 | | Re: A LEGO double-throw switch?
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(...) So.... what was the final solution for this? Kev (21 years ago, 21-Sep-05, to lugnet.robotics)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Allister, I think you spend too much time at JLUG. LEGNET does not require (or even like) url= in front of your FTX links. Get it right next time. :smack: ROSCO (21 years ago, 21-Sep-05, to lugnet.storage, FTX)
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 | | Ideias
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Boas O Jake propôs uma pequena colecta de opiniões, sobre algumas questões relacionadas com a Shop@Home. Quero deixar claro que isto serve só para lançar ideias que poderão não dar em nada. Mesmo assim, esta discussão foi proposta pela LEGO para (...) (21 years ago, 21-Sep-05, to lugnet.loc.pt)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Exactly. I am really not interested in politics, I get enough of that at my day job office. However - this did sound like a promising thread on sorting and storage. I have a lot of Lego, an do build and dissassemble a lot of MOC's. I also have (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space)
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 | | Re: Halva priset på Lego
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Är lite sur över att de inte har någon butik här i Jönköping. ...hade ju varit fint att köpa när det var så billigt. Ringde till Göteborg och kollade ...de hade 23 st 8421 inne så alla kan ju inte gå innan...funderade på om jag skulle be syrran att (...) (21 years ago, 21-Sep-05, to lugnet.loc.se)
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 | | Re: Moonbase Module - Mech Bay 07
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Wait? I thought we talked about Lego bricks here, not the petty gripes we might have with each other? Honestly, I get enough of that during the day that I don't want to come to the one place that showcases one of the few things I love and listen to (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) No. (21 years ago, 21-Sep-05, to lugnet.space, lugnet.build.mecha)
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 | | Re: 8651 - Jumping Giant in offerta
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lo hanno listato su peeron: (URL) non ha le ruote del powerpuller! ciaoo Cristian "Cristian Sala" <capitan.crash@email.it> ha scritto nel messaggio news:IMp84A.1vA3@lugnet.com... (...) (21 years ago, 21-Sep-05, to lugnet.org.it.itlug.market)
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 | | Re: Train Factory palette
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(...) Wouldn't this palette be for those people that want to build MORE trains than what the sets with motors enable? I may not be average, far from it, but I have **plenty** of motors already, and hardly ANY tan 1x4x3 train windows. (== "none" ) So (...) (21 years ago, 21-Sep-05, to lugnet.trains, FTX)
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 | | Re: Train Factory palette
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(...) I haven't seen the 9v train motor included in the palette, I would think that this is an essential part of any train. Or even the new RC motor. Why is it that Lego can produce 3225, 4511, 4551 with a motor for just a little more than they are (...) (21 years ago, 21-Sep-05, to lugnet.trains, FTX)
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 | | Re: Rotating through a four-bit nibble
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(...) Well, your example has the nibble of interest in the middle of the register. Due to boundary conditions, it might be cheaper to have it in the least significant bits of the 16 bit register. In your example you are rotating by an aribtrary (...) (21 years ago, 21-Sep-05, to lugnet.robotics)
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 | | Re: time sampling under the rcx standard OS
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(...) Here's a code byte from my LegWay code. ---- int MotorSpeedArray[32] = {1,3,2,0}; // Speeds // ... later in the program... if (sys_time>CheckTime) // check system timer - is it time to check sensors again? { L1 = ReadSensor(SENSOR_1); L3 = (...) (21 years ago, 21-Sep-05, to lugnet.robotics.rcx.nqc)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Tim, do I see your name here? Take a hike. Its only about sorting. Take a breath. Troll. e (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Lay off troll. Find someone else to bother. Remember. e (21 years ago, 21-Sep-05, to lugnet.space, lugnet.build.mecha)
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| |
 | | Re: Birth of a New Faction: Rising Suns
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Nice story. I'm curious to see the style of other craft of the Rising Suns. The idea of converting one ship into another is neat, and though I think the original started out a little too sports-car-ish, it made for a nice conversion that clearly (...) (21 years ago, 21-Sep-05, to lugnet.space, FTX)
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 | | Re: Alright, no more waiting, when is the next meeting?
