| | Re: New Part: x192.dat - Minifig Shield Round
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(...) Sure, that's possible. But by the time you get to a theoretical upper bound, you're way past the practical upper bound. So I'm not sure what the practical benefit would be. Steve (23 years ago, 4-Apr-02, to lugnet.cad.dev)
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| | Re: GPF on manual zoom in MLCad 2.11
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(...) Well that was what I was getting at, my read of the problem he fixed neither confirmed or denied that the core fixed in 2.12 was my particular coredump. But two people now have asserted it is, and I imagine ML is pretty busy so that's good (...) (23 years ago, 4-Apr-02, to lugnet.cad.mlcad)
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| | Re: GPF on manual zoom in MLCad 2.11
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(...) The crash is caused by an overwriting of a section in the graphic memory or something like this. Ask Michael if you need a proper explanation 'cos I'm just a humble user and not an author. He has fixed the problem in 2.11 alpha 3 and therefor (...) (23 years ago, 4-Apr-02, to lugnet.cad.mlcad)
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| | Re: New Part: x192.dat - Minifig Shield Round
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(...) Sorry for the mess, I'll fix my settings before I post my next part. Willy (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: New Part: x192.dat - Minifig Shield Round
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(...) I'm glad that you like it and get praise from a master author. Many thx. (...) primitive. Yes It does, but the problem is that I can't use a regular primitve 'cos the inner cylinder is 0,3 mm deeper than the cylinder on the outside. (...) (...) (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts)
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| | Re: PT, part 2039 lamppost
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(...) I did have some (offline, I believe) discussion with other authors at the time I made this, and came to the conclusion that this hole is not functional. Chris (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts)
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| | PT, part 2039 lamppost
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My two lampposts have small holes near the top, which aren't modelled in the current PT version (URL) They don't look like they're there (or big enough) for anything to be connected, so I'm not sure if they should be included in the part or not. (...) (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts)
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| | ldraw.org MOTM & SOTM Winner for March 2002
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Hi all, If you carefully read the subject line, you may have noticed something odd. I said 'winner', not 'winners' Yep, that's right, this months awards are a sweep for just one person. Congratulations to Cale Leiphart for winning both the Model and (...) (23 years ago, 4-Apr-02, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) !
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| | Re: KEYWOROD Meta-Command
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(...) Desired. Unless it would only include redundant words. It's assumed that any text in the part's descriptive title, CATEGORY, and file name (or anywhere in the header, really), would be considered useful for searches, and wouldn't need to be (...) (23 years ago, 4-Apr-02, to lugnet.cad.dat.parts)
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| | Re: [LCAD admin] plz re-name files...
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(...) Cool. Thanks. Also, those two files needed their Title fixed (missing the descriptor "Double", indicating fingers on both ends), and the Keywords removed. Thanks, Franklin (23 years ago, 3-Apr-02, to lugnet.cad.dev)
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| | Re: [LCAD admin] plz re-name files...
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(...) OK, I've renumbered these parts. Steve (23 years ago, 3-Apr-02, to lugnet.cad.dev)
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| | Re: KEYWOROD Meta-Command
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(...) It's an optional meta-command. Not all parts need keywords. Hope this helps. Franklin (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts)
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| | KEYWOROD Meta-Command
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Is the KEYWORD Meta-Command required or desired? Also, we should put a reference to these commands and BFC along with the rest of the topics in the PT Reference section in the Specifications section of the Reference category header on the Ldraw (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts)
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| | Numbers Report
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"(URL) (472 files) Subparts (131 files) Primitives (65 files) 48-Segment Primitives (23 files) "(URL) certified files. 124 file(s) need admin review. 398 file(s) need more votes. 0 files have uncertified subfiles. 92 held files. Total: 691 Almost (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev.org.ldraw)
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| | Part naming question for different versions of the same part
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Part 4066 is a Duplo 1x2x2 brick. I'm wondering primarily about naming conventions. This part comes in two versions. The newer version allows a Duplo top-center stud to bind in the center, and the old one doesn't (it has a supporting structure in (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev)
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| | [LCAD admin] plz re-name files...
