Subject:
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Re: A BricksWest Critique?
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Newsgroups:
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lugnet.events.brickswest
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Date:
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Wed, 4 Sep 2002 03:51:48 GMT
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Viewed:
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1523 times
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Hi Frank, Todd, and everyoe,
Generally in complete agreement.
If Baylug/Bayltc it to have a significant presence at BricksWest 2003, there
has been some discussion of having Lego/Legoland help with shipping modules,
etc. While small, the BayLTC display was there in the back and we would run
whatever people brought if they had asked.
Inside the park.
If the event is inside the park we have better/free venues, but may be more
limited in terms of hours, access, kids, family, etc. Perhaps the evening
events could be adjacent or in the tent or??
The good news is if the events are inside Legoland then the hotel issue is
moot as its more of a find a close one within your budget, or bumm some
floor space from a nearby friend or SCLTC member...?
Also, as far as handling MOCs etc with the public there... That problem is
solved by having seperate public and attendee hours when we could "handle
the goods" all we want.
I agree completely with your space comments. The venue needs more
flexible/splinter space for discussions, parts mongering, building, games,
etc. while the two rooms were large they were not divisible.
Also, am I the only one who had a problem with multiple things going on
simultaneously that I wanted to attend???
Mark
In lugnet.events.brickswest, Frank Filz writes:
>
> Ok, some thoughts of mine after reading a bunch of posts...
>
> Definitely examine other hotels in the area. A cheaper hotel will open
> the event to a lot more people.
>
> While the idea of having the event at Legoland sounds attractive, I
> really feel this will detract from the fan event. On the other hand,
> there is room for different formats of LEGO cons, so perhaps it's good
> to have a "media" type con. I guess I'm not opposed to the idea, I just
> want to make sure that thought is given to the format, and that we
> aren't just doing it in Legoland because it sounds cool.
>
> Some disadvantages I saw with the way the tent was set up:
>
> - club train display limits other's participation in sharing their
> trains (BrickFest for example sets up a train display using whatever
> folks bring, of course it's heavily salted with WAMALUG members
> creations, but that's fine).
>
> - being a public display makes MOCs more vulnerable, and limits sharing
> with AFOLS (if you are handing your creation around, expect some kid to
> figure it's ok to handle someone else's MOC).
>
> - large separation of area (of course this would be reduced if the whole
> event takes place in Legoland).
>
> If the con is basically at Legoland during the day, I see some problems
> that there will be more disruption between daytime and evening events. I
> also wonder if this will result in more of the panels needing to be
> directed towards the general public.
>
> Some considerations of space:
>
> - Have at least two rooms for panels
>
> - Have a "play" area separate from the panel rooms, if this area is
> large enough, folks who want to have their trade goods out longer can
> continue to display here, also a large room with some tables around the
> edge would allow space to share MOCs which people would prefer not to
> have in the tent
>
> - keep an eye to "lounge" space adjacent to the function space, also
> some more distant. At every con of any sort I've ever attended, people
> seek these areas to continue conversations, or relax. Having some space
> near the function space will let people relax without totally
> withdrawing, and also makes it easier to ask an unrelated conversation
> adjourn to the lounge outside rather than continue in a panel room.
>
> Some considerations of scheduling:
>
> - spread out the gaming so there is less overlap, the Pirate Game could
> run more during the day, making it more suitable for children (though we
> don't want young kids, the game is very suitable for older kids, as was
> amply demonstrated this year).
>
> - the format of more structured panels in the morning, and more free
> form stuff in the afternoon seemed to work well
>
> - do the animation festival in the evening back at the hotel (while it
> might be neat to do it at LLC during the day, I think the IP concerns
> suggest it is a good idea to limit the audience)
>
> - I liked the fact that there were some identifiable tracks (especially
> the train track :-), tracking is good because it both assures that
> someone with narrow interests will not be totally bored, but also means
> there are enough events for a popular theme spread out that a dabbler
> need not decide between the one train panel and the one space panel.
>
> - I'll reiterate the idea of having important things on Saturday or
> Sunday morning. It would be a lot nicer to do the door prizes when
> everyone is there. On the other hand, it's also cool to have some
> nifties for the folks who stick it out to the bitter end so having a
> couple door prizes at the end can be cool (perhaps some of these can be
> various promotional items used for decoration during the event).
>
> Staffing:
>
> - definitely have an identified staff. Could be a different color name
> badge, and perhaps also a different color T-shirt (which is more
> visible, but not everyone likes to wear the same shirt all weekend).
>
> - volunteers. These round out the registration and information tables,
> provide gophers, provide people to spell folks manning tables at the
> tent (this would probably have significantly reduced the wear and tear
> on the SCLTC, a couple volunteers for an hour or two would have let them
> take a real break, though one person should stay on hand to answer
> questions).
>
> Some thoughts on working with the park:
>
> LLW has been hosting model builder sessions. This would be a nifty side
> event to offer during BricksWest (additional cost). It also provides a
> possible model for some additional activities at LLC. One thing I am
> thinking here is have the Pirate Game open to the public with advance
> registration (small extra cost - free for BricksWest attendees, who also
> don't have to pre-register, this just opens up 5-10 slots for
> non-BricksWest attendees and gets commitment from them to play for a few
> hours [a kid wandering in with parents in tow will most likely get
> dragged off after a half and hour to an hour which might be
> disruptive]).
>
> Frank
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Message is in Reply To:
| | Re: A BricksWest Critique?
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| (...) Ok, some thoughts of mine after reading a bunch of posts... Definitely examine other hotels in the area. A cheaper hotel will open the event to a lot more people. While the idea of having the event at Legoland sounds attractive, I really feel (...) (22 years ago, 12-Jul-02, to lugnet.events.brickswest)
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