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    It's been too long ... —Shaun Sullivan
   It's been far too long since we last played Brikwars. Dan's incessant drooling over the prospect of another game had inspired my to stand up, mop off, and try to get the ball rolling. I mean, it's not as if we have anything else on our plates at the (...) (21 years ago, 11-Jul-03, to lugnet.org.us.nelug)
   
        Re: It's been too long ... —Jennifer L. Boger
     Quoting Shaun Sullivan <shaun_sullivan@irco.com>: (...) I'm not 100% sure I'm ready to send my OWN troops into battle, but I'm definetly interested. I do feel more confident sending someone elses troops though :) (21 years ago, 11-Jul-03, to lugnet.org.us.nelug)
   
        Re: It's been too long ... —Wayne McCaul
     Hey, hey! I *like* this idea. I'm slightly familar with Bubblegum Crisis - I think I might even have a DVD someplace (Must...Not...Watch....Anime...at Work). I have visions of hoverbike gang-banger racing around downtown streets, blowing the (...) (21 years ago, 11-Jul-03, to lugnet.org.us.nelug)
   
        Re: It's been too long ... —Travis Kunce
     this i could be into... hmm... subversive -tk "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HHv3Ep.2J3@lugnet.com... (...) drooling (...) and try (...) our (...) alternative (...) lately, (...) For (...) disturbers-of-the-peace (...) (21 years ago, 14-Jul-03, to lugnet.org.us.nelug)
   
        Re: It's been too long ... —Jonathan Dallas
     Push, Here's my attempt at keeping the ball moving. I have a part of a larger game that was created as a Tek 2, but I think we could do it at any tek level. It is the classic Minotaur's Labyrinth. Everyone starts at the beginning of the maze with (...) (21 years ago, 17-Jul-03, to lugnet.org.us.nelug)
   
        Re: It's been too long ... —Wayne McCaul
   Sooo... is there any more chit-chat progress on this that's not making it to the boards? Or maybe Jonathan's idea? Is there some kind of general TL5/6 mayhem in the near future? Bueller...? -Evil Wayne (...) (21 years ago, 19-Aug-03, to lugnet.org.us.nelug)
   
        BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
   (...) I do hope so ... there hasn't been much discussion the past couple weeks on it, since people were getting ready to run off to Brickfest, travelling to and from Brickfest, attending Brickfest, or recuperating from Brickfest. But now that that (...) (21 years ago, 22-Aug-03, to lugnet.org.us.nelug)
   
        Re: BubbleBrick Crisis - TL6 Brikwars! —Jorge Fernandez
     (...) My schedule is clear, so far. Count me in!... BBC is a classic. After I read Shawn's first post I started working on this. I've already built the following: a Bike inspired by the Priss' Highway Star. (ready) a prototype hardsuit, (needs some (...) (21 years ago, 22-Aug-03, to lugnet.org.us.nelug)
   
        Re: BubbleBrick Crisis - TL6 Brikwars! —Dan Boger
     (...) I believe we're out of town on the 27th, but not sure about the other three weekends - I'm sure Jenn knows though :) (...) I'd like to play, but I somehow doubt I'll actually build an army :/ (21 years ago, 25-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
     (...) Not a worry! As always, I'm sure that we'll have many extra troops to go around. Actually, this weekend I finished up one unit that would take up my entire budget - which means that the other 4 or 5 units I've built are now suddenly worrying (...) (21 years ago, 25-Aug-03, to lugnet.org.us.nelug)
   
        Re: BubbleBrick Crisis - TL6 Brikwars! —Wayne McCaul
     Best dates for me are the 13th and 27th. Any idea where the game might be held? I have nothing built yet. Any suggestions? So much of my stuff is still locked away. :( -Evil Wayne (...) (21 years ago, 25-Aug-03, to lugnet.org.us.nelug)
   
        Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
     (In Monster Truck announcer voiceover) WATCH ... as Jorge's speeding TurboCycle becomes a slagged heap of burning plastic!!! HEAR ... Wayne's moans of agony as his stalwart troops are turned into a steaming heap of minifig detritus!!! SMELL ... the (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug, FTX)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —Joe Comeau
      I'm up for playing and as far as I can tell, the 13th sounds good. I can also bring a few 'urban structures' with me. Are we going to have teams? Also, might this game lend itself to hit points (HP) since we will have very few units? I've also been (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
       (...) HA! Exactly! Actually, you're one step ahead of me ... I was trying to devise how we might operate with 3 teams, plus civilians. Each of the three teams has different rules of engagement: (1) Team ADP Police: may attack Team Villian and/or (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars! —Joe Comeau
         "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKA8z3.45v@lugnet.com... (...) in (...) Naturally. (...) teams has (...) must (...) Team (...) teams - (...) the way (...) at the (...) they like (...) shelter, (...) On the (...) (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars! —Jonathan Dallas
       (...) I have couple of thoughts on teams depending on whether we have 8 players or 9. If we have 8 players then I would suggest having the civilians as a fourth team dedicated to general annoyance. If we have 9 players then I would suggest 3 teams (...) (21 years ago, 4-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Jonathan Dallas
      (...) I'm up for this game, but I don't know what I'll be able to build, since I'm not to familar with Bubble Gum Crisis. I'm going to try and build an armored minifig and a mech suit that should take the total 150cp. (...) Could we set it up (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
      (...) I think there should definitely be teams ... much of the fun comes from pitting your strategic prowess against that of the others. Besides, you of all people should recall that even people who are supposed to be working together may (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Joe Comeau
       "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKC743.15oD@lugnet.com... (...) pitting (...) people (...) Shaun, sometimes I have absolutely no idea of what you're talking about. (...) points so (...) a (...) rules. (...) if the (...) (21 years ago, 28-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Jonathan Dallas
      (...) That reminds me, Can Joe and I be on seperate teams? I still have this stabbing pain in my back from the last game. ;-) Seriously though aren't dragon notrious for switching sides in a battle if it means that get some shiney treasure? <snip> (...) (21 years ago, 29-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —Jennifer L. Boger
      Quoting Shaun Sullivan <shaun_sullivan@irco.com>: (...) I think this works for us, and I'd like to have Brikwarring Amongst The Bears. (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Wayne McCaul
      Crisiriffic! Location doesn't matter too much to me. Unless Shaun lives closer to the Canadian boarder, then there's some legal issues for me; they've got a restraining order and I'm not allowed within 500 feet of America Jr, but that's another (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
      (...) Yes Wayne, you can build your army out of Playful Kittens. I know you had asked me about this last time I saw you, and this time I decided that you could try your twisted "cuddle them until they yield" strategy. I still think it lacks a bit in (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars! —Wayne McCaul
      Oh you won't think it's funny when a 42-Kiloton-Persian is bearing down on you. I've got my patented Fluffy Kitty Fallout Chart almost finished. No where to run, nowhere to hide, baby. BTW, thanks for blowing my strategy. :P -Evil (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —Travis Kunce
      I'm in. Just let me know what i need to build for a team. Or what i need to consider when thinking of a team. -tk "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKA4JG.1KzE@lugnet.com... (...) burning (...) a (...) location, (...) (...) (21 years ago, 27-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —David Eaton
     (...) So. I've been strangely quiet considering that this is BrikWars and I'm usually all for playing. Unfortunately, the weekend of Sept 13th is the weekend we're planning on doing major changes at work, so I may or may not be working. May or may (...) (21 years ago, 29-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars! —Shaun Sullivan
     (...) Perhaps you might consider kindly asking your employers to go jump in a lake? It all sounds too Office Space for my liking. [Lumbergh] "Mmmmmmm, yyeeeeeaaaahhh, we're going to have to go ahead and ask you to come in this weekend." [/Lumbergh] (...) (21 years ago, 29-Aug-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
