 | | Re: space 1999: eagle 1 from tv show 1974
|
|
(...) I showed this to a friend of mine that's an old Space:1999 fanatic, don't believe he missed an episode. He used to draw Eagles and build tiny ones with his old (i.e. Basic) collection of bricks. His only complaint about the model was the balls (...) (22 years ago, 25-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) Nope. You're misapplying inertia. The whole ship, including contents, has inertia. If it is moving, say, 1.25 Km/s (pretty darn quick) in arbitrary direction A, it (and all it's contents will continue to move in direction A, and which (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
In lugnet.space, Leonard Hoffman wrote: -snip- (...) -snip- (...) Now I'm going to start this off with the fact I'm no physicist. I'm not an expert. And everything I'm about to say is relayed from endless conversations I've had with my father about (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) You're forgetting four things. First, there's no atmosphere, and the main reason for making long banking curves like that is because you can't make abrupt vector changes in an atmosphere. That's not a concern in a near vacuum. Second, no, you (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) I have a way you could avoid the whole problem all together using real physics. I think I read this somewhere before in doing my own research on space travel. It involved firing an ionizing beam like microwaves or something in front of the (...) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Ah, yes. Although I think I'd like to try the visor the other way around... I'm not sure about that gap. Does it work the other way? Yeah, he's got great stuff alright. His retro future ship is just so beautiful... I just keep coming back to (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: One improved Lionfish, two new MOCs...
|
|
(...) This is looking very cool now. (...) The vehicle looks good in both modes! Well done. I was going to say nice authentic PCS look too, but I'm not sure what qualifications are required to say that... (...) Ahh... nice helmet-and-binoculars (...) (22 years ago, 25-Jun-03, to lugnet.space, lugnet.space, FTX)
|
|
 | | Re: Gungan Attack Sub & Outpost
|
|
(...) I really like the pod craft. While generally regard the Duplo egg as a limited application part, you did a great job using it! The octopus craft is neat too, and I see it as a mobile crane to transport items. Pretty cool design approach. Good (...) (22 years ago, 25-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone, FTX)
|
|
 | | Re: One improved Lionfish, two new MOCs...
|
|
(...) SNIP yup, more 'flowing' (...) SNIP woohoooo! PCS Mecha! PCS Mecha! (...) SNIP Very nice use of pieces for the head-very detailed. i like that you put the droid in a small diorama too; it nicely sets up 'why' the arms ar extended, besides just (...) (22 years ago, 25-Jun-03, to lugnet.space, lugnet.space, FTX)
|
|
 | | One improved Lionfish, two new MOCs...
|
|
Hi all, After some comments on my Lionfish, I revised it to be more organic: (URL) and here's the (URL) Folder> MOC 2: PCS Walker: (2 URLs) Folder> This is a multiterrain scout vehicle capable of flying to a destination, then deploying its legs to (...) (22 years ago, 25-Jun-03, to lugnet.announce.moc, lugnet.space, lugnet.disney, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) If you spin anything around without curving or coming to a complete stop, you'll be sorry. Inertia still applies in space, and at the speeds probably used, a 180-degree spin will turn the entire crew into little puddles on the back of their (...) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: I think I'm almost a space head.
|
|
(...) Video games will rot your brain, mmkay? (...) to me. It sort of looks like a cockpit section that still is awaiting some engines, or fins, or antennas or something. -Grand Admiral and Keeper of Fleebnorks (URL) (22 years ago, 25-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: I think I'm almost a space head.
|
|
(...) Smooooth. Studless is good. I like the open and shutty bits. Can you make that underside opening panel into a retractable landing gear? I like retractable landing gear? Either way, it's a cool little ship with an interesting shape, and the JS (...) (22 years ago, 25-Jun-03, to lugnet.space)
|
|
 | | Re: I think I'm almost a space head.
|
|
(...) -Austin (22 years ago, 25-Jun-03, to lugnet.space)
|
|
 | | I think I'm almost a space head.
