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Subject: 
Re: LPub 2.3 available
Newsgroups: 
lugnet.cad
Date: 
Fri, 13 May 2005 13:37:27 GMT
Viewed: 
2472 times
  
But I have problems with transparent parts in the layouts:
http://www.brickshelf.com/gallery/Philo/Misc/lpub23/tstlpub_0_01_ci.png
http://www.brickshelf.com/gallery/Philo/Misc/lpub23/tstlpub_bom.png
while the POVed images are OK:
http://www.brickshelf.com/gallery/Philo/Misc/lpub23/tstlpub_0_01.png
http://www.brickshelf.com/gallery/Philo/Misc/lpub23/3005_46.png
and with a nice background color see through.

Hi Philo,

  That is very interesting.  I'll try these cases here.  It looks like POV-Ray
is providing an alpha channel that is not completely opaque.  I didn't think it
did this.  It should be easy to fix I think.

Hi Kevin,

Is this really a problem? It strikes me that this is the 'proper' behaviour for
a 24bit raytraced image. I would prefer an option to switch off the alpha as
sometimes I may wish to use this feature (eg. if I had a white background with a
repeating logo I may want that logo to show through the glass).

Just my two AUD/100.

Tim



Message is in Reply To:
  Re: LPub 2.3 available
 
(...) Hi Philo, That is very interesting. I'll try these cases here. It looks like POV-Ray is providing an alpha channel that is not completely opaque. I didn't think it did this. It should be easy to fix I think. (...) The LDView and LDGLight parts (...) (19 years ago, 12-May-05, to lugnet.cad)

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