     So far, we've received initial applications from the following potential combatants: Jenn "Bloodlust" Boger Dan "BrainBiter" Boger Travis "StumpGiver" Kunce Joe "BellySticker" Comeau Jorge "GroinKicker" Fernandez Jonathan "FireLicker" Dallas Shaun (...) (21 years ago, 3-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Wayne McCaul
      Well, I'll have some guys that look disturbingly similar to these dudes: (URL) I have at least one small piece of mecha hardware (Nuclear PuddyTat Omega-Thunder Six), hopefully more if MeanTine doesn't notice I've been sneaking more and more Lego (...) (21 years ago, 3-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Mike Rayhawk
      (...) I skimmed through these too quickly, I almost choked on my frosty beverage when I thought I read 'Jorge "GroinLicker" Fernandez.' Man, where's my mind at. (21 years ago, 3-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
        "Mike Rayhawk" <rayhawk@artcenter.edu> wrote in message news:HKnq97.qGC@lugnet.com... (...) when (...) at. Where it usually is, I'll wager. - Joe (21 years ago, 4-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Jorge Fernandez
       (...) *LOL* Wow!... what was in that drink!?!?! J.- (21 years ago, 4-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —David Eaton
      (...) I read mine three times before I realized it didn't say "CrotchMaster". Man, I like that much better... Or... maybe I like it worse. If only I weren't single. Dang. As for the game, sounds like we'll be doing work on that Saturday definitely. (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
      (...) Hmmm, keep up with the excuses and we'll change your name to "CrochetMaster". (...) 49 hours? Hardly! Your place is the closest of anybody, actually! Besides, if this were the AGOT games, we'd only be finishing our last turn at that point. I (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —David Eaton
      (...) Yep. I'll Crochet-up an awfully mean mech for the BrikWars game. He'll put all your piddly Lego-mechs to shame; what with his Knitter-Arm and Button-Cannon. Just you wait. (...) That could very well be... I could make it part of my master (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
      "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKn9Dn.EGq@lugnet.com... (...) soon, so's (...) Villians) or (...) cars, with (...) Police (...) yet :P I guess I would lean towards the vigilantes or villains, but it makes no real (...) (21 years ago, 4-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Travis Kunce
     i'm into doing something a little chaotic, so villian is my first choice, but i'm kewl with whatever. -tk "Joe Comeau" <joecomeau@earthlink.net> wrote in message news:HKp0C3.1tE8@lugnet.com... (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
     (...) All right, here's what we have for teams so far: The Baddies (aka Evil Corporate Villains): Joe "BellySticker" Comeau Dan "BrainBiter" Boger Travis "StumpGiver" Kunce The Upstarts (aka Vigilante Justice): Jorge "GroinKicker" Fernandez Jenn (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
      (...) ... And for anyone hungering for ideas, inspiration, or anticipatory glee, here's a short list of some links to small-scale buildables: (URL) and so on. Or, just go scout around the previous highlighted mech pages at .build.mecha. Anyway, just (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Wayne McCaul
       Dagnabit. The first link here: (URL) is actually what I'm working from. Yes, now the dark truth can be known. Evil Wayne hasn't got a imaginative bone in his supple, nubile, third-person-talkin' body. I just want to be loved. Is that too much to (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
       (...) Mr. Fleshrender, We need to decide what team you're to be on right quick ... so you can be included on strategy and planning e-mails for this coming week. Hmm, I suddenly had this evil vision of you making backroom deals with the villians, and (...) (21 years ago, 7-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
       [taps playing in the background, with a strangely reggae beat] In light of some recent events, there has been some team upheaval. Travis, fearing the foregone conclusion of the BubbleBrick Crisis game, will not be able to make it. [taps fades to the (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
        "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyGp4.Hvu@lugnet.com... (...) The teams look good, but what do you mean 'reinforcements as needed' for Dave? I thought he was on the villain team? While he will be a late arrival (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
       (...) Yeah, Dave is bad. As an (important!) aside: how shall we handle Heroes? Technically, there's only to be one for every 7 standard troops on a team. Some possibilities: (1) Strict ruling - only 1 hero for every 7 troops on a team (note: not per (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Dan Boger
        (...) I'd say go with the strict (#1), and enjoy the pain! :) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
       