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(...) Hey Scott The gang down south (aka SanDLUG) is also looking to have a meeting in October too. Right now we're thinking about the 22nd or 23rd of October. Just thought I'd better pass it along. Adr. (21 years ago, 21-Sep-05, to lugnet.org.us.lugola)
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 | | The Brick Link for Relief is Underway!
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Hi all, For disaster relief, participating BrickLink shops are in a Brick Link for relief effort! These shops will be donating proceeds to the Red Cross and include: (URL) The Legobah System> (URL) ToysNTreasures> (URL) NVR2MNYLEGOS> (URL) Finder's (...) (21 years ago, 21-Sep-05, to lugnet.market.buy-sell-trade, lugnet.market.brickshops, lugnet.people, lugnet.announce, FTX) !!
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 | | Re: Lego to retire the brick?
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(...) The author is making his point and damned if he's going to let the truth stand in his way. My suspicion is this: Lego say they will close production of bricks in Europe in seven years, concentrate on games and change the direction of the brick (...) (21 years ago, 21-Sep-05, to lugnet.mediawatch)
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 | | Re: Lego to retire the brick?
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(...) with a grain of salt. The statements about Kodak's market-power seem somewhat overstated and out of touch with reality. Consider this recent article as a counterpoint to claims that Kodak is leading a highly competitive market: (URL) a direct (...) (21 years ago, 21-Sep-05, to lugnet.mediawatch)
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 | | Lego to retire the brick?
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Yow. I saw this on Eurobricks: (URL) (21 years ago, 21-Sep-05, to lugnet.mediawatch)
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| |
 | | Re: New NASA challenge
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(...) The Centennial Challenges in general would probably be a good fit for Mindstorms. (URL) seems the Elevator2010 competition could easily be adapted for use with Lego and Mindstorms (sans beam power). Just decide on a commonly available ribbon (...) (21 years ago, 21-Sep-05, to lugnet.robotics)
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 | | Alright, no more waiting, when is the next meeting?
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It's been far too long since we've met, we need to start the dialogue. When and where, and maybe why. Anyone got an available location? I would really like to see a meeting go down in October, please debate amongst yourselves and let us come up with (...) (21 years ago, 21-Sep-05, to lugnet.org.us.lugola)
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 | | Re: time sampling under the rcx standard OS
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|
Hi Steve, As I'm quite new to BrickOS and to C programming, I'm sorry I'm not sure I understood what you meant, neither how you do this : (...) - Do you check the sensor at a higher rate, and only send a command to the motor at 1kHz ? - How do you (...) (21 years ago, 21-Sep-05, to lugnet.robotics.rcx.nqc)
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 | | Re: the deed as I see it.
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(...) HECK, you have 12", and we havent decided on a HITW or SIZE of the HITW. so there is NOTHING to stop you from building as many inputs as you can cram into 12" cubed. (...) the more i think about it, the more i like this idea. your score is (...) (21 years ago, 21-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Studless Brick Wall Study
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Yes, that is one way of doing it. But I don't have that kind of quantity of those parts. I was thinking of using this technique for the walls (URL) and then using the technic bricks and 5 stud bricks for the corners but I couldn't figure out how to (...) (21 years ago, 21-Sep-05, to lugnet.build.arch)
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 | | Iain needs set up on LUGNET help
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Iain sent me this: ---...---snip---...--- Hey Chris, Do you think you could do me a favour? I moved at the begining of september, and I can't figure out at all how to configure lugnet to let me post from my new email address. Do you think you could (...) (21 years ago, 21-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: the deed as I see it.
