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 Castle / Castle Organizations / Castle World / *1721 (-100)
  Re: Question on the IOM
 
(...) I don't think IOM could exist cocurrent with CQ. Since the two game styles are going to be so different, it would add too much confusion and plus the initial failure of IOM suggests that it probably wont stand up to another run. I think it is (...) (21 years ago, 5-Mar-03, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) i, personally, was trying to think how to fit the IOM into Castlequest. CQ has its base in gaming, but it is meant to be like the iom, and castleworld. live long enough, you can have your very own city which you are gamemaster of. however, i (...) (21 years ago, 4-Mar-03, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) I joined IOM at about the same time that it died down, so my character is not even posted on the website. I think this project needs not only more people but more webmasters who can stand the "long-termity" of the project. Personally, if IOM (...) (21 years ago, 2-Mar-03, to lugnet.castle.org.cw)
 
  Re: Tauros Military Outpost
 
(...) Thanks Christian. I wish I would have taken more pictures myself, as well. It's a lot of fun to look back and see what you intended to do, and then see the final product and what it eventually mutated into. Don't worry though, I plan on doing (...) (22 years ago, 15-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Cool, thanks Bruce! Building around the landscape was a really fun challenge for this project. And I think the sloped walls on the inside give it a very aesthetic and natural look, which makes it more fun to look at. (...) Yeah, I've seen some (...) (22 years ago, 15-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Very nice; it has alot of detail and it's large, but still looks good overall. I must say I really like the timeline photo thing; everyone should do this, it really adds depth to the model. Great! Christian (22 years ago, 7-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Wilson, Very cool. This is one of the most original fortress MOCs I've seen. As others have said, I love how it is built in a "real" location--the design of the fortress is based around the setting in which it is located. A great example of this is (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Just a quick note, I can access all the pictures. No problem seeing them. Josh (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) The quality was fine, its just for a couple of them the squares had little red x's at the top left hand corner. Probably just me though. (...) I'll try that eventually. Hasta La Vista, Sean (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks Sean. (...) What exactly do you mean, "didn't come out"? The quality didn't turn out well? Or that you can't see much from the way they were taken? If they just didn't show up, maybe try refreshing it a couple times, because I can see (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) landscape first, then building the structure around it. Then it's like if I were building a real building, working with what I've been given, working around the landscape and such. I think it makes building a lot more challenging, which makes (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks! (...) Hey, no problem. I actually didn't know I had set it up like that, but I guess it's a good thing, so that's good. Thanks for letting me know. Wilson (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Thanks Chris! It was very hard building the cliffsides so they looked natural. The green couldn't be too concentrated or else it just looked weird (in my opionion anyway.) But yes, I tried to make it look as natural as possible, and I think it (...) (22 years ago, 5-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Beautiful Job Wilson! One of the best forts I've ever seen! Has great detail too. The only problem is half of the interior pics didn't come out. Great job anyway though. Hasta La Vista, Sean (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) contextual ones (2). Your's is truly a "slice" out of the world. -- Pawel (1) Stand-alone MOC - an MOC that lacks a geographical foundation: (URL) In the context of the landscape - an example of this is Mist Lake Castle: (URL) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Very well done! I look forward to attempting buildings in such detail myself. I really like how you have the webpage set up to download all the pictures, as I like to save all the large images on my harddisk so that I can look at them later. It's (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Wilson! I saw this behemoth on Brickshelf, but didn't want to steal any thunder. It is absolutely amazing. The fact that it actually looks like it was cut and fashioned out of big chunks of rock is it's best feature. The totally random and sporadic (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) lol (...) adventures baseplate worked out. And I think it looks a lot better with the sculpted sand bar things, than just square, like I had it before. I'm glad you like the whole "ruggedness" aspect of it. It kind of makes you look at it a (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Yeah, I thought I had a lot of capes to begin with, but it turns out I had to order about 20 more in order to outfit all my guys. I really like having a bunch of guys (grunts) that look exactly the same, like an official army. It's fun just to (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Yeah, that is pretty convenient, although not planned. I've been in the process of building the site pages for a couple months now (I'm extremely lazy, if you couldn't tell already) but I just finally got everything lined up the other day. (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Well, I don't have an exact time period, but the timeline roughly explains what happened at each point in time. But it took me about 6 months of on and off working to complete it. (...) That's nice to hear, as the mountain-building was (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) it's "perfect", when it's actually far from perfect when viewed from a functional design standpoint. But I guess that was the angle I was going for, so I'm glad you think the same. As for what else I've got planned, I'm going to start laying (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) No, the project was for display only. I'm the head Lego judge in our Hobby building at our fair, so I get some special privelages, like having my own display case. The whole thing is explained in detail in this post: (URL) for the comments. (...) (22 years ago, 3-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(((Jaw-Droppin’ Amazement))) ~F,hatp uwasps’ scompltel-lwee wimcredablll`…. <Reaches down to locate jaw, then swiftly reattaches it> Ahhh, that’s much better… What I meant to say is; That was completely incredible the way you used the adventures (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Way cool! I really like structures that make physical sense, and your outpost does that. I'm glad to see all the cloaks about - given the seacost location, and the "airyness" of the outpost, they'll need them. Some of my favorite bits are the (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) How convenient that you return just after CW is getting back up! <grin> (...) multi-tiered natural look that you developed. You have a lot of varied detail too. Oh, and the timeline was great. It would be interesting to see you use some of (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
(...) Dang! Now, that's intricate! How long did it take to complete this project? Must have taken quite a lot of grey bricks! Anyway, great job. I particularly like the layout of the outpost itself, with the bridges and mountainous background. (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Wilson, Way to make an entrance! The model is mind-blowing. I love the details, and overall, it's just so perfect, it's scary. Good work, can't wait to see what else ya got planned! Castle is back! WOO HOO! ehehe (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Tauros Military Outpost
 
