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 CAD / Ray-Tracing / 1233
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Subject: 
Re: memory for LGEO
Newsgroups: 
lugnet.cad.ray
Date: 
Fri, 29 Mar 2002 17:19:22 GMT
Viewed: 
681 times
  
In lugnet.cad.ray, Ahui Herrera writes:
instructions.  Since I usely render my models with a scence I have noticed
that these do require more resources from my PC.  So if you want to render
lego scenes then more memory is better.

   I would like to see a scene that matched the complexity of the LGEO
library pieces.



Message has 1 Reply:
  Re: memory for LGEO
 
(...) (URL) is an example of a scene that used LGEo parts and has other stuff in it. You can make it more complex by adding 'better' terrain using FORESETR or TERRAGEN to it. This one took 4 minutes to render. POV has has problem when it must figure (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)

Message is in Reply To:
  Re: memory for LGEO
 
(...) I would like to point out a difference in thinking here. 64MB may be fast and good enough for rendering any complex/big model ALONE. That being just the model with a simple grey floor or the building instructions. Since I usely render my (...) (23 years ago, 29-Mar-02, to lugnet.cad.ray)

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