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(...) OK, I'm beginning to like this HITW idea. Seems more interesting and challenging than having open-top hoppers driving around (or standing still). Who's to say that your bot can't be a square, with 3 HITW, one on each side, and on the 4th side (...) (21 years ago, 21-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: lugnet.org.it.itlug e lugnet.org.it
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(...) Io leggo entrambi senza differenza. (21 years ago, 21-Sep-05, to lugnet.org.it.itlug)
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| |
 | | Re: London Underground 1995 Tube Stock
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(...) Thanks so much for showing this. I was actually on that train on the Northern Line on Sunday musing about how to build it in Lego and was very pleasantly surprised to see it appear yesterday. It is such a faithful reproduction in six wide that (...) (21 years ago, 21-Sep-05, to lugnet.underground, lugnet.loc.uk, lugnet.trains, FTX)
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 | | 4404 modding
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Ieri sera mi sono divertito a montare il 4404 (era ora, direste voi!) (URL) set è esteticamente notevole, contiene una quntità enorme di tile e pezzi tondi, utili per un mio prossimo modulo GBC :-) e delle sospensioni abbastanza interessanti che (...) (21 years ago, 21-Sep-05, to lugnet.org.it.itlug)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Not really, but if I want to see a large pile of unsorted Lego, I only need to walk into my own lego room - sorry, studio. Built models are far more fascinating to me, but maybe I'm weird. Not just posting, but double posting about breaking up (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Moonbase Module - Mech Bay 07
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--SNIP-- (...) If number of responses is a good measure of a posts validity then Bonktron is doing very well. (...) As might other people. (...) Stop being such a jackass to others and they may stop being jackasses to you. (...) You stopped being (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Beeesh Art
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(...) Pardon me Mr. Staple, I was unable to type a proper response containing additional technical data as I promised. I ended up working on two different projects this evening. I had a productive night. When I did sit down to the computer I found (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.robotics)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Oh Mr. McLaren, on par as ussual. Nothing nice to say. (...) I'll do as I please. If I want to talk about Lego this is where I come. If I want to just say, "hey, I've been sorting this old MOC and wow, I found a lot of cool parts I can reuse, (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space) !
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 | | Re: Train Factory palette
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(...) That is a very cool selection of peices, (URL) this one> makes me think Swiss train immediatly! The only changes I would suggest at the moment are more large/less small windows and have the 1x2 light brick in black instead of white. Tim (21 years ago, 21-Sep-05, to lugnet.trains, FTX)
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 | | Re: Another offer from JJ's: escritoire & iron stove
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(...) "Secretary" springs to mind, but literally the translation is writing desk. Jojo: Those are awesome. I especially like the chair! LFB (21 years ago, 21-Sep-05, to lugnet.build, FTX)
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 | | Re: Selected Dino Attack sets now at Target
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(...) snip (...) That's because Myer adelaide is having the Lego show atm, 20% off all lego only. enzo ferrari, yellow technic crane (8421) (this was $70 off a week ago!), vikings (small assortment) and full DA range. The $70 house is there for $50 (...) (21 years ago, 21-Sep-05, to lugnet.loc.au, FTX)
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 | | Re: Selected Dino Attack sets now at Target
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(...) And on Monday morning, Broadmeadows BigW had all 5 DA sets as well. Benjamin Whytcross (21 years ago, 21-Sep-05, to lugnet.loc.au, FTX)
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 | | Re: lugnet.org.it.itlug e lugnet.org.it
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(...) ma raramente lugnet.org.it. Se capisco bene l'idea degli organizzatori della gerarchia lugnet.org.it dovrebbe servire solo come contenitore dei ng delle organizzazioni italiane (attualmente c'è solo itlug), quindi non credo che abbia molto (...) (21 years ago, 21-Sep-05, to lugnet.org.it.itlug)
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| |
 | | Viking Sets
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Now at TRU at Amazon.com (21 years ago, 21-Sep-05, to lugnet.market.shopping)
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| |
 | | Re: Galaxy Defender - classic space MOC
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(...) Wow, Can't believe this thread got resurrected. Thanks for all the positive comments. Better late than never! Classic space is still my favorite theme. Here is another one of my older MOC's that I've recently LDRAW-ed in CS colors. (URL) The (...) (21 years ago, 21-Sep-05, to lugnet.space, FTX)
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 | | Re: Studless Brick Wall Study
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<snip> (...) Thank you for the greater detail, One query thou, did you consider using tiles under the clear 1x2 bricks in the windows to hide the studs within the panes of glass, or was it to unstable ? Otherwise, gathering from the reaction from (...) (21 years ago, 21-Sep-05, to lugnet.build.arch, FTX)
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 | | Re: Dragon a little something on the scene
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(...) Thanks. I was hoping it came out as such. Its funny how limiting myself to mainly dark blue forced me to build it in a way I probably wouldn't have otherwise. I think it worked out a lot better than I hoped as a result. (...) Yeah. That will (...) (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle, FTX)
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 | | Re: Dragon a little something on the scene
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(...) Very nice. I can't wait to see the rest of it. I really like the way the dragon flows around the tip. -Anne -- Conformity: Proudly (\`--/') _ _______ .-r-. serving painfully boring >.~.\ `` ` `,`,`. ,'_'~`. people since time began. (v_," ; (...) (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle)
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 | | Re: It's back! Long-Lost Jetpack Element Now Being Produced...