Wow, such detail. So cool. I would steal that too. Did it win a prize at the fair or just for show? e. (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Tauros Military Outpost
 
Hey everybody, I'm back after a long period of lurking. But not to worry, I've brought a little something back with me. The Tauros Military Outpost was my big project for our local fair, and it's been almost a year since it was first started. So (...) (22 years ago, 2-Nov-02, to lugnet.castle.org.cw, lugnet.castle) !! 
 
  Update #1 (was Re: CW Lives!)
 
Hey Y'all: A revised "About" page and CW buttons for your website can be found here: (URL) here: (URL) "The Gathering" was added the other night, as previously mentioned in another reply. "The Isle of Mist" will follow shortly. -- Hop-Frog (22 years ago, 1-Nov-02, to lugnet.castle.org.cw)
 
  Medieval Marketplace web site is online!!!
 
After a late night, the Medieval Marketplace web site is finally online! www.ozbricks.net/medievalmarket The web site further explains the published "Market Standard" along with 10 color-coded diagrams, includes a full list of shop ideas to get you (...) (22 years ago, 30-Oct-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.general, lugnet.announce, lugnet.publish) ! 
 
  Re: CW Lives!
 
(...) Actually, the first response in this thread is my own, cross-posting to the other sub-newsgroup: lugnet.castle.org.cw. It is my intent, despite my intitial mistake, to discuss all cw related matters in that other newsgroup. FWIW, I do not see (...) (22 years ago, 30-Oct-02, to lugnet.castle.org, lugnet.castle.org.cw)
 
  Re: Loyal to .castle? [ROLL CALL]
 
-Castle ROLL-CALL: ¯¯¯...¯¯¯ (1) Jeremy Scott - .castle since I came lugnet... .castle until I DIE! (2) Joey Finnell (3) Yaron Dori - proud to be a part of castle (4) Dan Thompson (5) John "Hendo" Henderson - not .castle only, but always around. (6) (...) (22 years ago, 30-Oct-02, to lugnet.castle.org.cw, lugnet.castle, lugnet.general)
 
  Re: CW Lives!
 
~Very nice!!! I for one am indebted to you for your enormous efforts on behalf of the community. ___...___ (URL) ¯¯¯...¯¯¯ “You clasped fast unto the grail of guidance whence it was offered... And now, through your leadership, the good people of (...) (22 years ago, 30-Oct-02, to lugnet.castle.org.cw, lugnet.castle, lugnet.general)
 
  Re: CW Lives!
 