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Steve, I believe that I may have used the wrong part number for a couple of my files on the Parts Tracker. I'm specifically referring to the two patterned files I made for the 1x4 click-hinge brick: 30388p01 and 30388p02. I believe these should be (...) (23 years ago, 3-Apr-02, to lugnet.cad.dev)
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| | Circle animator...
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Greetings, everybody. First off: I'm not sure if this is the best place to post about this, so please excuse me and point me in the right direction if I'm wrong... As several people probably know, all the models on my site are revolving animations, (...) (23 years ago, 3-Apr-02, to lugnet.cad)
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| | LOL I need to learn againg the colors...
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What are the special colors used in the X-wing model 7140 ? I mean what are the numbers of them in MLCAD THX (23 years ago, 3-Apr-02, to lugnet.cad)
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| | Re: New Part: x192.dat - Minifig Shield Round
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|
(...) Assuming some reasonable limit on the size of a number in digits (say 20 total including before and after the decimal place, that allows a very big and pretty precise number) isn't there sort of an upper bound on the line length likely to be (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: New Part: x192.dat - Minifig Shield Round
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(...) It's a weakness of the posting method (the file came in via email). I believe the line-wrapping was performed by Willy's email software. I recommend that all DAT content be posted via LUGNET's web interface, to avoid this line-wrapping issue. (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: What about BFC-ing studs? (was: Two questions on primitives)
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(...) Sorry, I got distracted. I'll get back to BFC'ing and submitting those primitives. [snip] (...) You're working on an incorrect assumption here. Reflecting a subfile (ie, negating the multipliers for one dimension) will not invert the subfile. (...) (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Duplo Easter egg parts?
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|
(...) If you can give me the geometric descriptions (ie, the POV-Ray files), I could translate into LDraw code. Steve (23 years ago, 3-Apr-02, to lugnet.cad)
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| | Re: New Part: x192.dat - Minifig Shield Round
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(...) This is not an easy piece to begin with. You have the right to be proud. Great job! (...) Does it say LEGO inside the stud? If so, you should use the stud2.dat primitive. /Tore (23 years ago, 3-Apr-02, to lugnet.cad.dat.parts)
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| | Re: Help with MLCad
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|
Ahui, can I add or suggest a couple of changes to this. I've put them inline where they're appropriate. I've written them as detailed as I think they'd need to be for a new user - I know you don't need help with this, but it might help out Pat. Dan (...) (23 years ago, 3-Apr-02, to lugnet.cad)
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| | Re: GPF on manual zoom in MLCad 2.11
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<snip> (...) Ahh, whats the harm in download the latest version? AHui =) (23 years ago, 3-Apr-02, to lugnet.cad.mlcad)
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| | Re: GPF on manual zoom in MLCad 2.11
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|
(...) I read through the back issues of this group before posting and got the impression that the crash being fixed was a different one than one related to zoom. (and I have to admit, I chuckle at the term... after all, what crash is "solicited" ?? (...) (23 years ago, 3-Apr-02, to lugnet.cad.mlcad)
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| | Re: Help with MLCad
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|
Hello Pat, I'm the LDraw Help Desk Coordinator. Let me give you a quick overview of what LDraw is. It is a 'CAD'-like program that allows you to create brick-type models. The ONLY brick we ENDORSE is LEGO although the piece format can be used for (...) (23 years ago, 3-Apr-02, to lugnet.cad)
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| | Help with MLCad
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I am extremely new to this whole LDRAW experience. When I first start up MLCAD from inside the C:/LDRAW directory, I get three or four error messages saying that "####.dat (where #### is any number) not found! Continue loading?" This also happens (...) (23 years ago, 3-Apr-02, to lugnet.cad)
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| | 2way to 1way rotary motion [DAT]
