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 CAD / *39325 (-100)
  9V train motor
 
Hi all, After discovering the hard way (by making an impossible model) that the current electric train motor model has a couple of major mistakes (the wheels are too small and the clips are too small and in the wrong place) I decided to make my own (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts, lugnet.trains, FTX)
 
  Re: Part request: 'Slope Brick 45 1 x 1 x 2/3' (50746)
 
(...) Hi Niels Your right, it is. In my defence I did check the tracker but I was looking for a 1x1 45 degree slope, where as it's called a "roof tile" on the tracker. My mistake. I'll search by part number next time. Steve (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Part request: 'Slope Brick 45 1 x 1 x 2/3' (50746)
 
(...) This part is on the parts tracker: (URL) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Part request: 'Slope Brick 45 1 x 1 x 2/3' (50746)
 
Hi I'd really like this part in Ldraw format. (URL) experimenting with locating containers lowered by crane (in real life) and this part would enable very compact and neat solutions. If I had the part I could then Cad my solution. Thanks. Steve (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Help needed with torus primitive
 
(...) I was a bit confused about all radiusses involved: * Major radius (the radius of the centre of the torus) * Inner radius (for inner torus) * Outer radius (for outer torus) * Torus radius It seems that the value is the fraction torus (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Help needed with torus primitive
 
(...) The naming convention is detailed in the Primtives Reference - (URL) these primitives are normalised with an outer radius of unity, the last four characters of the file you require will be derived from the first four decimal digits of the (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: L3P "Skip" part metacommand
 
(...) That's almost there but it still includes that part in the camera position calculations so doesn't really leave me better off. This would still require copying the camera data over. I'll have a look at doing two passes and copying it over (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Help needed with torus primitive
 
Hello, I haven't used much torus primitives and I don't understand how to get the values to use them, yet. Now I am working on a part that needs an inner torus. The radius for the torus is 15 LDU The inner radius is 11 LDU What torus do I need, and (...) (19 years ago, 14-Jan-06, to lugnet.cad.dat.parts)
 
  Re: L3P "Skip" part metacommand
 
(...) True, but IFNOTPOV produces "if(0)" statements that can very easily be replaced by "if(-1)" and all the commented out tracks will be uncommented again. I find that easier than copy and paste camera positions. /Tore (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Everything inside IFNOTPOV won't show up in the POV file at all, so that would still require two passes (one with IFNOTPOV to generate the camera, and one without to have the correct scene). --Travis (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) It's not what you're asking for, but I have code in an (unreleased) version of LDView that will put a POV camera into the clipboard based on the current view in LDView. It then lets you compose your view in LDView and simply replace L3P's (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Oh, I think I see now. What about using IFNOTPOV? (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand
 
(...) Not quite. Currently, L3P uses the entire visible "model" to calculate the camera position (-cg? ) to fit it all in. I would like to keep this functionality, but be able to tell it to ignore certain parts, e.g. train tracks which will extend (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  Re: L3P "Skip" part metacommand  [DAT]
 
(...) If I understand you correctly, I may already have found a solution to your problem with my two ldraw objects "camera.dat" and "look_at.dat". Following camera will be seen in any LDraw renderer, but invisible in POV: 0 ~Camera Position 0 Name: (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
 
  L3P "Skip" part metacommand
 
Is it too late to see a command for the new L3P to ignore a part/line when calculating the camera position/angle, but still render it in the final scene? Most of my renders are quite plane, but I'd prefer to have the railway track going beyond the (...) (19 years ago, 13-Jan-06, to lugnet.cad.dev)
 
  Looking for part 40241
 
Hello everybody, I'm looking for the 40241 door (URL) for my castle set. I found a 3 years old new where Adam Howard wrote he was working on it, but it seems the part never appeared anywhere?! So I was wondering if someone is currently working on (...) (19 years ago, 13-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Thomas Burger and part 6567
 
(...) I have had a reply from Thomas so this part (2x6x2 Train window) is now in the LDraw tracker. (URL) have a look and let me know your thoughts. Thanks (19 years ago, 13-Jan-06, to lugnet.cad.dat.parts, lugnet.trains)
 
