Subject:
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Re: memory for LGEO
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Newsgroups:
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lugnet.cad.ray
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Date:
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Fri, 29 Mar 2002 17:49:57 GMT
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Viewed:
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1042 times
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In lugnet.cad.ray, Coby Bassett writes:
> In lugnet.cad.ray, Ahui Herrera writes:
> > instructions. Since I usely render my models with a scence I have noticed
> > that these do require more resources from my PC. So if you want to render
> > lego scenes then more memory is better.
>
> I would like to see a scene that matched the complexity of the LGEO
> library pieces.
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=119038
This is an example of a scene that used LGEo parts and has other stuff in
it. You can make it more complex by adding 'better' terrain using FORESETR
or TERRAGEN to it. This one took 4 minutes to render. POV has has problem
when it must figure out the windows. Notice how they are a trans-blue and
see thru? This causes pov to think to much to.
AHui
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