(...) Because I have received questions about the above, and because there seems to be a problem in sending email out from the castle@ozbricks.net account, I post the following information here. In general it would be best to follow these guidelines (...) (22 years ago, 30-Oct-02, to lugnet.castle.org, lugnet.castle.org.cw)
 
  Formally Announcing: The Medieval Marketplace, A Common Castle Builders Project
 
Hello All!!! After much anticipation, I am both excited and pleased to formally announce The Medieval Marketplace: A Common Castle Builders project. Below is the final version of the "Market Standard", the building standard for all market shops. (...) (22 years ago, 28-Oct-02, to lugnet.castle, lugnet.general, lugnet.announce, lugnet.build, lugnet.castle.org.cw) !! 
 
  Re: Chris Lindsey to the Rescue! (was Re: Update on new CW Site)
 
(...) Hey, I finally found what I think is a tolerably solid windows tool that does the same thing. It's called HTTrack Website Copier, find it at: (URL) achieve good results I found that one has to get into the options, and in particular one *must* (...) (22 years ago, 3-Oct-02, to lugnet.castle.org.cw, lugnet.off-topic.geek)
 
  Re: Chris Lindsey to the Rescue! (was Re: Update on new CW Site)
 
(...) My suggestion would be keep the old and just build on it. The old look is still fine. I think it would preserve some of the history of CW. After all we're trying to resurect it not create a new one. Just my 1.999 cents. E. (22 years ago, 3-Oct-02, to lugnet.castle.org.cw)
 
  Chris Lindsey to the Rescue! (was Re: Update on new CW Site)
 
Many thanks to the previous two posters for their helpful suggestions. But unix-genius-lugnut-bon vivant Chris Lindsey has mirrored the site using 'wget' ((URL) In mere minutes Chris was able to mirror the site and make a zipfile maintaining (...) (22 years ago, 2-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) I, Dan, hereby offer my services to the Webmaster of Castle World. I will help in any way, shape, or form. I can code HTML, make images, and I have time to do stuff (sorta). LMKWYT ~Dan (URL) <---Popup Attack, be careful! (URL) (22 years ago, 2-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
This is exactly what I wanted to hear. Fantastic. I will offer my services, whatever they may be, if I can help. And it will be on ozbricks? Tell them I'm waiting for a reply! :p I applaud you for taking this over single handedly but don't get (...) (22 years ago, 2-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) Hmmm, I think anywhere ONLINE is okay. I am in California myself, and Michael has been perfectly cordial to me despite my non-Oz status. (...) Yes, yes it is a dumb question. No harm done. Q: Why do you ask? A: In order to find out. -- (...) (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) I've had good luck using IE to save pages for me, it saves the page and all the embedded images in a subdirectory. OK for small sites but for a site with hundreds of pages, probably a non starter. (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) While I haven't tried such a program, may I suggest trying <a href=(URL)Net Vampire</a> (hope that works). It is designed specifically to do that job for you. Or <a href=(URL)HTTrack Website Copier</a> Hope that helps :) plucky (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) Just out of curiosity, is Ozbricks available in US? It may be a dumb question, but oh well, so please let me know. Thanks. Hasta La Vista, Sean (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
(...) I appreciate the offer, but I think I have it covered. The only thing I could possibly have used would have been an archived copy of the existing CW site -- alas... (...) Nope, cuz they SUCK. We will be using the ALL WAYS excellent free (...) (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Update on new CW Site
 
Richard, Glad to hear Castle World is getting back on it's feet again. As always, I'll be glad to help in any way I can. Also, is the new site to be hosted on Geocities? I know from Anthony Sava's (and other's) past gripes about Geocities with their (...) (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Update on new CW Site
 
Hey Y'all: Plagued by problems and laziness I have made no effort to build the new CW web site as was once discussed here. But that will change shortly, and there will be a new CW site VERY soon. The longer version is this: NONE of the previous (...) (22 years ago, 1-Oct-02, to lugnet.castle.org.cw)
 
  Re: Anyone have the IOM map?
 
(...) Hiya... You can have a look at the map on my website if you want Just go to the MAP section www.ozbricks.com/andrastavia I built it in Photoshop Kev..: ) (22 years ago, 19-Sep-02, to lugnet.castle.org.cw)
 
  Re: Anyone have the IOM map?
 
(...) For making your own map - not related to the IOM map - take heart and look at a lot of real maps! Pawel used Railroad Tycoon 2 which is a really great map editor with terrific landscaping, elevation, multiple detail levels at zooms. You can (...) (22 years ago, 19-Sep-02, to lugnet.castle.org.cw)
 
  Re: Anyone have the IOM map?
 