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Jake, What are the chances of getting another pic added to the listing for 7324, showing that top panel that shows all the pieces included? (...) (21 years ago, 21-Sep-05, to lugnet.general)
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 | | Re: Dragon a little something on the scene
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(...) Really nice work - you managed to to make a fluid, organic dragon! I'm looking forward to seeing the rest of this mountain! Joe Meno Editor/Publisher, BrickJournal (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle, FTX)
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 | | Re: the deed as I see it.
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|
(...) I have no problem with getting any EOAT into the square hole when the 'bots are lined up properly. I have a huge problem with getting the 'bots to line up properly. for example, if you're little square hole 'bot was facing the exact opposite (...) (21 years ago, 21-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Dragon a little something on the scene
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A little something I cooked up. (URL) That's just the tip of the mountain. -Mike Petrucelli (21 years ago, 21-Sep-05, to lugnet.build.sculpture, lugnet.castle, FTX) !!
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| |
 | | Re: Moonbase Module - Mech Bay 07
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(...) As usual, e, you're breaking bold new ground here, and set a fine example for us all to learn from. I think everyone should start posting double messages whenever a model gets broken up and sorted from now on. At least it's focusing on the (...) (21 years ago, 21-Sep-05, to lugnet.build.mecha, lugnet.space, FTX) !
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 | | Re: Moonbase Module - Mech Bay 07
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(...) snip (...) LMAO! Silly! I told you my camera charger is broken! I could snap some pics with the Vision Command Camera, but the resolution is so low, I can't bare to do it! I'll see what I can do. Really it was a sorting blues post. I'm trying (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: the deed as I see it.
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(...) Sorry Chris I didn't mean to say SMALL hole in my last post, I just thought that the whole fact of doing the transaction might be a a little hard, unless both robots are co-operating (one waiting, the other unloading). Very nice creation, (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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| |
 | | New NASA challenge
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|
Seems like the kind of thing one could prototype with Mindstorms quite well. (URL) Chris 'Xenon' Hanson | Xenon @ 3D Nature | (URL) "I set the wheels in motion, turn up all the machines, activate the programs, and run behind the scenes. I set the (...) (21 years ago, 20-Sep-05, to lugnet.robotics)
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 | | the deed as I see it.
