Subject:
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Re: "Glowing" Lights in POV-RAY (2nd attempt)
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Newsgroups:
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lugnet.cad.ray
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Date:
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Fri, 24 Mar 2000 15:57:38 GMT
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Viewed:
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2059 times
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GeoMan wrote:
> In lugnet.cad.ray, Franklin W. Cain writes:
> > Howdy, y'all!
> >
> > A while back, I asked y'all for some help
> > in making a "glow" in a rendered image
> > ("http://www.lugnet.com/cad/ray/?n=127&t=f&v=a").
>
>
> Hello,
>
> 1. To make a light stronger you can use a multiplier. For example:
> color rgb 2*<1,1,1> (double the light of the light source) or
> color rgb 0.5*<1,1,1> (half the light of the light source) or
> any other multiplier you like.
Thank you, thank you, thank you!!! How I have looked for that.
>
> You can find a nice PovRay tutorial at:
> http://library.thinkquest.org/3285/index.html
>
> George
Once again, thank you!
/Tore
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Message is in Reply To:
| | Re: "Glowing" Lights in POV-RAY (2nd attempt)
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| (...) Hello, 1. To make a light stronger you can use a multiplier. For example: color rgb 2*<1,1,1> (double the light of the light source) or color rgb 0.5*<1,1,1> (half the light of the light source) or any other multiplier you like. 2. You can use (...) (25 years ago, 24-Mar-00, to lugnet.cad.ray)
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