(...) Nothing else exists, which is one of the main reasons the IOM ended up dying. Jeff "G Gundam is love!" - Sapphire28 (22 years ago, 19-Sep-02, to lugnet.castle.org.cw)
 
  Anyone have the IOM map?
 
Hey, does anyone have the actual map of the isle? The website only has the 'mist covered' map with the explored regions exposed. I am really curious to see what it looked like, also because I'm trying to make my own, and failing miserably. E! (22 years ago, 19-Sep-02, to lugnet.castle.org.cw)
 
  Craig Hamilton's site?
 
I've been trying to track down one of Craig's custom figures, but the bookmark I had for his site is no more. Does anyone have a URL for his current site? Russell (22 years ago, 18-Sep-02, to lugnet.castle.org.cw, lugnet.castle, lugnet.people)
 
  -Jeff's Armory-
 
Jeff's Armory ¯¯¯...¯¯¯ I'm elaborating upon Bruce Hietbrink’s original post in order to garner more attention for Jeff Byrd’s Armory so that collectively we can rally for these Castle specific parts to make it into mass production!!! For those of (...) (22 years ago, 29-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.build.minifigs, lugnet.general)
 
  Re: Pass the torch... Bring back the spirit...
 
In lugnet.castle.org.cw, Richard Marchetti writes: <SNIPPY!> (...) Howdy Frog-man, This is a good idea. You have my support. I was not able to be a mover in the original CW and now have found myself thirsting to add my creations to a unified world. (...) (22 years ago, 26-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
(...) Yea, I too support you! --==Richard==-- (22 years ago, 25-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
(...) I have no knowledge about the Isle of Mists map. When I mentioned the map comprised of animal shapes I was speaking of an idea that Craigo had almost from the first moment maps were being discussed. I am not good at estimating time, but I (...) (22 years ago, 25-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
Major Snipping (...) I knew it... (URL) More major snipping... (...) Yea, YEA!!! Very kind. I will definetly be using CW (should it restart). I think CW is necessary because that is the one thing Castle has on all other themes here at Lugnet... (...) (22 years ago, 24-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
(...) I too was ready to hop abaord the CW and IOM, but sadly just as I obtained a digital camera, both sites lagged and then stalled... Ah well perhaps another with some skills in HTML could initiate another castle related collaboration. I know (...) (22 years ago, 24-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
(...) First, let me just say that this post is absolutely NOT intended as THEE giant step onto anyone's toes -- not at all. Anyone thinking they have greater authority than myself is INVITED to counter any of my comments below. And I write this with (...) (22 years ago, 24-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Pass the torch... Bring back the spirit...
 
I too was about to join Castle world... My party for the IOM was ready to set sail... I think this pertains to Anthony's post on the old guard and lack of posting... I know next to nothing about computers so I would make a bad admin but I would be (...) (22 years ago, 24-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Dear Homeless Isle of Mist Residents..... ((Offer Rejected))
 
(...) Nathan Todd wrote: (...) Jon Palmer wrote: (...) Indeed, times may appear solemn in the lands of Castle… But don’t for a second think that our will or dedication to the righteous ideals of our knightly quest shall ever be compromised. An (...) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space, lugnet.general)
 
  Pass the torch... Bring back the spirit...
 
Dear CW Admin, I find it sad, and kinda pathetic, that such a great thing was allowed to die. I understand that the real world, can bog you down, but pass the torch. I remember when CW was a great thing, and due to a lack in admin, that spirit has (...) (22 years ago, 23-Aug-02, to lugnet.castle.org.cw, lugnet.castle)
 
  Re: Dear Homeless Isle of Mist Residents
 
(...) I have no 'airships' or 'portals' and should your 'lazer beams' come anywhere near my castle I am sure an old fashioned chrome shield will do to deflect it back at you... My brave knight is warning you: "Put the megaphone down... back slowly (...) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)
 
  Re: Dear Homeless Isle of Mist Residents
 
"Gil Shaw" <NIXtoradochSPAM@hotmail.com> wrote in message news:H1B9MJ.J2@lugnet.com... (...) Definitely olive brance. (with a healthy dose of space humor thrown in) -Jon -- | The Shipyard - (URL) My Lego Creations - (URL) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)
 
  Re: Dear Homeless Isle of Mist Residents
 
Imagine: the castle version of moonbase as one big modular dungeon, airtight! Knights, knaves, and fleeb-knorks! -Erik (ducks) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)
 
  Re: Dear Homeless Isle of Mist Residents
 
I can't decide if this is olive branch or gauntlet :> -G (...) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)
 
  Re: Dear Homeless Isle of Mist Residents
 
As absolutely sad as this is, you just gotta love it. Cheers to Jon, the never-wavering opportunist. :-) -Chris (...) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)
 
  Dear Homeless Isle of Mist Residents
 
We at the Moonbase Project would like to formally extend a hand of welcome to the many tired wanderers of the Isle of Mist. Are you seeking some camaraderie? Longing for that "community feeling" which has long vacated your little island? Do you (...) (22 years ago, 23-Aug-02, to lugnet.castle, lugnet.castle.org.cw, lugnet.space)  
 
  Will IOM come back?
 
Will IOM ever come back or is it totally dead? I just got a hull to make an airship and fly their when it stoped (22 years ago, 11-Aug-02, to lugnet.castle.org.cw)
 
  Re: Is Castle World dead?
 
(...) Troy I am glad you bought this up. This was one of the reasons I wanted to be an admin because I new sooner or later this would happen. Maybe they should have substitute Admins or something. (22 years ago, 29-Jul-02, to lugnet.castle.org.cw)
 
  Re: Is Castle World dead?
 
Troy and all, Your observation is correct; the Castle World site has not been updated for months. Unfortunately, the Isle of Mist was a wonderful idea on paper, but the execution left something to be desired. Lack of time for *all* of the admins (...) (22 years ago, 28-Jul-02, to lugnet.castle.org.cw)
 
  Is Castle World dead?
 
I just stumbled accross the Castle World website again, and noticed that it hadn't been updated in quite a long time. So long that the top thing mentioned is The Gathering at last years Brickfest. Is the site still being updated? I'm sure that there (...) (22 years ago, 28-Jul-02, to lugnet.castle.org.cw)
 
  Re: Short Comic #3
 
Will there be any more? I realize the IOM stalling process but I really enjoyed these. God Bless, Nathan (...) (22 years ago, 14-Jun-02, to lugnet.castle.org.cw)
 
  Chapter 5 passage online
 
Hey everyone, There's a little passage from the forthcoming chapter up on the main page of my website. Check it out: (URL) always, comments and feedback is welcomed and appreciated! Thanks, -Jay (URL) (22 years ago, 31-May-02, to lugnet.castle.org.cw)
 
  Re: Velaria, version 3.0
 
(...) Looks good, Jason, and welcome to ozbricks! It's so nice not to have to worry about banners. I was going to suggest you give credit to ozbricks for hosting you, but then I looked again and saw you did indeed have a link in your links page. My (...) (22 years ago, 28-May-02, to lugnet.castle.org.cw)
 
  Velaria, version 3.0
 
The Secretarium, home to the Chronicles of Velaria, has moved, this time to a wonderful banner and pop-up free site graciously hosted by Ozbricks.com. Check it out, and as always, feedback of any kind is welcomed and appreciated! (...) (22 years ago, 27-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
Matt, I think your concept sounds like it could be fun. Why don't you start a website and run it? -Aaron "Matt Hein" <Pyrokid17@hotmail.com> wrote in message news:Gwq9yA.983@lugnet.com... (...) taking (...) personally (...) use (...) the (...) (...) (22 years ago, 27-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) Creatures that are created by magic, but don't need magic to keep survive, such as skeletons, zombies, and golems, should be fine. I don't think creatures of raw magic has ever been addressed. I would imagine they would be unable to enter the (...) (22 years ago, 26-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
(...) Perhaps a lot more than people are needed for IOM to continue? I personally think more effort should be placed in the real-time scenerio compendium, an addition I proposed earlier, but nobody seemed to like (for some reason I don't know of) To (...) (22 years ago, 26-May-02, to lugnet.castle.org.cw)
 
  The Begining...
 