  New Crane Car MPD format
 
Hi all, I was a little bored this morning so I did up a CAD for the new train crane. I left off the bars in the middle since I couldn't get a decent look at them and they seemed to represent junk anyway so I figured people could do their own. Also (...) (19 years ago, 12-Jan-06, to lugnet.trains, lugnet.cad)
 
  Re: Massive LDraw file repository
 
(...) You can, of course, support both. The reason I say SMTP is less reliable on the client side is because you can't know if they even have an mail program, much less what it is or how it works. In an environment you're controlling (like work) (...) (19 years ago, 11-Jan-06, to lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
(...) I use HTTP POST to have my work computers talk to databases and it seems very unreliable because if there is a network problem, the request dies then and there. But if I use email, the server will keep retrying. But I agree, HTTP POST is easy (...) (19 years ago, 11-Jan-06, to lugnet.cad.dev)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
mmm ehehe no :D :P ok rescanned and now i can use it... i didn't have tooth24.dat but thanks to san google i've found and installed also it :D thanks for all cya Simon Joseph Greene ha scritto: (...) (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
you rescanned parts right? (...) If you do not enjoy what you are doing, you are doing the wrong thing. (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: New Part: x784 Technic Gear Hailfire Droid Wheel
 
hi first of all compliments for the hailfire droid wheel (i'm working to same part with 3d studio max in these days..but you was more fast ;)) then i've created 3 files .dat with your instructions x784.dat (saved in c:\LDraw\PARTS) x784s01.dat (...) (19 years ago, 11-Jan-06, to lugnet.cad.dat.parts)
 
  Re: 3d programs to create parts
 
> You might try 3DWin. It can be found here: (...) hi thanks for help i've tried 3dwin and it works perfecty! you cannot use batch process but you can convert 1 by 1 with normal process from 3ds to ldr. now i've the last question: i'created with 3d (...) (19 years ago, 11-Jan-06, to lugnet.cad)
 
  Re: LDraw.org down?
 
(...) And we're back. Sorry for the outage. -Orion (19 years ago, 11-Jan-06, to lugnet.cad.dev.org.ldraw)
 
  Re: LDraw.org down?
 
(...) This was my fault. I forgat to include a file in the update I sent. The matter should be fixed soon. -Orion (19 years ago, 11-Jan-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 3d programs to create parts
 
(...) You might try 3DWin. It can be found here: (URL) product is shareware. I seem to remember that in the past you didn't need to register if all you were using it for was LDraw conversions, but this may never have been the case, or may no longer (...) (19 years ago, 10-Jan-06, to lugnet.cad)
 
  Re: 3d programs to create parts
 
(...) ok thanks for help in my case i use 3d studio max to make 3d renders i know there is max2dat to convert a 3ds to dat file..but is an old program and under xp doesn't work do you know another program to convert 3ds to dat? thanks regards (...) (...) (19 years ago, 10-Jan-06, to lugnet.cad)
 
  Re: 3d programs to create parts
 
(...) The LDraw (DAT) file format is plain ASCII text, the specification for which is available from LDraw.org. This site also contains links to various tools to facilitate the creation of those files, but some authors prefer to work with a basic (...) (19 years ago, 10-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) Sorry to hear that. There's a full world of time-wasting waiting for you :-) Maybe you should start 'in the other end', that's how I began rendering. Install the standard POVRay and play with that (no Lego, just plain POVRay) until you feel (...) (19 years ago, 10-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  3d programs to create parts
 
hi what programs do you use to create 3d parts for mlcad? and how you export them for mlcad? ps: www.ldraw.org doesn't work for me, is it the same for you? thanks regards Simon (19 years ago, 10-Jan-06, to lugnet.cad)
 
  Re: Massive LDraw file repository
 
(...) I think HTTP is more reliable in unknown environments... From the server side, the HTTP method might be more complex, but keeping the complexity on the server side is better than making complex clients. (...) Right - the clients pushing data (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
(...) I find it easier to make a script dump an e-mail with some text in a mailbox than to hack a HTTP POST form. I might not care to implement such an announcement feature in my script, if it was too much work to do. Sending e-mail and posting to (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  Re: LDraw.org down?
 