|
|
Wow three space things since christmas and only one mecha! egad. I had two failed attempts at building a mecha and space was begining to look like alot of fun. So I built space. (not to say I'm leaving mecha, but I'm gonna build space for a bit more (...) (22 years ago, 25-Jun-03, to lugnet.space)
|
|
 | | Re: The Selendian Scout
|
|
"George Haberberger" <George.Haberberger@...xerox.com> wrote in message news:HGzKwq.112p@lugnet.com... (...) sometimes (...) home PC (...) more (...) Whatever you did fixed it. Everything is readable and no horizontal scrolling. I also proudly use (...) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Thanks Paul... and thanks for making a nicer lookin' graphical post than I did :-) All Hail Paul, master of FTX. (wouldn't it be cool if postin a link to brickshelf automatically put the thumbnail in?) (URL) Admiral Giddens <>< (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) It is so. I'm waiting to see if a connector will hold is up if it docks without supports underneath. If not, the right height can be achieved by adding this to the landing gear [LDrawPart 3940:7] (...) That idea is being attempted by a few (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: New MOC: Microscale Ship
|
|
(URL) Ship>> (...) Make sure you let me know when you do. I'd really like to see a version 2 of this ship with a more detailed underside! Maybe you could even post some instructions or partially deconstructed version. -Jr.Mar.Hoffman (URL) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build.microscale, FTX)
|
|
 | | Re: New MOC: Microscale Ship
|
|
(...) Hmm..okay, I'll try that on my next one. As I said, I was bored when I built this and just knid of threw the bricks together. Thanks for the comments, (URL) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build.microscale, FTX)
|
|
 | | Re: The Scoop and a new/old MOC
|
|
Chris, Thanks for sharing this lil guy! Hardsuit sweetness. I have to echo the Grand Admiral here in that the chunky- and tough-ness of this is great. (...) Exactly. I too would like to make one eventually. I do have a question about the ankle (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) I like it. Looks like the rear hatch conforms to the Classic Space Moonbase Project's corridor specifications. Is this so? If so, has anyone thought of creating an extending, articulated corridor, so that spaceships that land can sit still and (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: New Moonbase Std Door
|
|
(...) speaking of which, is there going to be a revisit/evolution of the MoonBase standards at BrickFest this year? -paul (2 URLs) Paul Hartzog (URL) Et In Arcadia Lego> (custom sig image courtesy of CGidd) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.events.brickfest, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) (URL) great bulky landing gear and nice tube on the front (URL) luv the inset greeblies. always luv those technic steering thingies. (URL) dig the MoonBase standard connection and maybe its just me but I really like the side panel w/ the white (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: New MOC: 'Archer I'
|
|
(...) Nathan, This looks good, but I have a few comments. You might want to add another power source, solar panels don't work great far from the Sun (Galileo and Magellan used little plutonium pods and thermopiles, IIRC). How about adding a few (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build, FTX)
|
|
 | | Re: The Selendian Scout
|
|
(...) Tom, My html skills are pretty basic, optimized for notepad and vi, so I sometimes have trouble getting the pictures lined up right, what looks fine on my home PC doesn't always look good in other browers and PCs. I need to do a little more (...) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) Jonathan, The craft would indeed contact a lot of particles (about 2.85x10^14 per second per square meter of frontal area at 0.95c) but the energy per particle is very small. So the total energy of those particles seems manageable in (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) But you're going at .95c, which means you're hitting lots of particles per second. If your ship has a frontal area of 9 sq meters, and 90000 square centimeters, that's 90,000 molecules you're running into for every centimeter forward in space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: The Scoop and a new/old MOC
|
|
I've got to echo what most of the others said-nice lil' mecha hardsuit you've got there, Chris! Not too beefy, but it certainly gets the point across what you don't want to tick off the suit's operator. Sorry to hear about the job loss. I hope you (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space)
|
|
 | | Re: The Derotatinator
|
|
(...) Far too much Balder Da5H goes undetected. (...) on a side note, Masts are actually really useful in Space and Sci-Fi. as cannons, sensors and the like. using one in a creation I'm working on now actually. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au)
|
|
 | | Re: Hypothetical design question
|
|