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To better illustrate the conversion of 2 way motion I have uploaded a .dat file I did't create this .dat, but I did build from it and the model is compact and works well. If anyone knows the author please respond to this post so they will get the (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.models)
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| | Re: GPF on manual zoom in MLCad 2.11
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|
(...) This problem has been fixed in V2.12.. This is what is news to 2.12 - Sorting of parts by color, name or position - Automatic insertion of steps ****BUGS Fixed***** - Unsolicted crash - .LDR not supported in some cases - Some corrections save (...) (23 years ago, 2-Apr-02, to lugnet.cad.mlcad)
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| | Re: New Part: x192.dat - Minifig Shield Round
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When I downloaded this part, I can see that Lugnet's DAT download truncated the lines to 80 characters. This totally mangled the part. Is this a weakness of the Lugnet interface, or is it enforcing a standard? In other words, are part file lines (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | GPF on manual zoom in MLCad 2.11
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|
I have a fairly complex model as an MPD I am working on with lots of submodels, and when I have it set to "draw to current part", I am experiencing GPFs (or mysterious terminations) of MLCad 2.11 when I use manual zoom. I will be zooming in or out, (...) (23 years ago, 2-Apr-02, to lugnet.cad.mlcad)
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| | Re: Mac OS 9 - ldglite crashing, more info
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OK, it will probably take me a day or three to get all of this done. What do you mean "by turning on the debugging symbols in CW? I haven't read the CW manual or anything like it (again, I remind, I am only a novice programmer, got a degree in music (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | Re: Mac OS 9 - ldglite crashing, more info
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|
(...) Install macsbug. When it crashes, type 'stdlog'. That will create a log file called 'stdlog' (on the desktop on this machine). Then type 'es' to get out of the app that crashed. Sometimes if things are really hosed, you may have to type 'rs' (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | New Part: x192.dat - Minifig Shield Round [DAT]
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hi everyone, I proudly present my first part. I got the part-number from peeron.com. please let me know if I can use it or not. I'll submit the dat-file to the ldraw PT as soon as I get an userid. bye, willy 0 Minifig Shield Round 0 Name: x192.DAT 0 (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts)
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| | Re: Mac OS 9 - ldglite crashing, more info
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(...) I don't know where this ldraw folder came from. I thought it was the linux parts, but maybe I am wrong. Maybe it was the linux parts expanded on Mac OS X... I don't know. I recently rounded up all of my ldraw folders that I have collected over (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | Re: Mac OS 9 - ldglite crashing, more info
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(...) I used the original Mac parts file and haven't crashed yet. (...) Is it really freezing the system, or just the app? Can you Force Quit? Matt (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | Mac OS 9 - ldglite crashing, more info
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|
OK, so I finally was able to do some tests on what I posted about earlier (ldglite on Mac OS 9 crashing with lowercase files). Well, lower case isn't why it was crashing. I could download the linux files onto 2 different Macs with OS 9.2.2 and OS (...) (23 years ago, 2-Apr-02, to lugnet.cad.dev.mac)
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| | What about BFC-ing studs? (was: Two questions on primitives)
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(...) Okay... if this is the case, then what's the status on bringing the less-primitive primitives into BFC certification? Take studs for example. Studs strike me as a great candidate for getting BFC'd because of the potentially huge payoff. Of (...) (23 years ago, 2-Apr-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Duplo Easter egg parts?
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(...) Jacob, I don't have these parts, otherwise, I'd be happy to give 'em a try... :-/ Thanks, Franklin (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Mac OS X - LdGLite Launcher .8
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|
I have thrown together a AppleScript Studio application that functions as a launcher for ldglite. It makes it fairly easy IMHO. (I was getting sick of trying to launch ldglite all the time) Those with Mac OS X, check it out at: (URL) (23 years ago, 1-Apr-02, to lugnet.cad.dev.mac)
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| | Re: Duplo Easter egg parts?
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(...) I could do cheesy mockups in LDraw along with good POV versions of them, but I'm not nearly brave enough to try to do them properly in LDraw. Poke me in a week if nobody else steps up to the plate. -- Tony Hafner www.hafhead.com (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Duplo Easter egg parts?
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Has anybody considered modeling the Duplo Easter egg parts (<part:31366 egg top> and <part:31367 egg base>)? Play well, Jacob (23 years ago, 1-Apr-02, to lugnet.cad)
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| | looking for parts
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2649 - container grip 2648 - container grip top looking for mockup or actual made file (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: My 1st ldraw pic (town)
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(...) Great shopping cart! I found that if you are just displaying it, you can subtract the 2x4 plate to make it a little lower: (URL) to collect those little carts in the parking lot? (URL) think its time to UPDATE my Ideas pages...) (URL) (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | Re: People please stop uploading BMP to www.brickshelf.com!!!
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(...) I agree that BMP's are unsuited for web publishing. As you say, it is better to use compressed GIF, PNG of JPEG, depending on the kind of image. I think that most people who upload BMP's or other uncompressed image files do so out of (...) (23 years ago, 1-Apr-02, to lugnet.cad, lugnet.publish)
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| | People please stop uploading BMP to www.brickshelf.com!!!
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Can someone tell me why someone people upload bmps to www.brickshelf.com instead of uploading GIF, PNG or JPG files? I can't view bmp from the web browser so stop doing it. Thanks (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: My 1st ldraw pic (town)
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Thats a cute little shopping cart! -Harvey (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | My 1st ldraw pic (town)
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I just downloaded the program (with a little help from a friend)- I'm no computer wiz. I started with something small to get the feel of it... This is what I came up with: (URL) actually have these built out of real bricks). I think I could become (...) (23 years ago, 1-Apr-02, to lugnet.loc.au, lugnet.cad, lugnet.town)
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| | Re: Create Terrains and import to POV
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|
(...) have forester cerate the POV file and render it (minus your lego model). Next create your POV lego model (no sky, no floor, no lights, no nothing..) Cut and paste the code of the lego model and insert into the code that forester made. Ta,ta.. (...) (23 years ago, 1-Apr-02, to lugnet.cad)
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| | Re: LGEO Problem
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|
(...) john, Have you tried removing the word clear from the statemnet // 1x1 round with fin lg_4588_clear to lg_4588 See what happens when you do that? I think you still get the clear in POV... I've seen this error before and I just remove the (...) (23 years ago, 31-Mar-02, to lugnet.cad.ray)
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| | Re: Hi-res sphere?
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|
(...) Sorry about the delayed response, but I was on vacation. I'll take a look at my sphere generation code as well and at the very least determine the difficulty of adding type 5 lines. I don't think it will be very difficult to do, but I haven't (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev)
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| | Re: Create Terrains and import to POV
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|
"Kai Brodersen" <kbrodersen@comcast.net> skrev i meddelandet news:GtG34C.2LD@lugnet.com... (...) Exporting from Terragen to POV is quite straightforward, but a bit tedious (at least for me, maybe there's a better way...): In Terragen: - generate a (...) (23 years ago, 31-Mar-02, to lugnet.cad)
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|
| | high-res version of 3960 (4x4 radar dish) [DAT]
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This file uses these two subfiles: "(URL) not posting this to the Parts Tracker 'cuz someone else (Paul Easter?) has already been working on a high-res version. But, in the meantime, here's an interim version you can use. Thanks, Franklin 0 Space (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts)
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| | LGEO Problem
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(URL) dosn't seem to render clear LGEO parts. Can somebody help? John Kruer (23 years ago, 31-Mar-02, to lugnet.cad.ray)
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| | Re: Two questions on primitives
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|
(...) One other thing,[1] the primitives which are most commonly used with the INVERTNEXT flag/statement are the *-*cyli.dat files. All of these files (the regular cylinder primitives) have BFC'ed versions posted on the Parts Tracker. -- Steve 1) (...) (23 years ago, 31-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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|
| | Re: GLUT for MacOS X
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Dietmar Planitzer has a release 4 of his GLUT for Mac OS X. Menus are not any longer on the menu bar, they are contextual menus on the individual windows. Lots of other changes were described - this guy is really keen on GLUT. The URL is still: (...) (23 years ago, 31-Mar-02, to lugnet.cad.dev.mac)
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|
| | New Ldraw Model.
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My second Ever Creation With LDraw . Dont Know What She Is Yet But Soon Ill Have Her Done. Here Is The Link To My Gallarie. (URL) (23 years ago, 30-Mar-02, to lugnet.cad)
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| | Re: Online Mac instructions.
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|
(...) I would strongly suspect that the ANSI C functions that you are calling are internally using the Mac (HFS) File System. I don't see how it could do otherwise. The library functions may be doing a crafty dance to accomplish certain things, but (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Two questions on primitives
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Thanks guys. You cleared up my only question with BFC -Orion (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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| | Re: Online Mac instructions.
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|
What is the problem with case exactly on macLDGLite? The linux parts distribution has different case directory names and ldglite has a problem with that? Is it just the directory names that are trouble? LDRAW has the same notion of case as DOS, (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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As case sensitivity, I haven't changed the actual parser code, so if the directory names are in upper case then it should work. However I must confess I haven't tried using the linux ldraw primitives, so to redress this, I have just downloaded the (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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|
(...) From my experience, I think thats correct. Whatever case you create something as is the actual case that it is stored as. But, the ability to open a file is 'case insensitive'. Therefore, while it does preserve case when creating a file, you (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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| | Re: Online Mac instructions.
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|
(...) I have to admit, I'm stumped on this one. According to several sources on the internet, the Mac HFS filesystem is case preserving for writing, but case insensitive for lookups. And since the OS 8-9 ldglite code seems to be using stricmp for (...) (23 years ago, 30-Mar-02, to lugnet.cad.dev.mac)
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|
| | Re: Two questions on primitives
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|
(...) You've got it. When existing part files are made BFC-compliant, they have to be checked through completely. The main changes are fixing polygon wrapping and adding INVERTNEXT statements. Until a file is labeled BFC-compliant, renderers (...) (23 years ago, 30-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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|
| | Re: Non-coplanar vertices
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|
(...) Take a look at (URL). Quoting from the page: (...) Steve (23 years ago, 30-Mar-02, to lugnet.cad)
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| | Re: POV rendering file format
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|
(...) Hey, thanks for that tip! My BMP files don't live long anyway, I convert them to PNG right away, but it saves on hard disk thrashing. (...) (23 years ago, 30-Mar-02, to lugnet.cad.ray)
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|
| | POV rendering file format
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|
Hi All, Just thought I'd send this out. I'm sure most of you know this but for those who don't it is a huge disk space and upload/download time saver. By adding "+FN" to the POV or MegaPOV command line or click on the big "INI" button in the Windows (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: Another Bug...
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(...) Hum.. may not be MLCad may be your system? But to be sure let see. My version of MLCad 2.12 is stable so let's make sure you have the same one. My says... MLCAD.exe 1,068KB Application 12/1/2001 6:34AM ALSO MAKE SURE THAT YOU HAVE THE (...) (23 years ago, 29-Mar-02, to lugnet.cad.mlcad)
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| | Re: Two questions on primitives
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|
(...) Is this a real issue? Parts can't be truly BFC compliant until all of their subparts are BFC compliant. So yes, you'll have to insert those INVERTNEXT commands. But the part wasn't BFC compliant before, and this is just another part of (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives, lugnet.cad.dev)
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|
| | Another Bug...
