Subject:
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Re: Mac OS 8.6
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Sun, 10 Feb 2002 19:41:38 GMT
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Viewed:
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1709 times
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In lugnet.cad.dev.mac, Ray Sanders writes:
> In lugnet.cad.dev.mac, James Reynolds writes:
> > You are using Mac OS 8.6, right? So we can be pretty sure that anything
> > compiled for 9.x will work on 8.6. I know that one goal is to get an editor
> > that works back to 7.1 (or 7.6) so that kids can use it at schools. Anyway,
> > no need to worry about that now.
>
> Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed
> these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1
> your base target. That release was reasonably stable, earlier releases had
> varying issues.
>
> Ray
The readme file on Apple's OpenGL site specifies that MacOS 8.1 is the minimum
requirement for OpenGL, so that may end up being the base release that we can
run on.
Ray
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Message is in Reply To:
| | Re: Mac OS 8.6
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| (...) Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1 your base target. That release was reasonably stable, earlier releases had varying (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
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