| | Re: L3PLiTE?
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|
Tore Eriksson wrote... (...) Uh, maybe. However, if you have a 2x2 brick on top of the 2x4, how do you leave out only half the TOP section? Or you wouldn't? Maybe parts should be broken into subparts for analysis? I think the main problem is, that (...) (25 years ago, 30-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: L3PLiTE?
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John VanZwieten wrote... (...) A general analyzer may be a good idea. As you say, the optimized .dat file can be viewed in any rendering engine, and also, you can run L3P on it. Of course, the analyzer could be compiled into L3P, L3Lab, LDLite etc. (...) (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: L3PLiTE?
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|
Leonardo Zide wrote... (...) I assume you have manually added extra info to all parts into your pieces.bin. Is there any chance you could export that info into some META commands to be inserted into each part in the LDraw PARTS base, so LDraw (...) (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Problem with 1-4con1.dat
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|
John VanZwieten wrote... (...) Is there any use for color 16 in linetypes 2 and 5? To test if we have any color 16 lines, I just added a warning to "L3P -check" The only legitimate example I could find was in PARTS\S\973p46a.dat.DAT "~Subpart (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: A tall and short guy
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|
Dude, it didn't work for me. You can't have embedded spaces in the filenames. Sorry, Franklin (25 years ago, 29-Mar-00, to lugnet.cad.dat.ideas)
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| | A tall and short guy [DAT]
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A tall guy next to a short guy. Alan 0 FILE Untitled.dat 0 Untitled 0 Name: Untitled.dat 0 Author: Alan G 0 Unofficial Model 1 0 0 64 10 1 0 0 0 1 0 0 0 1 Tall Guy.dat 1 0 -80 64 10 1 0 0 0 1 0 0 0 1 Guy.dat 0 0 FILE Tall Guy.dat 0 TITLE Clothes (...) (25 years ago, 29-Mar-00, to lugnet.cad.dat.ideas)
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| | Re: What is BFC meta command ?
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|
(...) BFC means back face culling, it basically means that the rendering program doesn't need to draw the faces that are not facing the viewer (calculated by taking the dot product between a face normal and the camera direction). It's there to make (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Checking for bowtie quads?
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(...) Quads should be plane and follow a correct order, the points must be in a correct order. Search the old messages and you'll find several discussions about it. Leonardo (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Checking for bowtie quads?
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Just a question... Does the quad should be plane, is there any problem to get 4 non-coplanar points ? Damien. (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | What is BFC meta command ?
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With the new version of MLCad, i hear about BFC, but, i'm sorry, i don't know what it is... Could someone give me explanations ? Thank's Damien. -- Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Problem with 1-4con1.dat
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In lugnet.cad.dev, Steve wrote : (...) Well, I'd like to participate ! what is the procedure ? Who vote, how is it possible to vote ? Is there a FAQ on this subject ? Regards Damien (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: ===== MLCad V1.8 IS AVAILABLE =====
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|
Well, thank you Michael. MLCad 1.8 seems to work well. Mouse rotation and translation are very useful. Direct insertion of lines triangles and quads will give me a big help in parts creation. I hope you could soon add precise rotation functions to (...) (25 years ago, 29-Mar-00, to lugnet.cad, lugnet.cad.mlcad)
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| | mecha shoulder design [DAT]
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...Its not the best design, but it does work and can be sculpted fairly well. It uses a hinge brick with a hinge plate to improve friction, a click hinge gives it vertical rotation. It also is nice because the design limits motion outside of 'normal (...) (25 years ago, 29-Mar-00, to lugnet.cad.dat.models)
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| | Re: Checking for bowtie quads?
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(...) Yeah, I tried to think of a simpler way to do it myself. But all my ideas required converting the quad from 3D coords to 2D coords first so my feeble brain could handle it. :^) Don (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Checking for bowtie quads?