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I did up my own MOC as what the standard MIGHT look like, sorry for the colours. i am running out of all black. (URL) CLEARLY these bot could NEVER win, but it gives and idea of what i see the HITW standard to look like. i mean, heck its HUGE if you (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) wow, its like this game is mimicking REAL LIFE. shrug who new. your bot can have a rotating EOAT. that might solve some of your messy bits. Chris (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) YES!!! now we are getting somewhere. this is a bit of DUMB luck, AND smart building. 10 random bots, moving at VARIOUS speeds, will be a hoot to watch. since when are these games about "winning" i mean if you want a PRIZE for winning, then (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) did you read my post where i said the hole can be BIG!!!!! i NEVER said SMALL HOLE STOP thinking SMALL HOLE we have a 12" cube to build in. and all we have to deliver is a 2x4 brick. a BIG hole is.... aw never mind. Chris. (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) DUH!!! DAVE!!! Rob S has shown an ALL LEGO way to do the same thing, by stacking lights on the switchs. AND you can have as many RCXen as you want and 3 inputs with 3 regular sensors would give you 3 sides with ONE rcx. your a smart guy. (...) (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) i was thinking more that the HITW input is defined as BOTH the hole size and location, AND how many bricks are to surround it. meaning your HITW is ~ALSO~ 4 bricks and studs of solid brick around the hole. NOW, to find a mates hole you need 2 (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Moonbase Module - Mech Bay 07
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|
(...) PICS, PICS, PICS... (URL) :) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: Moonbase Module - Mech Bay 07
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(...) Snip (...) I sorted the entire Moonbase by color. Red Grey Dark Grey Yellow Trans Elements Red - 3 bins Plates Slopes Bricks ready to subdivide. Grey - unsorted Dark Grey- 3 bins Plates Slopes Bricks ready to subdivide. My Bots aren't doing (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.space, FTX)
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| |
 | | Re: Beeesh Art
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(...) Interesting, when I arrive at the studio I will type up a response. There are some items that may shed some light on the robot's operation. C-ya in a bit. e (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.robotics)
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| |
 | | Re: Studless Brick Wall Study
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|
(...) Hello all and thanks a lot for all of your wonderful comments! I truly do appreciate it. OK, here are the details. For the actual brick wall part I only used multiples of four different pieces; a 1x1 gray five-studded brick, a 1x1 gray technic (...) (21 years ago, 20-Sep-05, to lugnet.build.arch, lugnet.announce.moc, lugnet.build, FTX)
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 | | Re: London Underground 1995 Tube Stock
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Having travelled in that stock for a good few years (on the Northern Line), that is most certainly a well recognisable rendering. I wander if someone has built a suitable Lego tunnel for it. Of all the northern Line stations, the one that has be (...) (21 years ago, 20-Sep-05, to lugnet.underground, lugnet.loc.uk, lugnet.trains)
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| |
 | | Re: Train Factory palette
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|
James, these renderings are fantastic. My favorites from James' list - (URL) red train motor decorations! That would be great for building German style engines with red bases and wheel sets. (URL) simply cannot have enough curved pieces. (URL) in (...) (21 years ago, 20-Sep-05, to lugnet.trains)
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 | | Re: Beeesh Art
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|
(...) I am glad to hear that Jama is still around - I thought it had been disassembled. I might have some ideas for programming it too... I have not been send the Jama art work, but I would love to see it. Is there room in Jama, or an evoloution of (...) (21 years ago, 20-Sep-05, to lugnet.build.mecha, lugnet.robotics)
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 | | Re: London Underground 1995 Tube Stock
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(...) No-one is in there yet. It is really too small to have interior detail (with much of the interior taken up with the structuring). David (21 years ago, 20-Sep-05, to lugnet.underground, lugnet.loc.uk, lugnet.trains, FTX)
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| |
 | | Re: First Train Sighting in a Lego Book (1955)
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(...) I forgot to cross post this to lugnet.trains! Gary Istok (21 years ago, 20-Sep-05, to lugnet.general, lugnet.trains)
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| |
 | | Re: London Underground 1995 Tube Stock
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|
(...) ... (...) David, the train looks great. It's amazing you could get a scale train in at a 8 brick max hieght. I'll have to try the WD-40 myself. Does it have any interior detail, or a driver in the cab? I'm horribly lazy about building (...) (21 years ago, 20-Sep-05, to lugnet.underground, lugnet.loc.uk, lugnet.trains, FTX)
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 | | First Train Sighting in a Lego Book (1955)
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(...) OK Train lovers I have good news and bad news about a train sighting in a Lego book (from Dave Shifflett), namely a 1955 Danish Idea Book. (URL) good news is this is the earliest known Lego picture with a train in it. The bad news is that it (...) (21 years ago, 20-Sep-05, to lugnet.general)
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 | | Have you seen Ben's new BR 23
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Hi Ben and all friends of Lego-steam engines I guess many of you already have noticed Ben Benekes new super loco on Brickshelf. (URL) Ben for putting so much effort in showing and explaining the all the details of the model. I very much appreciate (...) (21 years ago, 20-Sep-05, to lugnet.trains)
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| |
 | | Re: Mating Game - moc up
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|
(...) Though it would make sense that (assuming most bots don't have an omni-drive) if you get bumped , it would be by the front of another bot... so the question is, on what face is your depositor and on what face is your receiver? If they are both (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) Step back and try and sudo code something like that between two robots you control. Then consider there will we 8 or more other robots coded by different people running at the same time. Then consider the limited sensory input you have. Then (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) I agree with this, I think that by doing it this way we can get a lot of variety of different robots, and ideas. By defining small hole into which the bricks have to go into, I think that it limits the designs. I think we should be able to (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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|
In lugnet.org.ca.rtltoronto, rob.antonishen@gmail.com wrote: <snip> (...) A circumference of bumpers around the perimeter--that should be easy for Chris who has the cybermaster touch switches to differentiate on one port which bumper was pressed (I (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) I have ideas, but when you have two 'bots not facing one another, it's next to impossible for them to face each other unless there's communication between the 'bots--I mean, I can get my 'bot facing the other 'bot relatively easy, but if (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Rotating through a four-bit nibble
|
|
(...) What are you optimizing for? Code clarity? Code speed? Code length? There are (to my knowledge) no truly pretty solutions to this. I would tend to go with: int rotbits(int input, int numbits, int offset, int rotdist) { int mask = (~((~0) << (...) (21 years ago, 20-Sep-05, to lugnet.robotics)
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 | | Re: Mating Game - moc up
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(...) I thought the whole concept stemmed from the of a "cooperative" game. Without inter-bot communication, the cooperative idea is kind of lost. (...) going on.... (...) I get the mental image of a group of dogs all trying to sniff each other. It (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: CaroML development
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One learns things everyday! I got curious why i have more than 3000 Classic Space parts but Peerom.com says i can't build a simple 20 parts classic space MOC. The MOC is basically 4 Balloon wheels, a Black Plate 6 x 2, a Yellow space minifig, a (...) (21 years ago, 20-Sep-05, to lugnet.cad.dev)
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 | | Re: It's back! Long-Lost Jetpack Element Now Being Produced...
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(...) ok i undrestand that this is cool news but it has apsolutly nothing to do with trains. trim the news groups!!!...!!! ondrew (21 years ago, 20-Sep-05, to lugnet.trains, lugnet.general, FTX)
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 | | Re: Mating Game - moc up
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(...) you can STILL build a multi sided input bot. or just 2 whiskers...or some creative thinking, and you SHOULD be able to find the hole. (...) see, thats were the game allows for you do make it as EASY as possible to find a mate. make your HITW (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Train Factory palette
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In lugnet.trains, Jake McKee wrote: SNIP (...) Can I put in a plea for 45-degree, 2 x 2 inverse double convex corner slopes in brown? (3676.dat) Don't forget 2 x 8 45-degree slopes in various colors, too. Useful for quick cowcatchers... 2x2 - 4x4 (...) (21 years ago, 20-Sep-05, to lugnet.trains, FTX)
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 | | Re: It's back! Long-Lost Jetpack Element Now Being Produced...
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(...) This is very cool- I can't wait to get my hands on a few! (2 URLs) Tony Hafner (URL) www.hafhead.com> (21 years ago, 20-Sep-05, to lugnet.trains, lugnet.general, FTX)
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 | | Re: UDITE ! UDITE !! oops .. LEGGETE! LEGGETE !!!
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(...) finalmente qualcuno con idee chiare!!! piccolo di statura (da cui il sopranome "Bonsai") ma grande di mente e largo di vedute. w. ps. dimenticavo, ovviamente si dice [DAS] Lego xchè [DAS] Spielzeug é neutro! (21 years ago, 20-Sep-05, to lugnet.org.it.itlug)
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 | | Re: Mating Game - moc up
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(...) Geese -- that's what I said way back! (...) How to find a moving target?? (...) Pretty unlikely to work. It extremely difficult just to get a coordinated hand off when one knows it is delivering and one knows it is receiving/ (...) Scoring (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Rotating through a four-bit nibble
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(...) One way to do this might be by using multiplication and division. Temp = (Input & 0000 0000 0011 0000)*4 + (Input & 0000 0000 1100 0000)/4 Output = (Input & 1111 1111 0000 1111) & (Temp & 0000 0000 1111 0000) Although I imagine that can be (...) (21 years ago, 20-Sep-05, to lugnet.robotics)
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 | | Re: Mating Game - moc up
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In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Chris wants to score... ;) Well, if we go in the direction of an orifice--therefore your 'bot can only mate with another 'bot from one direction (I can't see how else it cam be done), then (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: 1955 'idea book' Byggebog, translation help needed
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(...) (SNIP) (...) It probably translates as "that huggy feeling", seeing how the word looks like "hug"! Mark (21 years ago, 20-Sep-05, to lugnet.general)
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 | | Re: Major update to my vehicle folder.
