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 Dear LEGO / 3325
3324  |  3326
Subject: 
Re: This is stupid... I can't tolerate this *juniorization*...
Newsgroups: 
lugnet.lego.direct, lugnet.dear-lego
Date: 
Fri, 10 Aug 2001 00:42:37 GMT
Viewed: 
481 times
  
In lugnet.lego.direct, Jonathan Dallas writes:
In lugnet.lego.direct, Victor Knight writes:
In lugnet.lego.direct, John Neal writes:
.

Times have changed.  LEGO has competition from places we never dreamed about 20
years ago-- the internet, video games, cable television, etc.  Now the
philosophy of TLC has been one of marketing at particular age groups
("System")-- so infants start off with Primo, then toddlers on to Duplo, and

What are you talking about? This argument just doesn't hold water. Video
games and cable tv were around and popular 20 years ago (especially video
games). Not to mention the fact that lego's greatest releases were early/mid
80s - early 90s.

Maybe you meant 30 years ago or aren't living in America.

Video games were popular during the 80s, but not to the level they are now.
Todays video games are more realistic are more exciting than they were in
the 80s.  More people own PCs today which means more computer games.  It
also means that when kids get bored they have more places to turn than to
their Legos.  Yes I live in America and I can remember the early 80s.

I remember getting cable and saying 60 channels and nothing on.
I remember the segas, ataris, and nintendos and laughing at the poor
graphics.  I also remember the sore joints from the bad controls.
I don't remember the internet, because it wasn't there until the 90s.
I also remember the silly PC games.

Video games were as popular or more popular in the late 70s - early 90s as
they are now. The only difference that amounts to anything is that computer
games can do alot more now (the kinds of computer games that appeal to the
same market segment of kids as Lego does (althoguh those computer games also
appeal to the same type of teens and adults) ).

It comes down to an economic thing:  Do i build a metropolis with Sim City
2000 for $10 or  a city with lego for several thousand?
Do I simulate kingdom building and castle warfare with Age of Kings/Heroes
of Might and Magic III/Lords of the Realm II for $50 or so, or do I build
and simulate kingdom building and castle warfare with lego for several thousand?

The solution to TLG's woes isn't Bionicle or juniorization, I think the
solution is lowering prices, which we all know could be done.



Message has 3 Replies:
  Re: This is stupid... I can't tolerate this *juniorization*...
 
(...) While I agree to an extent - I'll semi-defend LEGO here. AFOLs don't have all the facts in front of them (as an employee or two have pointed out to me a couple times when I've mentioned price). There are factors like cost of the plastic (tied (...) (23 years ago, 10-Aug-01, to lugnet.lego.direct, lugnet.dear-lego)
  Re: This is stupid... I can't tolerate this *juniorization*...
 
(...) How do think TLC can do this? Make a Castle Kingdom for $50.00? Impossible. Kids buy lego because of its ability to create, and parents buy Lego because of its educational value. Lego was always an expensive toy, not just now. So if the price (...) (23 years ago, 11-Aug-01, to lugnet.lego.direct, lugnet.dear-lego)
  Re: This is stupid... I can't tolerate this *juniorization*...
 
(...) YEs, the big difference between computer games and Lego is that Lego you can see and touch. It also tends to be more versitile because with Lego you can do anything and Sim City you can do only almost anything. (23 years ago, 14-Aug-01, to lugnet.lego.direct, lugnet.dear-lego)

Message is in Reply To:
  Re: This is stupid... I can't tolerate this *juniorization*...
 
(...) Video games were popular during the 80s, but not to the level they are now. Todays video games are more realistic are more exciting than they were in the 80s. More people own PCs today which means more computer games. It also means that when (...) (23 years ago, 10-Aug-01, to lugnet.lego.direct, lugnet.dear-lego)

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