(...) ohhh, PhotoDynamic, I like that idea. I may have to use that somehow. Good thinking there Alister. (...) Handled like a spastic whale if I remember. (...) Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) You're thinking of Babylon 5 right? Phasers, shields, warp drive. HA. real physics there. :P Babylon 5 had interial momentum, the centrifugal concept of gravity, real-space phycis and everything Rick Hallman (URL) Das-Brick.Org> ... (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Yeah, one would hope that if we ever achieve the capability of moving that fast, we'd also have the capability of dealing with associated problems. And if it's comparable to a sports car's engine, I'd think heat buildup would be a bit of a (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Bah. If you're going to stone me, at least do me the courtesy of stoning with bricks. :) James (who likes both Star Trek and Star Wars, but has to leave his credulity at the door before watching either. B5 merely makes my credulity give me (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: The Flame and The Lance
|
|
(...) Thanks Sylvi! Yeah, one of the things I'm happiest about these MOCs is that I've found an aesthetically pleasing use for those stickers. Some of them really work well fo microscale. Cheers, (URL) Sci-Fi LEGO> (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) You're right, though I read Jonathan's point as being that I didn't account for relativistic effects in the energy calculation, which is true. If I have the math right, the crossover point where the relativistic energy exceeds the rest mass (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: The Derotatinator
|
|
(...) Mighty indeed! (...) Certainly some Balder Da5H detector's are needed... (...) It was certainly scary to build. (It took me a while to figure out where not to put the masts). :-) Cheers Richie Dulin (2 URLs) Port Brique Somewhere in the South (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
|
|
 | | Re: The Derotatinator
|
|
(...) Nobody wins a planet-destroying war. But if the bad guys have planet destroying weapons, then we need to have a solid planet-destroying weapon deterrent too. (...) Microfig scale? (URL) (...) Thanks for the feedback: I shall go a-greebling (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) I'm not sure on the physics, but we can assume either to be interchangeable; the ship impacting a motionless particle at .9c, or a particle at .9c impacting the ship. Kinetic energy is derived from mass and velocity. So it is, in effect, a (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Blacktronicle II: Bohrokitron
|
|
(...) I was a bit less than surprised, actually. Paul Coombs already mentioned that his Gremlin MOCs weren't very well-received, and this one is quite similar in concept. (...) Isn't that like saying a team is on a two-game winning streak? I've made (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
|
|
 | | Re: Blacktronicle II: Bohrokitron
|
|
(...) Yes, they do come in the Darth Vader set, but they also come in the Super Battle Droid set. I can't be 100% sure of where those specific pieces came from, but I do happen to have a recently opened SBD sitting next to my desk (which is where (...) (22 years ago, 24-Jun-03, to lugnet.technic.bionicle, lugnet.build.mecha, lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Interesting discussion and all. Aerodynamics in near lightspeed space travel? Whatever, but like someone said, if your suspending disbelief enough to conceive FTL or NLS travel, you can suspend it enough to solve such minor details as space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Ah, now your not talking about dynamics as such, but surface area too. the aerodynamic comes into play with the angle of reflection. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Thanks! (...) Hmmm, for me (and that's who I build for) it's the fun of building a "system." Like watching 2001 (which I did building this :-) ) looking at how all the craft have a general feel and scheme. In the film, the Lander, Moonbus, (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
In lugnet.space, Sylvia Tresto wrote: > Okay, just something I thought of while fiddling with my LEGO: An aerodynamic > desigh is only handy in atmosphere and not necessary in space, right? I remember > it from physics lessons and some posts in this (...) (22 years ago, 24-Jun-03, to lugnet.space)
|
|
 | | Re: Gungan Attack Sub & Outpost
|
|
Brad, Thanks for the compliments! That's from a Duplo egg which came out a couple years ago. I've also used a red one for another MOC. (URL) Regards, ACPin & Sons (22 years ago, 24-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Faultless as always. Great overall form, sweet sweet greebling, and a cunning acronym. Just what we've come to expect. And that's the thing. Are you really puching the envelope with each new craft, or is it all more of the same. Don't get me (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Eesh. Star Trek script writers tend to accept hypothetical physics as gospel truth (with the result that much of Star Trek physics has since been disproven), and a lot of hard-core Trekkies do the same thing with any physics presented on Star (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) I wouldn't say that. Star Wars was intentionally written with cinematic effect in mind. And which is worse, the show that intentionally ignores physics, or the show that tries to obey physics and fails? (22 years ago, 24-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: More Moonbase Components
|
|
Sorry for the very delayed reply : ( I just uploaded that file to brickshelf : ) (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.cad, lugnet.cad.dat.models)
|
|
 | | Re: Hypothetical design question
|
|
(...) It does behave more like a fluid at extremely high speeds. However, have you seen what happens to an airplane when it hits water at mach speeds? It's not pretty, and that's essentially what you'd have to be dealing with in a near vacuum. By (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Not really. When you're dealing with individual particles hitting other individual particles, there really isn't any such thing as a 45 degree angled surface. It's more like billiard balls, where the relative angle of impact is determined by (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: The Selendian Scout
|
|
"George Haberberger" <George.Haberberger@...xerox.com> wrote in message news:HGxpLH.IxI@lugnet.com... (...) he'll (...) support, (...) future (...) it up (...) one (...) I'm having some website problems. I use Internet Explorer 6, sp1 (which I (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) That's essentially correct. Two cars hitting each other head-on at 30MPH is effectively the same as one car hitting a stationary vehicle at 60MPH. Obviously the two accidents would not be perfect mirror images of each other, but the level of (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Gungan Attack Sub & Outpost
|
|
That looks great. Can anyone tell me where these new clear domes are coming from. I would really like some. Are they new Bionicle cases? Thanks "ACPin" <ACPin@Comcast.net> wrote in message news:HGxr51.tI8@lugnet.com... (...) the (...) actually (...) (...) (22 years ago, 23-Jun-03, to lugnet.starwars, lugnet.space, lugnet.aquazone)
|
|
 | | Re: Hypothetical design question
|
|
(...) Ack! Heresy! Stone him with light grey BURPS! ;^D Trev (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Quick review of 7470 Space Shuttle (plus lamenting STAMPs)
|
|
(...) That's exactly what I use for all STAMPs now, for all my sets that have them, and it does such a PERFECT job that I hardly complain about STAMPs anymore. Exacto ROCKS (22 years ago, 23-Jun-03, to lugnet.space, lugnet.general)
|
|
 | | Re: SPACE!
|
|
Nice to have you back. I did something you're gonna hate me for... Take care, Soren (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) ERg. <choke> Blatch. You're kidding, right? The only one offhand that I can think of which is worse is Star Wars. (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Along those lines, you might as well just simply make your ship with the dimensions of a pencil, to minimize cross-section. The degree of electromagnetic radiation reflected back to a transmitter (radar) by an aircraft is primarily based upon (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) If I understand physics correctly, it doesn't make a difference whether it is the ship traveling at .9 c or the hydrogen atom. The energy released is the same. Thus, that atom is effectively dealing far, far more energy than 1.5E-10 watts. Not (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Well, in the space-ish situation, the number of particles you're hitting will only come down to size; regardless of its shape, a ship shaped like a perfect lozenge will hit the same number of particles as a ship shaped like a cube, if their (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) I think this point is dead on! Even though these ships are aerodynamic, they aren't SO aerodynamic that they deflect photons! and while photons are much smaller than your average particle out there, the particles that are present in a vacuum (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) i think because of all the major scifi shows out there, Star Trek paid the most attention to actual physics and in making their technologies plausible. maybe not probable, but who knows what the future will hold? -Jr.Mar.Hoffman (URL) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) don't forget the old phylosophy that the faster you go, the greater the chance that small particles will hit you. So at 1/2 the speed of light, you would definately need some form of shielding. An old, and possible, idea is to use a barrier of (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | New MOC: 'Archer I'
|
|
Hi All, My latest MOC is Archer I, a deep space probe (DSP) launched by T-SEC to study stars, planets and comets in galaxies far, far away. (URL) I> (URL) Main Folder> It's shape and design is very loosely based upon the Magellan probe. Archer I is (...) (22 years ago, 23-Jun-03, to lugnet.space, lugnet.build, lugnet.announce.moc, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Yeah, but also in aerodynamics and hydrodynamics, the sleeker it is, the less resistance it encounters on it's forward edge. If you minimize the amount of forward contact on the front, less particles would hit it, causing less overall damage. (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Quick review of 7470 Space Shuttle (plus lamenting STAMPs)
|
|
"Paul S. D'Urbano" <durbano@optonline.net> wrote in message news:HGwzB8.1qMy@lugnet.com... You forget to mention the great price point, (...) good (...) Not quite so good in the UK, £50 = US$70-ish (...) Agreed. I usually apply them on sets I (...) (22 years ago, 23-Jun-03, to lugnet.space, lugnet.general)
|
|
 | | Re: Hypothetical design question
|
|
