tree.

And point search is also much like a binary tree.

Pretty useless and does not worth the effort, yet an elegant data structure.

Regards,

Damien



Message has 1 Reply:
  Re: Some secrets of MLCad revealed ...
 
(...) <snip> Cool! Should perform a lot faster on searching I would expect 400 points? That seems low to me. Most of my models have more than that many elements! Even with shared vertices that seems low. (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)

Message is in Reply To:
  Re: Some secrets of MLCad revealed ...
 
"Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag news:HHKMxB.225G@lugnet.com... <SNIP> (...) the (...) in a (...) So far I could find out, it doesn't effect loading much, I think it was something about 10% less then without this (...) (21 years ago, 6-Jul-03, to lugnet.cad.mlcad)

12 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR