Subject:
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Re: Checking for bowtie quads?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 29 Mar 2000 18:06:12 GMT
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Viewed:
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1558 times
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"Don Heyse" <dheyse@hotmail.spam.go.away.com> writes:
> Lar's L3Input.cpp is in the latest ldglite source (which is
> available at the usual place). It contains the bowtie checking
> code and is quite nice.
Thanks, I've got it! I didn't know the check was that involved,
though...
Fredrik
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Message has 1 Reply: | | Re: Checking for bowtie quads?
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| (...) Yeah, I tried to think of a simpler way to do it myself. But all my ideas required converting the quad from 3D coords to 2D coords first so my feeble brain could handle it. :^) Don (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Checking for bowtie quads?
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| (...) Lar's L3Input.cpp is in the latest ldglite source (which is available at the usual place). It contains the bowtie checking code and is quite nice. Don (25 years ago, 29-Mar-00, to lugnet.cad.dev)
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