Fist I would like to say that I have finally joined Castle World(I just sent the email). My characters are Bob the Slayer and his mount, dragon Nuurshuvaliont. This post is made to tell of their backgrounds and the begining of their journey to the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  Re: Question on the IOM
 
I think that the Isle Of Mist should continue. It would be bad if it just stopped right at the begining. Maybe new people are needed. I am now taking pictures of my "sig-fig" and working on how he can get to the Isle. Off-topic but: will the (...) (22 years ago, 25-May-02, to lugnet.castle.org.cw)
 
  BrickFest 2002 Castle Room
 
Jeff Stembel, a Member of WAMALUG, has agreed to be the events coordinator for the Castle Room BrickFest 2002. If you would like to present please register and fill out a presenters application. If you have ideas on events you might want to see, (...) (22 years ago, 9-May-02, to lugnet.events.brickfest, lugnet.announce, lugnet.castle.org.cw, lugnet.castle)  
 
  Re: Question on the IOM
 
I believe that Anthony really has a great question here, and I would also like it answered. Why make the IOM without ANY of the maps of the territories covered in mist, then release it? Dont get me wrong, I think the IOM thing is awesome! Im just (...) (22 years ago, 6-May-02, to lugnet.castle.org.cw)
 
  Question on the IOM
 
Ok, yeah, there are a lot of questions out there about why the IOM has stalled. We all know the answer now, because of the lack of maps. But here's my question... Why did the IOM go gold without a full and complete map to back it up? I mean, why did (...) (22 years ago, 3-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, yes, I could see that. and, colonization is interesting, but why not put an additional storyline about it, such say, General Red decides to go to IOM to escape his rogue government, when he discovers the myth of mist, about the treasure (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) There are many, many possibilities. Maybe there is a war at home, and they are looking for help. Maybe there was a legend about sleeping gods on the isle. Maybe they want to colonize. Or maybe they just want to explore. :) (...) Ah, but there (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) That isn't really what I had in mind. It forces the author's characters to act in a certain ways, which isn't good. A better scenario would be a detailed description of an unusual creature, with ecological and lifestyle information. Let's say (...) (22 years ago, 1-May-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Even so, without a preset storyline, what missions would there be, entirely? Most of them, I presume would be the expansion of cities, exploration of caves, and such. However, with a storyline, the idea of the story would progress much more (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) How about ideas more like 'a weird nomand warns you of great treasure gaurded by the Killer Goblins ahead', making it completely optional. Is IOM still goung to continue? You could at least make something happen on the 4 squares already made. (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, the point of IOM is creative freedom for the individual authors in an interactive environment. Forcing them to follow a single storyline is antithesis to the original plan. (...) I think you're missing the point of IOM. Its a tool for (...) (22 years ago, 30-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) A seeded story would be a good idea, but I think implementing an actual storyline into the whole IOM would be a decent idea too. However, I see hardly any story line, and the missions sent into the IOM seem more like expeditions into the (...) (22 years ago, 29-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Well, I think the lack of map updates is the problem in that respect. Most people were sending characters to the IOM on a mission, but they can't continue on these missions if they can't actually go anywhere. One suggestion I made a while back (...) (22 years ago, 29-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Hey, *cool* movie! I like the idea. You might want to tape the baseplate down to a table and keep the camera in one spot - that way the movie will be smoother. Have you checked out www.brickfilms.com ? It's a great place for movie-makers. I (...) (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Craig Hamilton was working on the map. His computer is broken down right now, and I haven't spoken to him in ages. He is one of the most creative guys we've got, and yet he's got a terrible habit of getting out of touch. (...) Well, the map (...) (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Who was working on it? Maybe I we could drop them an email, or maybe somebody else can actually start it? Too bad. IOM seemed really interesting. John Kruer (22 years ago, 27-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Hmmm... Frankly, I don't know. What type of media player do you have? does your player support avi files? What operating system do you use? Have you tried right-clicking and downloading it to your harddrive, and opening it from there? BTW- the (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) I seem to be having a problem with viewing your animations. This problem has happened when trying to load both Stopmotion9.avi and Tour.avi. After fully downloading to file, this error message come up: "Couldn't finish initializing application (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)
 
  Re: Hello!
 
(...) Thanks all. The problem is I don't have access of a scanner- my parents are the cavemen type. Oh well, If I have to, I can spend the 16 or so dollars to digitilize pictures. Here's another animation: (URL) named tour. Its not at all good, but (...) (22 years ago, 26-Apr-02, to lugnet.castle.org.cw)


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