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|
(...) Thanks, I've got it! I didn't know the check was that involved, though... Fredrik (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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|
(...) I don't know the exact files that I changed, I remember that I unziped LDLite 1.6 and added a #ifdef BMP_HIGHCOLOR, I'm sending what I have in another message. The code is not Windows specific, it was taken from the LeoCAD image routines and (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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|
(...) It does take some extra time to load a big file but the speed increase later is well worth it. After doing the initial calculations, you only need to check the studs for the bricks you move so it's very fast. Leonardo (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Checking for bowtie quads?
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|
(...) Lar's L3Input.cpp is in the latest ldglite source (which is available at the usual place). It contains the bowtie checking code and is quite nice. Don (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Checking for bowtie quads?
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|
Do anybody know of a simple algorithm for checking if a quad is of the "bowtype" kind? I.e. a quad where two of the edges cross each other. I understand that Lars C Hassing's L3P does this check, so perhaps he can help me? Thanks in advance! Fredrik (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Time for BFC overhaul?
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Now that MLCad is supporting BFC, should we begin overhauling the parts database to take advantage of this? I'd be interested in working on this for a while. What is the status of the meta-command discussion? How close are we to closure? -John Van (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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(...) I didn't see it, but I didn't look really hard at the windows specific code since I'm bypassing it for something more portable. If you still have the code I could try to paste it in with the other two formats. Don (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Problem with 1-4con1.dat
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Augh! How do these things get by us? I'll put this into the next update. And I promise that the 2000-01 vote is coming. Very soon. Really. Steve (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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|
Leonardo: (...) So in "every" part you have put a "stud-slot-point" in all the places where a stud from another part can connect with this part. So if a stud on a non-transparent part is at the stud-slot of another non-transparent part, it is (...) (25 years ago, 29-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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Rui: (...) You are probably right, but JPEG is defined _for_ lossy compression. It is definitely not the correct choice if you want loss-less compression. (...) Maybe, but GIF is covered by a patent (not a problem in Europe yet), and PNG generally (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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Don: (...) In some, but admittedly very few, cases GIF gives a better compression than PNG. (...) PNG does anything from 1 to (at least) 64 bit/pixel, including up to (at least) 16 bit/pixel graduated transparency. Play well, Jacob ---...--- -- (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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(...) A long time ago I submited a patch to make ldlite save 256 color bitmaps, was it never applied ? (...) (URL) but most Linux distributions have it too. Leonardo (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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|
| | ===== MLCad V1.8 IS AVAILABLE =====
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I proudly present: MLCad V1.8 Beta 1 ===...=== New Features: - This version supports the unofficial BFC meta commands - provides basic functions for using LDraw primitives (lines, triangles, quads and optional line commands). - The model shown in (...) (25 years ago, 29-Mar-00, to lugnet.cad, lugnet.cad.mlcad)
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| | Re: Parts Cataloging Program
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(...) From what I've seen PNG gives BETTER compression than GIF for flat shaded ldlite type images, and as far as I can tell it only does 32bpp true color. I put a sample PNG on the ldglite web page if you want to try converting to various formats (...) (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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|
John VanZwieten <john_vanzwieten@email.msn.com> wrote in message news:Fs5MrI.325@lugnet.com... (...) can (...) show (...) Never mind--you answered in another post. -John Van (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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|
John Jensen <skurt@vip.cybercity.dk> wrote in message news:18a2esk6si8dbum...4ax.com... (...) Why not just use the ring and cone primitives? Used in combinations, you can create just about any size ring or cone from these primitives, and they show (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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(...) [snipped description and part-file] Yep, this is how I usually build curved stuff - use primitives to get the correct points, inline them and move the points around as necessary. In this particular case (a full circular ring), a way to avoid (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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|
(...) I've done a similar thing myself a few times to generate a cone (and similar things), and I've been thinking about making a function in LDraw-mode to make the process easier. But I failed to see how to formalize the procedure, so I suspended (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: L3PLiTE?
