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Subject: 
Re: Mac OS 8.6
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Sun, 10 Feb 2002 19:41:38 GMT
Viewed: 
1600 times
  
In lugnet.cad.dev.mac, Ray Sanders writes:
In lugnet.cad.dev.mac, James Reynolds writes:
You are using Mac OS 8.6, right?  So we can be pretty sure that anything
compiled for 9.x will work on 8.6.  I know that one goal is to get an editor
that works back to 7.1 (or 7.6) so that kids can use it at schools.  Anyway,
no need to worry about that now.

Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed
these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1
your base target. That release was reasonably stable, earlier releases had
varying issues.

Ray

The readme file on Apple's OpenGL site specifies that MacOS 8.1 is the minimum
requirement for OpenGL, so that may end up being the base release that we can
run on.

Ray



Message is in Reply To:
  Re: Mac OS 8.6
 
(...) Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1 your base target. That release was reasonably stable, earlier releases had varying (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)

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