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|
Well, after finally getting Ldraw and MLCad to my other (non-internet) computor, MlCad decides to crash. It asks me if I want to register the file types. Then, when you click yes OR no, it crashes (illegal opperation) and whenever I try to open it, (...) (23 years ago, 29-Mar-02, to lugnet.cad.mlcad)
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| | Re: memory for LGEO
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|
(...) (URL) is an example of a scene that used LGEo parts and has other stuff in it. You can make it more complex by adding 'better' terrain using FORESETR or TERRAGEN to it. This one took 4 minutes to render. POV has has problem when it must figure (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: memory for LGEO
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(...) I would like to see a scene that matched the complexity of the LGEO library pieces. (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Re: Why aren't the technic gear teeth primitives?
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(...) If they were designed properly, the tooth profiles will be different between the 8t, 24t, etc. gears. The tooth profile of a gear follows an involute curve, which means the profile is the involute of a base circle slightly smaller than the (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts.primitives)
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| | missing two dat files - stu24b.dat and stu22c.dat
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|
Please Help! If someone could email me or post them here, I'd be very thankful. Don't know what happened to them, and I dont want to redownload every parts update just to get 2 dat files. Thanks in advance. (23 years ago, 29-Mar-02, to lugnet.cad)
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| | Re: Why aren't the technic gear teeth primitives?
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(...) editing (...) The teeth on the small 8 tooth gear are slightly different from the larger ones(Though in the file they are pretty much drawn as trapezoidal boxes). But on the two beveled gears they apear practicly identical as far as I can (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts.primitives)
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|
| | Re: Optimising piece use (Was: LDraw.org MOTM/SOTM voting for March is open)
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|
Cool. I like the parallel-paths-to-ground idea that you'd get with conductance and studs as resistors. I can see large 1x16 "ground plane beams being used, likewise maybe wall pieces. Another interesting aspect is surface gradients, and the use of (...) (23 years ago, 29-Mar-02, to lugnet.cad, lugnet.cad.dev)
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| | Re: Two questions on primitives
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|
(...) I'm concerned that if we release those primitives that can be used as both inside and outside surfaces as BFC complient, we'll have to go back to all the other pieces that use them to insert the INVERTNEXT directive (where appropriate). (...) (23 years ago, 29-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives)
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| | Re: memory for LGEO
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(...) I would like to point out a difference in thinking here. 64MB may be fast and good enough for rendering any complex/big model ALONE. That being just the model with a simple grey floor or the building instructions. Since I usely render my (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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| | Non-coplanar vertices
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Did we decide whether these are serious enough to stop certification? Part 2039s02.dat gets a bunch of these. ROSCO (23 years ago, 29-Mar-02, to lugnet.cad)
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| | Re: New LDR file Version and L3P Add On
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"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:GtpG4E.2Bu@lugnet.com... (...) Are you using L3PAO with the "Render upon completion" option set? I don't use this any more as on large files that take L3P more than a few seconds to parse (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only manage a few dozen pieces before grinding the system into submission. (Ummm, not that the system submitted to actually rendering the picture, rather that it finally (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: New LDR file Version and L3P Add On
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Daniel & All, (...) No problem, just a thought. As for POV-RAY, now I am getting Scene file parser initialization error. Cannot open input file. Returned from renderer (non-zero return value) It was running earlier, some dats do run, all ldr's (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: Calling for Beta Testers
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Only one more beta tester needed: WinNT! Everyone else who has emial me I'm sending out the instructions right now. Thanks, All Ahui (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) My computer has Win98se, 64Mb memory and I never encountered problems with LGEO parts. Probably 32Mb is sufficient for models below 1000 parts. I estimate one could render all official lego models using only 32Mb. Damien (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: Why aren't the technic gear teeth primitives?