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|
(...) Basically it checks if a stud primitive is close to a "inverted stud" (the cylinders under a plate for example) or to some predefined points added by me and remove them. The original idea was to make the bricks really connect when they get (...) (25 years ago, 28-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: A discovery? and part 3475
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|
Perhaps that'll teach me to take a better look at the numbers... Regards John (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: looking for 3425
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(...) Uhm well, I got myself too, on closer inspection the number was 3475, which I now see was allready made:) Well perhaps my report on it will cause Fredrik to make a few improvements on ldraw-mode, that way it hasn't been all in vain:) Regards (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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|
| | Using STL2Dat, from Marc Klein
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|
Hi everybody Well, i'm working on complex parts like tires and wheels. I tried to use Solidworks and convert models with STL2Dat converter, made by Marc Klein. It works fine, but generaly, it produce quite large files. When i use L3Lab, it seem that (...) (25 years ago, 28-Mar-00, to lugnet.cad)
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| | A discovery? and part 3475 [DAT]
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|
I just threw this together, and while doing it I came up with a quite easy way to create discs with holes, and cones. Consider two edge.dat's same orientation, same position but with different diameters. If one where to fill out the space between (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts, lugnet.cad.dev)
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| | Re: 6641.dat Technic Changeover Catch
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|
(...) In my opinion, mock-ups and unofficial parts as just that: unofficial. People using them should know that the orientation and origin may change when (if) the parts become official. So I think it is safe to change the orientation of your part (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: looking for 3425
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(...) You got me. What's a 3425? Steve (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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|
(...) Well, it's not *that* big'o'deal: GIF is restricted to 256 colors. If you convert down to 256 colors, will PNG give compression on par with GIF? If it doesn't, you can always look into BMP/RLE. FYI, here are some links into the MS (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: new part - 71014 - castle greatsword - revised
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|
Franklin W. Cain <fwcain@yahoo.com> wrote in message news:20000328190244....ail.com... (...) Nice work on the quillions (I'm sure that was fun:), and the handle is much improved, too. Just a few nits to point out: Where you extended the cylinder on (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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|
| | Problem with 1-4con1.dat [DAT]
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|
The type 5 lines in 1-4con1.dat are coded color 16, rather than color 24 as they should be. (Unless I missed an update of this primitive.) 0 1/4 Cone Section 1:2 Radius 0 Name: 1-4con1.dat 0 Author: Karim Nassar 0 Official LCad update 99-05 -> 5 16 (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: 6641.dat Technic Changeover Catch
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|
(...) I agree with you Fredrik, but to modelise this part, I used the same orientation as in the mockup made by Jonathan Wilson. Changing this orientation will change the models using this part. So could we change the orientation of a part if the (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: Throwbot foot
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(...) Fredrik you are right, the axle is too thin. Steve, the reason is because I modelise the parts with a CAD CAM program then I convert the part to dat with my program STL2AT. For the moment, this program recognize only cylindric primitives. I (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: looking for 3425
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(...) Apparantly. I cannot find the part number in any parts reference, so what i it? /Tore (25 years ago, 28-Mar-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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|
| | looking for 3425
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Can it really be true that the 3425 hasn't been done? Regards John (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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|
| | new part - 71014 - castle greatsword - revised [DAT]
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|
I updated this DAT file, incorporating all the suggestions that I received. Please LMKWYT. Thanks, Franklin 0 Castle Greatsword 0 Filename: 71014.DAT 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 Unofficial Element 0 0 CATEGORY Minifig Accessory 0 (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: New part : Minifig Torso with Patch Pocket Pattern
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|
Chris Dee <chris_w_dee@hotmail.com> wrote in message news:Fs56r5.1Gu@lugnet.com... (...) The (...) that (...) than (...) I would say keep using the technique. Minifigs are most often viewed in models at a distance where they look better with the (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Parts Cataloging Program
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|
(...) This problem is why I chose PNG. It compresses flat shaded images quite well and still retains the true color pixels. My comprehensive testing of one sample image (the one on the LdGLite web page) put the PNG file at about half the size of the (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: New part : Minifig Torso with Patch Pocket Pattern
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|
(...) I noticed that too, but dismissed it as a rendering artifact, which I suppose it is. Do you think this means we should stop using this technique? The town torsos I have done without the hidden lines look bad in L3Lab at low mag - so I was (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Parts Cataloging Program
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|
(...) Is there some other way to compress JPG files, besides lowering the quality? Whenever I save a JPG file with 100% accuracy, the saved file is huge (ie, about the same size as a similar BMP file). (...) I've never heard of any kind of (...) (25 years ago, 28-Mar-00, to lugnet.cad.dev)
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| | Re: Throwbot foot
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|
(...) Marc, Fredrik's post prompted me to look more closely at this part. I noticed that there are references to any of the axle primitives. Is there a reason you did not use any of these primitive files in your file? Steve (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Gonna build a mountain in my living room.
