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Subject: 
Re: How many people signed up for the NXT Developer's Program?
Newsgroups: 
lugnet.robotics
Date: 
Tue, 17 Jan 2006 03:28:28 GMT
Viewed: 
2617 times
  
Steve Hassenplug wrote:

So, what would YOU do?

Steve


I'd build simple contraptions that aren't necessarily predictable.
Machines that move and respond are great but the fun lies in stochastic
behaviour.  I'm thinking that activities that aren't at least a little
bit random are boring.  Random variation on the part of any mechanical
device can be a clever trick to get you out of a troublesome mechanical
or programming design problem.  I'm trusting that a random number
generator is somewhere in the NXT software...

I also think I'd otherewise be a more typical user, one without all the
fancy other languages and BlueTeeth and USBs and all the clever
electronics.  Lego says they sell 40,000 RISs a year; my nephew has one.
  Are young people other than the FLL kids doing anything remotely close
to what is possible?  Are they doing anything more than scratching the
surface.  Let's find out what the average Joe can do.

Rafe



Message has 2 Replies:
  Re: How many people signed up for the NXT Developer's Program?
 
(...) Rafe, I think that's actually what LEGO really wants anyway. The bottom line is the NXT is targeted at kids (of all ages) and needs to be at the very least, FUN! :-)! Btw, I too would be more than happy to just build a lot of stuff using the (...) (19 years ago, 17-Jan-06, to lugnet.robotics)
  Re: How many people signed up for the NXT Developer's Program?
 
(...) Rafe - you could have replaced that whole paragraph with a simple sentence: "I would build GBC modules." :) Bryan (19 years ago, 18-Jan-06, to lugnet.robotics)

Message is in Reply To:
  Re: How many people signed up for the NXT Developer's Program?
 
(...) They've listened to us in the past. But, they've made no commitments to listen to us again. But that doesn't mean I can't ask. So, what would YOU do? Steve (19 years ago, 16-Jan-06, to lugnet.robotics)

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