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 CAD / MLCad / 1727
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Subject: 
Re: Some secrets of MLCad revealed ...
Newsgroups: 
lugnet.cad.mlcad
Date: 
Mon, 7 Jul 2003 01:03:41 GMT
Viewed: 
4041 times
  
In lugnet.cad.mlcad, Damien Guichard wrote:
In lugnet.cad.mlcad, Michael Lachmann wrote:
"Damien Guichard" <damien.guichard@wanadoo.fr> schrieb im Newsbeitrag
news:HHKMxB.225G@lugnet.com...
<SNIP>
Thanks Michael.
So, at loading time, each added point has to be compared to all points in the
point list. Does this impact the loading time of big parts or big models in a
significant manner? Or is it only minor slowdown?

Regards,

Damien

So far I could find out, it doesn't effect loading much, I think it was
something about 10% less then without this feature. I must say, I haven't
tried using hash algorythms to find the point more quickly, but so far I
remember there is an average of arround 400 points in a file, and search for
an 12 byte value is not so hard ...

Michael

Ok, the practical figures relativize the problem for everyday use.
Thanks Michael.

For the sake of sharing here is how I imagine a sorted point list.

<snip>


Cool! Should perform a lot faster on searching I would expect

400 points? That seems low to me. Most of my models have more than that many
elements! Even with shared vertices that seems low.



Message has 1 Reply:
  Re: Some secrets of MLCad revealed ...
 
(...) I guess points are shared only on a part basis, not on a model basis. So, 400 distinct points for a part is already a fair number. Thus I think the sorting technique I discuss is not candidate for implementation unless the ldraw library goes (...) (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)

Message is in Reply To:
  Re: Some secrets of MLCad revealed ...
 
(...) Ok, the practical figures relativize the problem for everyday use. Thanks Michael. For the sake of sharing here is how I imagine a sorted point list. The sorted list is also implemented as an array, so points can be accessed by index for (...) (21 years ago, 7-Jul-03, to lugnet.cad.mlcad)

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