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|
(...) I was planning on making mine about 8 studs wide. I think that I can do it, even though I wasn't so sure earlier, but you reinspired me. I have been able to create doors that fold up, and don't look to bad, and wheels that fold down. (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.models)
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|
| | Re: L3PLiTE?
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|
Leonardo Zide <leonardo@centroin.com.br> wrote in message news:38DFDCB4.594866....com.br... (...) So what test do you run to determine what studs get removed? -John Van (25 years ago, 28-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Throwbot foot
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|
To me, the axle sticking out from the centre of the foot appears to have a little bit too thin cross sections. This observation is only based on viewing the part in L3Lab, so it may be wrong. What do you think? Other than that, it looks good! (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: 32165 Technic Throwbot Head
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|
Wow! What a part! Great work! If there is one thing I can nitpick about, it would be the lower "partial" axle hole. The real part has two small "nibs" on the lower portion, which are used to hold an axle in place. You can hear a "click" sound if (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: 6641.dat Technic Changeover Catch
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|
This part certainly looks very good! I'm a bit unsure about it's orientation, though. Perhaps it could benefit from having the same orientation and origin as "32039 Technic Connector with Axlehole" and "3651 Technic Connector"? The part does have (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: 6539.dat Technic Driving Ring
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|
The part does not appear to have the "clip" detail which is seen in the centre of the real part. But the part still looks great, so I would definitively vote for it in the LCAD update. Great work! I also agree with your choice of orientation. (I (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | 6539.dat Technic Driving Ring [DAT]
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|
0 Technic Driving Ring 0 Name: 6539.dat 0 Author: Marc Klein 0 Created with stl2dat conversion tool 0 Un-Official LCad part 1 16 0 0 9 20 0 0 0 0 20 0 -4 0 4-4cyli.dat 1 16 0 0 9 20 0 0 0 0 20 0 -1 0 4-4edge.dat 1 16 0 0 5 20 0 0 0 0 20 0 -1 0 (...) (25 years ago, 28-Mar-00, to lugnet.cad.dat.parts)
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| | Re: L3PLiTE?
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|
(...) I have done something like that for LeoCAD, it removes the studs above and below the bricks and plates for the rendering. I haven't added this option for the POV-Ray export but that's something that I can do if you want. Leonardo (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: Parts Cataloging Program
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|
(...) JPG is NOT lossy, i.e. it's NOT required to be lossy, it can be defined to be 100% accurate ! (...) Actually I think that the best format is the GIF format, due to the type of compressing it uses and our specific renderer used for the (...) (25 years ago, 27-Mar-00, to lugnet.cad.dev)
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| | Re: L3PLiTE?
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|
(...) Argh! Didn't think of that... :o/ /Tore (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: LDRAW models and pictures
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|
(...) Of course! Here it is: plane { z,0 pigment { image_map { sys "bushes.bmp" } scale <300,300,1> } normal { bump_map { sys "bushes.bmp" bump_size 10} scale <300,300,1> } finish { ambient 0.2 diffuse 0.2 } rotate <90,0,0> translate <0,140,0> } I (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray)
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| | Re: 6631.dat Technic Changeover Plate
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|
Marc Klein <marckl@easynet.fr> wrote in message news:38de6aa6.717081...net.com... (...) Looks great! -John Van (25 years ago, 27-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: New part : Minifig Torso with Patch Pocket Pattern
|
|
Chris Dee <chris_w_dee@hotmail.com> wrote in message news:Fry8p1.1MF@lugnet.com... (...) Very nice. I noticed something interesting when viewing this part. The shading in L3Lab and LDLite is not applied to edgelines, so the white edgelines in the (...) (25 years ago, 27-Mar-00, to lugnet.cad.dat.parts)
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|
| | Re: new part - 71014 Castle Greatsword
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|
Franklin W. Cain <fwcain@yahoo.com> wrote in message news:FrxKs8.IGz@lugnet.com... (...) Franklin, Thanks for your committment to creating quality parts! I predict you will become a true part artist! -John Van (25 years ago, 27-Mar-00, to lugnet.cad.dat.parts)
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| | Re: L3PLiTE?
|
|
Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:38DE84F4.380C9D...pnet.se... (...) only those standard bricks, plates, and tiles (...) could be a way to free up some resources for (...) somehow, and I don't know exactly how (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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|
| | Big shock absorber
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|
Hi I've send a message past few weeks about large shock absorber. Someone answer me that this part was still on work, because of the variable length of this part. But unfortunately, i don't find this message. I only remember it was possible to send (...) (25 years ago, 27-Mar-00, to lugnet.cad)
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| | Re: Gonna build a mountain in my living room.
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(...) I was planning on making mine for Minifigs, but I gave up because I could'nt build it right. It started looking like a truck and things only got worse from there. The hardest part that I could not figure out was how to fold the wheels under (...) (25 years ago, 27-Mar-00, to lugnet.cad.dat.models)
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| | Re: L3PLiTE?
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|
(...) colour < 47) ), interior can be skipped. Of course you mean above the lower edge relative to the parts current orientation. That would require taking the transformation matrix into account. -Chuck (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | 6889/6939 combo Alternate (roc n' rule) [DAT]
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i like the godzilla models that the clone brand kawada came out with so here is my attempt at Rodan. there's a spot on the back for a rider/pilot to sit. ..joseph g 0 ROC N' ROLL - 6889/6939 combo Alternate 0 Name: ROCNROLL.DAT 0 Author: Joseph (...) (25 years ago, 27-Mar-00, to lugnet.cad.dat.models)
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| | Re: L3PLiTE?
|
|
(...) For basic bricks, slopes, plates and tiles, one could simply remove the studs and then make the simplified part as the bounding box of what remains. This could probably be automated. If one want more details, the studs could be added again (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Problem with primitives?
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|
I've been screwing around with some part authoring, and I give a big Thank You to Lars Hassing for L3Lab and L3P, both of which have made proofing much easier than rendering and rerendering and rererendering in LDraw. However, I notice that on one (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray)
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| | Re: L3PLiTE? [DAT]
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|
(...) You mean something like: 0 Brick 2 x 4 0 Name: 3001.dat 0 INTERIOR BEGIN 1 16 20 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 0 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 -20 4 0 1 0 0 0 -5 0 0 0 1 stud4.dat 1 16 0 24 0 36 0 0 0 -20 0 0 0 16 box5.dat 4 (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | Re: 6970
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|
Great model. Looks good for the OMR when the planet logo parts are made official. I assume you are going to put it up for the ldraw.org official model repository. There is 1 problem with the dat file that I can see: it is missing the flag that is (...) (25 years ago, 27-Mar-00, to lugnet.cad.dat.models.sets)
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| | Re: L3PLiTE?
|
|
Tore Eriksson suggested... (...) IMHO this should not be limited to POV. If the simple parts were made in LDraw syntax, you could speed up Datsville in L3Lab (and others viewer) too! See also (URL) about finding those parts suitable for replacment, (...) (25 years ago, 27-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | 6970 [DAT]
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This is as best a reproduction of the 6970 Beta-1 Command Base as I can manage. Four parts have been substituted in, and are annotated as such. 0 FILE 6970.dat 0 Set 6970 - Beta 1 base 0 Name: 6970.dat 0 Author: Cat <cat@ihug.co.nz> 0 0 The next (...) (25 years ago, 27-Mar-00, to lugnet.cad.dat.models.sets)
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| | Active-polling macro substitution program [DAT]
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I prefer to edit my mpd files by hand, and use l3lab in polling mode to view the changes (am I a masochist, or what?), but it's a pain having to flick back and forth between the parts catalog especially for the common pieces (bricks, plates, etc) So (...) (25 years ago, 27-Mar-00, to lugnet.cad)
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| | Parts Cataloging Program (revised)
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I've just hacked up a program that generates an html parts-list (with pictures) that bears an uncanny resemblance to the one found at Lutz Uhlmann's page ((URL) can also be told to generate a list with used-defined classifications to produce output (...) (25 years ago, 27-Mar-00, to lugnet.cad)
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| | L3PLiTE?
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How about making a library of very simplified standard pieces and replace only those standard bricks, plates, and tiles that are not clear and have no studs or bottom visible? I know there are some difficulties yet to be overcome, but I think this (...) (25 years ago, 26-Mar-00, to lugnet.cad.ray, lugnet.cad.dev)
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| | 6641.dat Technic Changeover Catch [DAT]
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0 Technic Changeover Catch 0 Name: 6641.dat 0 Author: Marc Klein 0 Created with stl2dat conversion tool 0 Un-Official LCad part 1 16 10 22 0 0 -20 0 2 0 -3.46 3.46 0 2 1-4cyli.dat 1 16 10 22 0 0 -1 0 2 0 -3.46 3.46 0 2 1-4edge.dat 1 16 -10 22 0 0 -1 (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.parts)
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| | 6631.dat Technic Changeover Plate [DAT]
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0 Technic Changeover Plate 0 Author: Marc Klein 0 Name: 6631.dat 0 Created with stl2dat conversion tool 0 Unofficial Element 1 16 0 4 -40 1 0 0 0 -1 0 0 0 1 stud4.dat 1 16 10 0 -30 1 0 0 0 1 0 0 0 1 stud2.dat 1 16 -10 0 -30 1 0 0 0 1 0 0 0 1 (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.parts)
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| | Re: Gonna build a mountain in my living room.
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(...) Funny, I'm in the process of building the exact same thing! So far, I've collected a bunch of images off the web and started trying to make wheels that fold under. I'd really like the model to be motorized and have steering, too, which makes (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | Re: LDRAW models and pictures
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(...) Sounds similar to the box I made for set 6888[1]. I created three sides, and added a fourth side that wasn't visible so the shadows would look right. (...) Could you post a code sample? (only to cad.ray, please) --Bram 1) (URL) Lambrecht / o o (...) (25 years ago, 26-Mar-00, to lugnet.cad, lugnet.cad.ray)
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| | Re: Gonna build a mountain in my living room.
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[ XFUT lugnet.build and lugnet.cad ] Fred: (...) You're welcome. - It wasn't much work. (...) If you have more constraints on the mountain - like at ground level at the edges or a 32*32 flat top - please tell me, and I will see what I can do about (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models, lugnet.build, lugnet.cad)
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| | My Lego "Mech" [DAT]
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This model attached here was inspired by "The Lego-bots Headquarters" webpage, located at (URL) is a model that I built awhile ago. Unfourtunatly, the legs do not actualy connect to the main frame of the rest of the model. That is why I have been (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | Re: One of my favorite movies.