            Re: BubbleBrick Crisis - TL6 Brikwars —Wayne McCaul
        Yeah, I second the motion. #1 -E"FR"W (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —David Eaton
        (...) Me bad? (...) I vote #1. But here's another one I may have missed: What's the deal with champions? The limit is (IIRC) 1 per team, which means your team could legally consist of 1 uber-powerful champion and his/her battlemech. On the other (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
       
            Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
         "David Eaton" <deaton@intdata.com> wrote in message news:HL27Bo.1vAy@lugnet.com... (...) legally (...) Right on, brother! (...) this (...) feat, all (...) that's (...) you (...) turns. Oh so true. (...) stupendous (...) than (...) +0.5 (...) 3 CP, (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Jorge Fernandez
        (...) I will lean towards the "Anorak Retentive" 1, since we have such a limited amount of CP it seems a better choice. J.- (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Shaun Sullivan
       The masses have spoken: -> One Champion per team -> Uber-Strict Hero allotment - 1 Hero for every 7 standard troopers, and not a trooper less -> A trooper with a stupendous feat is no trooper at all, but a hero (*swoon* he's so dreamy) And so it was (...) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug, FTX)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
        "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HL2FKI.1CC5@lugnet.com... (...) not a (...) (*swoon* (...) So I'll repeat my question: does a stupendous feat constitute a hero? - Joe (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
      
           Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
        (...) Hmmm, how'd you modify your previous post ;) (21 years ago, 11-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
       "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKr27q.B9x@lugnet.com... (...) links (the first few in particular)...now I'm miserable. I don't suppose there will be any close combat fighting, will there? Ideally there would be, (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
    
         Re: BubbleBrick Crisis - TL6 Brikwars —Travis Kunce
      (...) being (...) like (...) matter (...) to (...) mailboxes, (...) we get (...) make (...) loose and (...) 'cause (...) cars, (...) nuts, (...) the (...) he (...) to (...) immediately. (...) when (...) an (...) well. (...) are (...) Yoh... This is (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
     
          Re: BubbleBrick Crisis - TL6 Brikwars —Joe Comeau
       "travis" <phree@comcast.net> wrote in message news:HKrII3.sJK@lugnet.com... (...) to (...) have (...) No problem. Are you talking about costing out a unit, hit points or both? If it's costing, I can help you privately (since we don't want to reveal (...) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
    
         The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars) —Shaun Sullivan
     (...) This post is being crossposted to .gaming.brikwars, for the purposes of discussing quasi-random civilian actions. Our upcoming BubbleGum Crisis Themed TL6 battle takes place in an urban environment, meaning there will be lots of room for (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
    
         Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars) —Jorge Fernandez
      (...) Snip I absolutely love the idea. It gives you better a control of the civilians than their medieval counterpart, but doesn't give you absolute control of them. Very flexible, and better yet, the potential for comic outburst is astronomical: (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
    
         Re: The Random Masses (Was:Re: BubbleBrick Crisis - TL6 Brikwars) —Joe Comeau
      "Shaun Sullivan" <shaun_sullivan@irco.com> wrote in message news:HKyI9x.uCp@lugnet.com... (...) this (...) suddenly more (...) (1d6, (...) I like the idea! Although I have my suspicions on how quickly it will move, since we are talking about a (...) (21 years ago, 9-Sep-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
   
        Re: BubbleBrick Crisis - TL6 Brikwars! —Travis Kunce
   here is a great summary that I have found. (URL) (21 years ago, 5-Sep-03, to lugnet.org.us.nelug)
 

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