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(...) Pierre- I remember seeing some of your stuff at BrickFest PDX. It still totally rocks. As I think I told you there - the best town vehicle MOC's I have ever seen. You are awesome! -Matt :) (21 years ago, 20-Sep-05, to lugnet.town, FTX)
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 | | CaroML development
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Hi Dan, Thanks for these clarifications, as i said i am not a native english speaker, i usually use english when writing technical documents, i am a terrible diplomate and things get even worse if i have to negociate in a foreign language. So i (...) (21 years ago, 20-Sep-05, to lugnet.cad.dev)
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 | | Re: Mating Game - moc up
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(...) I was swayed by Calums arguement at dinner-- if the rules for BoP were changed to-- your 'bot must fit within the end of the beam and the 1 foot mark, as well as be under 2 feet 'tall' at hte start of the match. This would not preclude the (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) no, thats different. a size rule, still allows you to EXPAND a tower, if you were that clever. a no touch the ground rule, would disqualify any bot that broke, or had parts brake off. but this game is the past. lets move forward to scoring. (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) SO just say "at no time must an entry intentionally contact the ground." -Rob A> (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Rotating through a four-bit nibble
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No, it's not pornographic (look over in rtlToronto - I hear it's a fun thread). But I'm working in NQC, and I need to rotate the bit series in a 4-bit (or 8-bit) nibble embedded in a 16-bit word. Annoying. Any suggestions? Masking the desired four (...) (21 years ago, 20-Sep-05, to lugnet.robotics)
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 | | Re: Mating Game - moc up
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(...) i dont read this enuff. it makes this more challenging, and I think opens it (...) actually, you can still enter a "box" with a distribution EOAT. someone suggested a 4 sided box with 4 bumpers. and a EOAT that turns to the pumper hit. i like (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | NWBrickCon™ 2005 Technic Award Sneak Peek
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NWBrickCon is almost here. This is just a last little push for anyone bringing Technic MOCs. If you are bringing anything in the Technic theme please email me and let me know what you are bringing and how much table space you will need. ... and now (...) (21 years ago, 20-Sep-05, to lugnet.events.nwbrickcon, lugnet.events, lugnet.announce, lugnet.technic, lugnet.robotics, FTX) !!
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 | | Re: Mating Game - moc up
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(...) my idea is that a BOX is a VERY good strategy, ESPECIALLY if I were to have KATE and Abby, and ROB each enter one. A Magno would be sure to score then. a play field of box's is not a game i want to play. if i were to do BoP again, i would not (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) Oh, I can tell you where you can put them. :-) (...) So everyone enters a 1 foot square open topped box. Does any block that gets jammed into your robot count? The "bin" we keep talking about, what is it, and how do you define that a block is (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Mating Game - moc up
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(...) i think "enclose" is too "suggestive" of SOLID. i was thinking more along the lines, prevent accidental entry. so as long as you cant get a block into your bot's "hopper" (whatever that is as defined by each builder) then you DONT have to (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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 | | Re: BL Auction: Flare / Marbled Duplo brick for sale!
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(...) Isn't this the one you got on eBay earlier this year? (21 years ago, 20-Sep-05, to lugnet.market.auction, FTX)
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 | | Re: Mating Game - moc up
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In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) It's great that rtlToronto gets a wide variety of people building for their competitions, from kids to women to PHD's... Here's my take on the orifice issue--it would be next to (...) (21 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
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