Subject:
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Re: memory for LGEO
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Newsgroups:
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lugnet.cad.ray
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Date:
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Thu, 28 Mar 2002 23:45:04 GMT
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Viewed:
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684 times
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In lugnet.cad.ray, Damien Guichard writes:
> In lugnet.cad.ray, Jeroen de Haan writes:
> > What is the minimum memory a computer needs to render a POV-file with
> > LGEO-parts? 128Mb? 256? more?
> > I know it depends on the size of the file, but is there a sort of guide for it?
> > I need to know for the REND101 manual.
> >
> > Jeroen
>
> My computer has Win98se, 64Mb memory and I never encountered problems with
> LGEO parts.
> Probably 32Mb is sufficient for models below 1000 parts.
> I estimate one could render all official lego models using only 32Mb.
>
> Damien
I used to attempt Lgeo mania on my 32Meg Win95 machine, but could only
manage a few dozen pieces before grinding the system into submission. (Ummm,
not that the system submitted to actually rendering the picture, rather that
it finally admitted defeat at that time.)
Nowadays I have 256Megs and haven't yet produced a model that couldn't be
rendered. This includes sets such as the the 1980 Auto Chassis (#8860) which
weighs in at 662 pieces according to the Lugnet set DB. (And that's not even
counting the additional shapes needed to construct hoses and rubberbands,
and of course the obligatory checkerboard planes with chrome spheres also in
the scene!) I've given my computer a few headaches now and then with some
nasty recursion tests and all... but that's hardly fair, is it?
In my experience, 32 megs is really pushing things, but otherwise Damien
is right on. 64 megs should get most people by with LGEO, and anything above
that is great.
(BTW, I've never believed that stuff about more memory making POV-Ray
render faster.)
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Message has 1 Reply: | | Re: memory for LGEO
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| (...) I would like to point out a difference in thinking here. 64MB may be fast and good enough for rendering any complex/big model ALONE. That being just the model with a simple grey floor or the building instructions. Since I usely render my (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)
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Message is in Reply To:
| | Re: memory for LGEO
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| (...) My computer has Win98se, 64Mb memory and I never encountered problems with LGEO parts. Probably 32Mb is sufficient for models below 1000 parts. I estimate one could render all official lego models using only 32Mb. Damien (23 years ago, 28-Mar-02, to lugnet.cad.ray)
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