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Subject: 
Re: memory for LGEO
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 29 Mar 2002 17:49:57 GMT
Viewed: 
1042 times
  
In lugnet.cad.ray, Coby Bassett writes:
In lugnet.cad.ray, Ahui Herrera writes:
instructions.  Since I usely render my models with a scence I have noticed
that these do require more resources from my PC.  So if you want to render
lego scenes then more memory is better.

  I would like to see a scene that matched the complexity of the LGEO
library pieces.

http://www.brickshelf.com/cgi-bin/gallery.cgi?i=119038

This is an example of a scene that used LGEo parts and has other stuff in
it.  You can make it more complex by adding 'better' terrain using FORESETR
or TERRAGEN to it.  This one took 4 minutes to render.  POV has has problem
when it must figure out the windows.  Notice how they are a trans-blue and
see thru?  This causes pov to think to much to.
AHui



Message is in Reply To:
  Re: memory for LGEO
 
(...) I would like to see a scene that matched the complexity of the LGEO library pieces. (23 years ago, 29-Mar-02, to lugnet.cad.ray)

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