Subject:
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Re: Mac OS 8.6
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Sun, 10 Feb 2002 18:37:13 GMT
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Viewed:
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1682 times
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In lugnet.cad.dev.mac, James Reynolds writes:
> You are using Mac OS 8.6, right? So we can be pretty sure that anything
> compiled for 9.x will work on 8.6. I know that one goal is to get an editor
> that works back to 7.1 (or 7.6) so that kids can use it at schools. Anyway,
> no need to worry about that now.
Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed
these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1
your base target. That release was reasonably stable, earlier releases had
varying issues.
Ray
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Message has 1 Reply: | | Re: Mac OS 8.6
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| (...) The readme file on Apple's OpenGL site specifies that MacOS 8.1 is the minimum requirement for OpenGL, so that may end up being the base release that we can run on. Ray (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
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Message is in Reply To:
| | Re: Mac OS 8.6
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| You are using Mac OS 8.6, right? So we can be pretty sure that anything compiled for 9.x will work on 8.6. I know that one goal is to get an editor that works back to 7.1 (or 7.6) so that kids can use it at schools. Anyway, no need to worry about (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)
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