To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.dev.macOpen lugnet.cad.dev.mac in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / Macintosh / 25
24  |  26
Subject: 
Re: Mac OS 8.6
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Sun, 10 Feb 2002 18:37:13 GMT
Viewed: 
1574 times
  
In lugnet.cad.dev.mac, James Reynolds writes:
You are using Mac OS 8.6, right?  So we can be pretty sure that anything
compiled for 9.x will work on 8.6.  I know that one goal is to get an editor
that works back to 7.1 (or 7.6) so that kids can use it at schools.  Anyway,
no need to worry about that now.

Yes, 8.6, apparently with the OpenGL 1.2.1 components (I must have installed
these when I was trying out BrickDraw 3D). My suggestion would be to make 7.6.1
your base target. That release was reasonably stable, earlier releases had
varying issues.

Ray



Message has 1 Reply:
  Re: Mac OS 8.6
 
(...) The readme file on Apple's OpenGL site specifies that MacOS 8.1 is the minimum requirement for OpenGL, so that may end up being the base release that we can run on. Ray (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: Mac OS 8.6
 
You are using Mac OS 8.6, right? So we can be pretty sure that anything compiled for 9.x will work on 8.6. I know that one goal is to get an editor that works back to 7.1 (or 7.6) so that kids can use it at schools. Anyway, no need to worry about (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.mac)

46 Messages in This Thread:















Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR