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Subject: 
Re: Mating Game - moc up
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Tue, 20 Sep 2005 16:48:08 GMT
Reply-To: 
rob.antonishen@gmail%StopSpammers%.com
Viewed: 
648 times
  
On 9/20/05, David Koudys wrote:
Well, if we go in the direction of an orifice--therefore your 'bot can only
mate
with another 'bot from one direction (I can't see how else it cam be done),
then
that's pretty much outside the scale of my buildability...

Geese -- that's what I said way back!


Unless there's a way for my'bot to determine that it's facing the front of
your
'bot, whether via signals or touch sensors in a precice spot to let both 'bots
know they're 'coupled' properly...

How to find a moving target??


As well, trying to get the 'bots to match up--for example--'bots run into one
another--'Hey, there's another 'bot touching me but it hit my back corner--I
have to spin around and get my face towards it to deliver my block.

Well then, what if the other 'bot is facing the other way.  Not only do I then
have to get my 'bot facing the other 'bot, but then I have to get my 'bot to
start going around the other 'bot, trying to to match the coupling mechanisms.
and if the other 'bot is doing the same thing, and we're both spinning in the
same direction, then our 'faces' will never meet.

Pretty unlikely to work.  It extremely difficult just to get a
coordinated hand off when one knows it is delivering and one knows it
is receiving/


And then picture 8 other 'bots in the playfield doing the same thing.


Scoring would essentially be random luck, again...

-Rob A>



Message is in Reply To:
  Re: Mating Game - moc up
 
In lugnet.org.ca.rtltoronto, Chris Magno wrote: <snip> (...) Chris wants to score... ;) Well, if we go in the direction of an orifice--therefore your 'bot can only mate with another 'bot from one direction (I can't see how else it cam be done), then (...) (19 years ago, 20-Sep-05, to lugnet.org.ca.rtltoronto)

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