(...) Yes - a theme update was borken, and I don't know enough php to fix it. I have to wait for the maintainers to send me a correction. My apologies. Dan (19 years ago, 10-Jan-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Massive LDraw file repository
 
(...) Using email for the transport here is just adding comlication - why not just have a web API that the remote repos use to notify of updates? Could be a fancy SOAP/REST interface, or a simple POST form. It's not hard to parse email, but it's (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  LDraw.org down?
 
Visiting LDraw.org at 2:20 pm CET gives: Fatal error: Call to undefined function: themes_get_language() in /usr/www/users/peero.../theme.php on line 49 (19 years ago, 10-Jan-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Lego renders
 
(...) Hi Darrell, This book is a great resource to put 3d computer artists in the right frame of mind to go from model to rendered scene. It is aimed at users of high-end packages such as Maya, but the meat is in the nicely explained theory. (...) (19 years ago, 10-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Re: Massive LDraw file repository
 
(...) I'm very lazy. ;) Any interest in a copy of the program that generates my overview file? (...) Definitely. Maybe we should take a few moments to think about how to announce the available LDraw files on a web site? Is the NNTP/SMTP header (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
And one more comment. It would be cool to have some automation for site owners as well. For example, Jacob wrote a script that auto-generates descriptions of the files on his site. All he does is move a file to his web folder, and a script runs (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
Ok, I'm going to try this again. :) I've learned a few things since my first post. I'm moving this to lugnet.cad.dev BTW. First of all, I know there is interest to in a Massive Ldraw file repository as I have gotten many private emails about the (...) (19 years ago, 10-Jan-06, to lugnet.cad.dev)
 
  Re: LPub 2.4.8.0 Problem
 
(...) Thank you for this great hint. I do not mean for there to be limitations on paths. I'll see what I can do with this tidbit. Kev (...) (19 years ago, 10-Jan-06, to lugnet.cad)
 
  Re: Stickers in different colors
 
Hi John, I put quad2dat in google and I found: (URL) greetings MikeHeide John O'Keefe schrieb: (...) (19 years ago, 10-Jan-06, to lugnet.cad.dat.parts)
 
  LPub 2.4.8.0 Problem
 
I have organized my models in the subdirectory as: E:\LDRAW\MODELS\fert...37-75.mpd. If I want to use them in LPub I got the following error: "create_mpd_construction_dats: Failed to open file E:\LDRAW\MODELS\fert...w\main.ldr for writing." If I (...) (19 years ago, 9-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
Both helpful and maddening, I've been trying for a year now.. What is your highest recommended tool? I've been working with Blender... (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  Re: Lego renders
 
(...) When I do my renders I try to imagine what the source for the light would be eg. desk lamp, overhead light, window and make my lights accordingly. It might be fun to try to capture that in your class. Even if you just used two lights and (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Re: Lego renders
 
(...) This is an interesting statement.. I find a lot of my beginning 3D students do not have a good idea of what their scene is supposed to look like. A lot of their renders have a "sameness" as well, as they have no real idea of composition, (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Re: Stickers in different colors
 
Mike, where can I find that program? Best Regards, John "mikeheide" <mikeheide@web.de> wrote in message news:IssqDA.IFw@lugnet.com... (...) (19 years ago, 9-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Lego renders
 
In lugnet.cad, Timothy Gould wrote: snip (...) Hi Tim, That statement is just too true!! I myself feel still as a beginner (first rendering maybe 20 month ago). And I got some really helpful tips from Jeroen (digitalbricks.nl), but first I had to go (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Re: LDRAW Package format?
 
Sven Moritz Hein schrieb: (...) I just tried ldglite_1_0_7 and I think it can work for you. Just give it a try. MikeHeide (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Lego renders
 
John, that is my goal with asking a lot of questions about rendering and trying stuff myself. I like you have found it hard but I am hoping that once I learn how to create a nice render I can share the methods. Hopefully I can present it in such a (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  Re: LDRAW Package format?
 
