Subject:
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Re: L3P "Skip" part metacommand
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sat, 14 Jan 2006 09:11:36 GMT
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Viewed:
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2520 times
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In lugnet.cad.dev, Travis Cobbs wrote:
> In lugnet.cad.dev, Tore Eriksson wrote:
> > Oh, I think I see now. What about using IFNOTPOV?
>
> Everything inside IFNOTPOV won't show up in the POV file at all, so that would
> still require two passes (one with IFNOTPOV to generate the camera, and one
> without to have the correct scene).
>
> --Travis
True, but IFNOTPOV produces "if(0)" statements that can very easily be replaced
by "if(-1)" and all the commented out tracks will be uncommented again. I find
that easier than copy and paste camera positions.
/Tore
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Message has 1 Reply: | | Re: L3P "Skip" part metacommand
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| (...) That's almost there but it still includes that part in the camera position calculations so doesn't really leave me better off. This would still require copying the camera data over. I'll have a look at doing two passes and copying it over (...) (19 years ago, 14-Jan-06, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: L3P "Skip" part metacommand
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| (...) Everything inside IFNOTPOV won't show up in the POV file at all, so that would still require two passes (one with IFNOTPOV to generate the camera, and one without to have the correct scene). --Travis (19 years ago, 14-Jan-06, to lugnet.cad.dev)
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