Subject:
|
Re: Mating Game - moc up
|
Newsgroups:
|
lugnet.org.ca.rtltoronto
|
Date:
|
Tue, 20 Sep 2005 16:48:08 GMT
|
Reply-To:
|
rob.antonishen@gmail%StopSpammers%.com
|
Viewed:
|
648 times
|
| |
| |
On 9/20/05, David Koudys wrote:
> Well, if we go in the direction of an orifice--therefore your 'bot can only
> mate
> with another 'bot from one direction (I can't see how else it cam be done),
> then
> that's pretty much outside the scale of my buildability...
Geese -- that's what I said way back!
>
> Unless there's a way for my'bot to determine that it's facing the front of
> your
> 'bot, whether via signals or touch sensors in a precice spot to let both 'bots
> know they're 'coupled' properly...
How to find a moving target??
>
> As well, trying to get the 'bots to match up--for example--'bots run into one
> another--'Hey, there's another 'bot touching me but it hit my back corner--I
> have to spin around and get my face towards it to deliver my block.
>
> Well then, what if the other 'bot is facing the other way. Not only do I then
> have to get my 'bot facing the other 'bot, but then I have to get my 'bot to
> start going around the other 'bot, trying to to match the coupling mechanisms.
> and if the other 'bot is doing the same thing, and we're both spinning in the
> same direction, then our 'faces' will never meet.
Pretty unlikely to work. It extremely difficult just to get a
coordinated hand off when one knows it is delivering and one knows it
is receiving/
>
> And then picture 8 other 'bots in the playfield doing the same thing.
Scoring would essentially be random luck, again...
-Rob A>
|
|
Message is in Reply To:
| | Re: Mating Game - moc up
|
| In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Chris wants to score... ;) Well, if we go in the direction of an orifice--therefore your 'bot can only mate with another 'bot from one direction (I can't see how else it cam be done), then (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)
|
49 Messages in This Thread:
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|