Steve Bliss schrieb: (...) It seems that you need a viewer for MPD files but also a collector for all file in the MPD. And I mean really all parts. Please try my MPDCenter at www.michael-heidemann.de. It will collect unofficial files according to a (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Lego renders
 
Hi John, I'm sorry you've had so much trouble with ray tracing. I've tried to answer some points below. (...) The thing about rendering is that it is a combination of art and science. There are so many parameters to deal with and what looks good in (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray, FTX)
 
  Re: Lego renders
 
(...) First, I would like to agree that there are quite a few nice renders out on Brickshelf and the various personal sites. Before I begin I do not want this to come across as criticism, but I have a few questions/comments to make about some of the (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  Re: LDRAW Package format?
 
(...) LDLite will do work, but it does bark at you when there's no setting for the LDraw directory. Clicking Cancel gets you past that prompt, and then LDLite draws the file as best it can. (...) I think your idea for a packager is very good. I'd be (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) I sure wish I knew how to recreate this...... Kev (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) Sven, What might be better than sending a viewer app each time awould be send a person an LDR/MPD file and a link to a server running a viewer, perhaps an pared-down version of the java app mentioned in this post: (URL) That would definitely (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) Ldglite wouldn't be a good choice (for a packaged solution) -- it needs glut32.dll along with the main ldglite.exe file. But it would be a good choice for a program someone could just grab, unzip, and run. If you pointed them at the download. (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) Ldglite is still fairly primitive. For Windows, it's basically just an executable and a dll. If you don't give it an ldraw path, it should just look in the directory containing the model, and in the model file itself (if it's an MPD). Is that (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Massive LDraw file repository
 
I always thought of the MLDFR to look something like this: (URL) (click on the models!) The pictures of the models are clickable and link directly to the Ldraw files. This is merely a small test. We could make all catalogues clickable. If we'd get (...) (19 years ago, 9-Jan-06, to lugnet.cad, FTX)
 
  Re: LDRAW Package format?
 
(...) Exactly this is my problem. It is hard to explain all this to someone who has never heard of LDRAW. What I imagine is something like a (*.zip?)package containing the model file, the parts and the viewer. You just have to send this package per (...) (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Proposed new meta-command: !STANDALONE_LDR
 
(...) This is a bit of a problem for me too. I've written scripts to import and export ldraw data from Blender, and naturally I built a model in Blender following that.. but now I'm not allowed to share the original Blender model without removing (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Re: Proposed new meta-command: !STANDALONE_LDR
 
(...) They will. We haven't quite decided on what it will be but it will be there. -Orion (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Proposed new meta-command: !STANDALONE_LDR
 
I'd like to propose the creation of a new meta-command. It is as follows: 0 !STANDALONE_LDR The zero at the beginning of this command MUST be the first byte of the model file. LDraw viewing programs can look for the presence of this command at the (...) (19 years ago, 9-Jan-06, to lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) I forgot to mention that the above programs will of course only work if he creates a directory somewhere that contains P and PARTS sub-directories, and then sets that as his LDraw directory in MLCad and/or LDGLite. --Travis (19 years ago, 9-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) I'd say your best bet for that is likely MLCAD or LDGLite. Not sure if LDGLite likes directories inside MPDs, but there's a reasonably good chance it will work. On a related note, have you tried using LDGLite or LDView as the renderer in LPub? (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: Stickers in different colors
 
John schrieb: (...) Please do not use bmp2ldraw, since this results in large files. Better use QAD2DAT.exe. MikeHeide (19 years ago, 8-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Looking for Part# 47458 'Slope Brick Round 1 x 2 x 2/3 with Flap and No Studs'
 
John schrieb: (...) As far I can see this part has not been modelled. MikeHeide (19 years ago, 8-Jan-06, to lugnet.cad.dat.parts)
 
  Re: ldglite for Solaris 10 Install procedure
 
Yes one could do that. But as compilation is a one time thing and they would still have the distribution in case they mauled it, I didn't feel it necessary to do it that way. (...) (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  New LDraw Tool
 
With this tool you can create 4-4edge.dat that is cutted in y-direction at the high you want (circlecut.xls) and a 4-4cyli.dat that is also cutted in y-direction at the high you want (cylindercut.xls). Hopefully this works also for english version (...) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: ldglite for Solaris 10 Install procedure
 
(...) You should probably instead create a copy called makefile.solaris and make the changes in that. ROSCO (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
Hi Orion, Thank you! So I just need a good viewer for step-by-step instructions! Leg Godt -Sven (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  Re: LDRAW Package format?
 
