Subject:
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Re: L3P "Skip" part metacommand
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Newsgroups:
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lugnet.cad.dev
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Date:
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Sun, 15 Jan 2006 00:00:27 GMT
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Viewed:
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2361 times
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In lugnet.cad.dev, Dean Earley wrote:
> Is it too late to see a command for the new L3P to ignore a part/line
> when calculating the camera position/angle, but still render it in the
> final scene?
It's never too late - I only hope that I'll soon have some time for L3P again.
The shortest and easiest to remember keywords I could think of is:
0 L3P CAMERA_CALC OFF
...
0 L3P CAMERA_CALC ON
Note, however, that it will only work in the main model file,
since L3P doesn't "walk the tree" and only uses the parts/subfiles
referenced directly from the model file for automatic camera positioning.
/Lars
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| | L3P "Skip" part metacommand
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| Is it too late to see a command for the new L3P to ignore a part/line when calculating the camera position/angle, but still render it in the final scene? Most of my renders are quite plane, but I'd prefer to have the railway track going beyond the (...) (19 years ago, 13-Jan-06, to lugnet.cad.dev)
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