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(...) Are the teeth the same between different parts? If they are different, it doesn't make much sense to have primitives for each one. Even if the teeth are different, it would be possible to make subfiles for the teeth. This could make sense for (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts.primitives)
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| | Re: Calling for Beta Testers
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(...) One poisiton left (...) One position left I need 5 more beta tester... please help out. AHui (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: memory for LGEO
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(...) There isn't one. In practice, the more avaliabel memory that POV-Ray can use the less time it takes for POV to render. The speed of the CPU *doesn't* matter as much as the memory. I've tested POV on a dual-P3-650Mhz (256MB RAM) machine and a) (...) (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | memory for LGEO
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What is the minimum memory a computer needs to render a POV-file with LGEO-parts? 128Mb? 256? more? I know it depends on the size of the file, but is there a sort of guide for it? I need to know for the REND101 manual. Jeroen (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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| | Re: New LDR file Version and L3P Add On
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"Scott E. Sanburn" <ls_ses@hotmail.com> wrote in message news:Gtp6zw.Lp0@lugnet.com... (...) the (...) the (...) your (...) OK, done. That's my job, and I've been a bit busy recently so I've not had much chance to keep up on all the new software and (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: New LDR file Version and L3P Add On
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Ahui & All, (...) I see. I didn't check what version I was running, but I didn't download the newest version because it did not say that it can process the ldr files on the Ldraw.org site. Might be a good idea to have that there. Thanks for your (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: New LDR file Version and L3P Add On
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(...) What version of L3PAO are you using? Version 1.3.4 is the latest version and thate version support .dat, .ldr, and .mpd format. download tit at the ldraw.org website AHui (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: Online Mac instructions.
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(...) Yeah, but it is the ONLY editor we Mac users have. So it is the best and most popular Mac ldraw app. I know what you mean, you don't want us to think that it is the ultimate. It is just that we can't even put up a "getting started" page if (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev.mac)
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| | New LDR file Version and L3P Add On
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To All, I installed the newer version of MLCAD that supports the new extension, which is fine, but I cannot get L3P Add On to work to render it into POV-RAY. Is there an update for that, or do I need to approach it another way? I searched here and (...) (23 years ago, 28-Mar-02, to lugnet.cad)
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| | Re: LDAO Editor Error & Crash
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(...) Hmm. I'm guessing it's coming across something it doesn't like in the ldraw.ini file. You could try temporarily renaming this file, then trying to access Options | View Settings. Just to see if that lets you in. I seem to remember that this (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
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| | [Parts Tracker] Duplo Stud Primitives
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Part Reviewers: There are 12 new DUPLO part files on the PT, ready for release. However, all of these files depend on the new primitives stud7 and stud8. In order for the stud files to be released, their fast-draw companion files, stu27.dat and (...) (23 years ago, 28-Mar-02, to lugnet.cad.dev)
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| | Re: Two questions on primitives
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(...) There's no 1-16cyli.dat primitive because it hasn't been needed/asked for. The general approach is to not introduce primitives until they're needed. Steve (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives)
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| | Re: New Part - 2587 Knights Armor
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"Chris Dee" <chris_w_dee@hotmail.com> schrieb im Newsbeitrag news:GtnGow.LJJ@lugnet.com... (...) You are right, there is a difference. I would say that we could life with that. The head should be at -28 an the helmet at -29 LDU, so the difference (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts)
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| | Why aren't the technic gear teeth primitives?
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I was thinking that the teeth for the old technic gears (3647-1649) and the beveled ones (32270 and 32296) should be made into primitives. I tried editing the 3648 part in ldraw, but the file was too big to even load! (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts.primitives)
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| | Re: Two questions on primitives
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(...) The INVERTNEXT directive takes care of this problem. Quoted from BFC proposal: "INVERTNEXT This option inverts a subfile. It may only be used immediately before a subfile command line, and it only influences the immediately following subfile (...) (23 years ago, 28-Mar-02, to lugnet.cad.dat.parts, lugnet.cad.dat.parts.primitives)
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