(...) Who said that? It's not specifically disallowed in the MPD spec and LDView/MLCad both work fine with s/ and 48/ in the file names. I just tested LDView by changing the LDRAW directory to an empty directory and used a self contained MPD file (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  LDRAW Package format?
 
Hi everybody, yesterday someone sent me an e-mail and asked for the instructions of one of my models. I asked myself: Shall I render all the steps of the instructions via LPub - which takes a long time? Or shall I just send him the mpd-file and a (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.dev)
 
  ldglite for Solaris 10 Install procedure
 
ldglite for Solaris 10. Download and install OpenGL from the Sun Website :(URL) and install Glut from the Sun Website: (URL) ldglite from (URL) root (or other priveleged user) unzip ldglite in the directory of your choice (I use /opt and have the (...) (19 years ago, 8-Jan-06, to lugnet.cad.dev)
 
  Re: Lego renders
 
Renderings like LEGO are within our capability. Have you seen the renders by Koyan here: (URL) are a few others that are also creating very nice renders. The secret seems to be figuring out the specific settings used to create very nice renderings (...) (19 years ago, 8-Jan-06, to lugnet.cad, lugnet.cad.ray)
 
  Re: Lego renders
 
(...) True, and notice how the data cables don't look nearly as nice as the rest of the rendering. They also messed up the antialiasing around the edges pretty badly. They obviously pasted the rendering over the background, and they didn't do a very (...) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) And besides, their hoses are crappy. We can do much better hose ;) Tim (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Lego renders
 
(...) In our defense, LEGO has all the parts already defined in a 3D format and the high doller rendering suites to use them in. -Orion (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Lego renders
 
Its not fair, Lego's renders are better than ours :( (URL) huge) (19 years ago, 8-Jan-06, to lugnet.cad)
 
  Re: Need HDR shop
 
Wow, I wonder why mine did not work out as well as yours. Would you be willing to post how you did you render including your pov file, HDR file, and any other includes you use? Did you use radiosity in your render? - John "Tim Gould" (...) (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
(...) Hi John, Managed to get it and did a trial run: (URL) an improvement on those without HDR (look through the gallery to see the other non-HDR versions) but I plan to start using proper HDR sky_spheres soon. Tim (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
Hi Tim, I have the program but I am currently at work. As soon as I get home I will email it to you. I would be really interested to know what results you get using HDRI. Hopefully you will be more successful then I have been so far. Maybe Koyan (...) (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Re: Need HDR shop
 
(...) Site came back so I don't need it any more. Yay for HDR Tim (19 years ago, 7-Jan-06, to lugnet.cad.ray)
 
  Need HDR shop
 
Hi all, I was wondering if anyone had the installer for HDRshop (for manipulation of HDR images) since the site seems to be down at the moment. I've just installed MegaPOV for the HDR image maps and need to convert a few photos I got from the web (...) (19 years ago, 6-Jan-06, to lugnet.cad.ray)
 
  Re: ldglite Compilation concerns
 
(...) I'd say that <GL/osmesa.h> would normally be preferable, but "GL/osmesa.h" works fine, since double quotes in a #include statement search a full superset of the directories searched by angle brackets. So it should certainly not affect its (...) (19 years ago, 6-Jan-06, to lugnet.cad.dev)
 
  Re: Alternate 8458 MOC: Sportscar with instructions
 
(...) Wow! that is dedication. So, if someone has an MOC that has old and new parts plus non-Lego parts, a 3-D design software is the way to go if they don't know how to use LDraw? I wish I had the free time. All I have is 3-D AutoCAD- which can do (...) (19 years ago, 5-Jan-06, to lugnet.technic, lugnet.cad)
 
