Subject:
|
Re: LPub 2.3 available
|
Newsgroups:
|
lugnet.cad
|
Date:
|
Thu, 12 May 2005 13:02:28 GMT
|
Viewed:
|
2669 times
|
| |
| |
|
That is very interesting. Ill try these cases here. It looks like POV-Ray
is providing an alpha channel that is not completely opaque. I didnt think
it did this. It should be easy to fix I think.
|
It does it... and well:
(composited with Photoshop)
|
The LDView and LDGLight parts are not ready for primetime.
For LDView you need to fire up LDView, create an LPub preference set, and then
use LDView with LPub. Even then, I dont think LDView is ready for prime time
(Ill add this to the docs). The global coordinates and camera lens angle
stuff still dont quite work right.
LDGLite has similar problems.
|
OK... I hope youll get that working, I tend to prefer LDView style for
instructions (should be faster too).
Ah, another minor point: it would be nice if LPub remembered the last model
folder, instead of always returning to Ldraw\models...
Philo
|
|
Message has 1 Reply:
Message is in Reply To:
| | Re: LPub 2.3 available
|
| (...) Hi Philo, That is very interesting. I'll try these cases here. It looks like POV-Ray is providing an alpha channel that is not completely opaque. I didn't think it did this. It should be easy to fix I think. (...) The LDView and LDGLight parts (...) (20 years ago, 12-May-05, to lugnet.cad)
|
83 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
This Message and its Replies on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|