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(...) it's just so cute! I like it :) Dan (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | One of my favorite movies. [DAT]
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Here is a robot that I recently created. To see him with his laser out, just change the text to say johnny2.dat, instead of johnny.dat. It is heavily based on the movie "Short Curcuit." This file is an MPD, so you will need a viewer that can read (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | Re: Gonna build a mountain in my living room.
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(...) Hey, it's the thought that counts. Actually, I was planning on using the BURPS, but I can't seem to put them together in any good organization. When trying to make something that big, I get a little flustered. Besides, I have been very busy (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | Re: Gonna build a mountain in my living room.
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Hey, thanks for the file, but it isn't quite what I was looking for. It does impress me though. How did you build it, did you just use a program? If yes, what one? What I'm seeing is just a bunch of BURPS with the spaces filled in, basically. But (...) (25 years ago, 26-Mar-00, to lugnet.cad.dat.models)
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| | Re: Gonna build a mountain in my living room.
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Mouser: (...) I have just given it a fast try. Have a look at (URL) like that? Something you would like to have changed? Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL: (URL) > -- ---...--- (25 years ago, 25-Mar-00, to lugnet.cad.dat.models)
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| | Re: Gonna build a mountain in my living room.
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Perhaps this tool would help: (URL) (25 years ago, 25-Mar-00, to lugnet.cad.dat.models) !
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| | Re: Gonna build a mountain in my living room.
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Pardon me for being stupid; I didn't look at the category before I replied. With CAD, you don't have to worry about weight. But, I still can't do it. Sorry. -Chris (25 years ago, 25-Mar-00, to lugnet.cad.dat.models)
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| | Re: Gonna build a mountain in my living room.
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(...) I can't do it for you; I don't have the resources nor the time. But, I can give a suggestion. BURPS. Lots and lots of BURPS. They're ugly, yes, but they'll make the mountain look good and keep it light. Plus, they stack in various patterns (...) (25 years ago, 25-Mar-00, to lugnet.cad.dat.models)
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| | Gonna build a mountain in my living room.
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I am trying to build a greenhouse and I want to have a mountain in the middle. I haven't figured out any good ways to make one though, so I was wondering if anyone would build one for me, please? I would request that it is about 50 studs wide (at (...) (25 years ago, 25-Mar-00, to lugnet.cad.dat.models)
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| | New part : Minifig Torso with Patch Pocket Pattern [DAT]
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Here is the old Town/Train workman torso. Please LMKWYT - Chris 0 Minifig Torso with Patch Pocket Pattern 0 Name: 973p24.DAT 0 Author: Chris Dee (chris_w_dee@hotmail.com) 0 Unofficial Element 1 15 0 2 -10 1.25 0 0 0 0 1.25 0 1 0 4-4disc.dat 1 16 0 2 (...) (25 years ago, 24-Mar-00, to lugnet.cad.dat.parts)
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| | Re: new part - 71014 Castle Greatsword
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(...) It's there. Try again. Or go to my main page: (URL) and follow the link from there. Steve (25 years ago, 24-Mar-00, to lugnet.cad.dat.parts)
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| | Re: "Glowing" Lights in POV-RAY (2nd attempt)
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(...) Thank you, thank you, thank you!!! How I have looked for that. (...) Once again, thank you! /Tore (25 years ago, 24-Mar-00, to lugnet.cad.ray)
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| | Re: LDRAW models and pictures
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(...) Hello Bram, I have the box from set 6596 so i scanned the front and side of the box and i used the scans as an image map. The box consists of just two polygons, the top and side of the box (since the other sides are not visible i didn't make (...) (25 years ago, 24-Mar-00, to lugnet.cad)
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| | Re: LDraw Add-On 2.1.2 Now Available
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(...) (I knew that! But I did double-check the code, to be sure it wasn't doing something I had forgotten) (...) That's bizarre. No, it's not. Well, sort of. (...) OK, this is definitely fixed in the 2.1.3 update, which I *hope* to upload this (...) (25 years ago, 24-Mar-00, to lugnet.cad)
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