  Re: ldglite Compile fail
 
(...) Looks like gcc is getting pickier about function prototypes these days. Try adding this line near the top of hoser.c after the #include lines. void hoseout(void); (19 years ago, 5-Jan-06, to lugnet.cad.dev)
 
  Re: Registry for Track Designer - new version available
 
(...) Pierre, Thanks for putting this together. My modified points should be showing up in the mail any day now, and now I don't have to use straight and curved tracks to stand in for the modified points! Chris (19 years ago, 5-Jan-06, to lugnet.trains, lugnet.town, lugnet.cad)
 
  Re: Wanted: Linux LDraw Expertise
 
(...) Ok, I'm working on a rewrite and a write for Solaris 10 as well. LDGlite is at a new rev for starters and has more options available for OpenGL/Mesa etcetera. So this may take a week or so. (19 years ago, 5-Jan-06, to lugnet.cad.dev.org.ldraw)
 
  ldglite Compile fail
 
Ok, I know UNIX, but to be honest, I'm no programmer by a long shot So This error stopped me. gcc -g -DUNIX -DUSE_OPENGL -DUSE_L3_PARSER -DUSE_BMP8 -DNEED_MIN_MAX -DUSE_PNG -DTILE_RENDER_OPTION -DTEST_MUI_GUI -I./mui/include -c -o hoser.o hoser.c (...) (19 years ago, 5-Jan-06, to lugnet.cad.dev)
 
  Looking for Part# 47458 'Slope Brick Round 1 x 2 x 2/3 with Flap and No Studs'
 
I am looking for part #47458. Here is a picture of the part on peeron: (URL) anyone know if this part exists in a LDRAW format? Best Regards, John (19 years ago, 5-Jan-06, to lugnet.cad.dat.parts)
 
  ldglite Compilation concerns
 
I seem to have found a typo in ldglpr.c : ---Begin ldglpr.c line 51--- #ifdef OSMESA_OPTION #include "GL/osmesa.h" void *OSbuffer = NULL; OSMesaContext ctx; #endif ---End ldglpr.c line 55--- Shouldn't that be <GL/osmesa.h> I may be submitting some (...) (19 years ago, 5-Jan-06, to lugnet.cad.dev)
 
  Wanted: Linux LDraw Expertise
 
I'd like to update the LDraw Linux install instructions found here: (URL) a general call to any Linux users out there that can help. -Orion (19 years ago, 5-Jan-06, to lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Thomas Burger and part 6567
 
Hi all. Does anyone have any real contact details for Thomas Burger? I have been trying to contact him about updating his part 6567 and submitting it to the PT. If I can't get hold of him, what is LDraws position on submitting other peoples parts? (...) (19 years ago, 5-Jan-06, to lugnet.cad.dat.parts)
 
  Re: Search for 49668.dat (Plate 1x2 Tooth)
 
(...) Since peeron has found the real number, I have now renamed this file on the Parts Tracker - now at (URL) (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Search for 49668.dat (Plate 1x2 Tooth)
 
(...) Look up x596.dat in the Parts Tracker. Tim (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Search for 49668.dat (Plate 1x2 Tooth)
 
Ludo Soete schrieb: (...) Please follow this link (URL) is an unofficial part right now. MikeHeide (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts)
 
  Search for 49668.dat (Plate 1x2 Tooth)
 
Hi, Is there someone out there who can help me on the DAT file of the modified plate 1x1 Tooth as found in several new sets, example set 4509 and 4506. (URL) Thanks in advance. Ludo (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts, FTX)
 
  Re: Solid or hollow centerstuds?
 
(...) Thanks for the quick answer. When going through some existing parts to make these BFC certified, I came across part 2428, which seems to be created with hollow centerstuds, but the inside is missing. I'll change these to stud3's instead of (...) (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts.primitives)
 
  Re: Solid or hollow centerstuds?
 
(...) Since there is no difference in functionality, LDraw should stay with only solid stud3's. If we introduce a hollow version, that will lead to confusion. Steve (19 years ago, 4-Jan-06, to lugnet.cad.dat.parts.primitives)


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