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Subject: 
Re: How many people signed up for the NXT Developer's Program?
Newsgroups: 
lugnet.robotics
Date: 
Thu, 19 Jan 2006 03:15:31 GMT
Original-From: 
steve <sjbaker1@{spamless}airmail.net>
Viewed: 
1872 times
  
Brian Davis wrote:
In lugnet.robotics, steve <sjbaker1@airmail.net> wrote:

I can't see myself using Lego software on this thing.

   I can, for at least two reasons:

(a) It will likely exist at ship-time. I don't know that the same can be said of
a BrickOS port (or a NQC port, which is actually where I'd like to go).

(b) The LEGO software may be able to do a lot of things, and do them well. I'm
certain there will be good reasons to develop 3rd party software (I've got some
myself). But until we dig under the hood and find out what we *can* do with the
software/hardware, it's kinda silly to say "it won't do what I want". Or that
3rd party software can "fix" it (my "dream project" may bump up against
hardware, not software, limits first).

I use Linux on all my PC's - the Lego software won't even run - so *FOR
SURE* I won't be using the Lego software.

I doubt it'll be very hard to figure out how to get gcc to compile for
the NXT...but if nobody else has it figured out by then, that'll be job
#1 for me.



Message has 1 Reply:
  Re: How many people signed up for the NXT Developer's Program?
 
(...) Ah, OK - you're correct, the unavalibility of a supported environment *IS* a very good reason :-). Actually, I was in a similar situation with getting into Mindstorms initally, as all I had was a Mac. Then, somebody mentioned there was a (...) (18 years ago, 19-Jan-06, to lugnet.robotics)

Message is in Reply To:
  Re: How many people signed up for the NXT Developer's Program?
 
(...) I can, for at least two reasons: (a) It will likely exist at ship-time. I don't know that the same can be said of a BrickOS port (or a NQC port, which is actually where I'd like to go). (b) The LEGO software may be able to do a lot of things, (...) (18 years ago, 19-Jan-06, to lugnet.robotics)

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