(...) -snip- (...) Sylvi, This is an interesting reference. I can only guess at Reynolds' inspiration, though it does sound like an extrapolation of designs based on hypersonic flow theory (on that front, see (URL) -- note how the optimal shape (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Well, it's only theoretical at the moment, but scientists believe that there's such a thing as "Dark Matter". It is invisible to all modern sensing systems (including the naked eye), but it is the only explanation for certain celestial events (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) WOW! all of the PCS qualities in an otherwise 'utilitarian' vehicle. Even if the bus scedule IS hard to figure out, I wanna ride, man. Excellent work all over; forms colors, greeblicious! Jeff Space slacker, no class (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: space 1999: eagle 1 from tv show 1974
|
|
(...) Christian, Nice work, I loved that show, before I knew enough physics. Does it come apart the right way, I couldn't tell from the images. Thanks, George (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Well these new civilian space suits come with their own onboard "facilities". You just learn to download in your seat and the suit micropumps and processors do the rest. All with a minty freshness. (...) Thanks man. That shape just kinda (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) We only serve spacenuts that were cut off live Denbulans. In the hill country of planet Rednekus they call em "Moon Mountain Oysters". (...) Thank ya. The "schooldesk" as you call em is the latest Gameboy 9000 series. They released the first (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Wow, that's quite a bit more complicated than I assumed... (...) Yup, I had those in mind for vehicles which actually travel through atmosphere. (...) No thank YOU, George, for clearing some things up. What about this, taken from the SF novel (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
In lugnet.space, Mark Sandlin wrote: shnipage (...) I've always wondered about this. Although particles would have no atmosphere to be whisked around the shape with, wouldn't a particle hitting a 45 degree angle transfer only part if it's energy to (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) True, of course. However, I was wondering about the most efficient design to make that large ammount of energy used effeciently! (...) In mine the situation is similar.. (...) Thanx! Love, Sylvi (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Yeah, I thought that when they would develop near lightspeed capabilities, they would develop shields, too! What if you just put water all over the hull? It would instantly turn to very hard ice and that would shield the ship against (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) Pretty right on your first point. Aerodynamics works where there is an atmosphere. A ship that is capable of nearlight speed would be have to have some type of deflector for those few in-vacuum molecules, because as you point out, they would (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) I think the biggest problem for a ship accelerating towards light speed is not particles, but energy consuption. remember, the faster you go, the more energy you need to propell yourself, and this increases exponentially. essentially, (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) I like it. But a three hour tour and no "facilities"? (none that I can see, at least.) Good thing I took Immodium. I really like the (URL) shape ofthe top of the engines with the inverse slope and cornered slope>. That's just cool. Nice job. (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Hypothetical design question
|
|
(...) Sylvi, Aerodynamics is complex. One usually divides aerodymanic behavior into different categories, depending on the speed of the vehicle in comparison to the speed of the particle. If your vehicle is traveling under particle speed (the speed (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Hypothetical design question
|
|
(...) One of the cool things about space is that you can always rationalize it with some kind of nifty technology, like navigational shields. :D I don't think those micro-particles would care if your ship is aerodynamic, since there's no air in (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Classic Space heavy fighter
|
|
(...) I remember seeing this back in the day, Paul. It still holds up over time. I always liked the style of it... reminds me of the cover art from some of the old Nintendo spaceship shooter-style games like Gradius. Cool. -Grand Admiral and Keeper (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: SPACE!
|
|
(...) Commence fun. :D -G (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Down, but not out
|
|
(...) One suggestion I might have is trolling any local camera shops that sell second hand items. Digital cameras have been flooding the market the last few years and I've seen some come up for resale. So long as you get on that has a macro setting (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Classic Space heavy fighter
|
|
(...) Paul, Wow, that's huge! I've seen smaller capital ships. I like the engine detail, too. Thanks, George (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Gungan Attack Sub & Outpost
|
|
Check out our latest MOCs from our homepage, (URL) Gungan Attack Sub & Outpost> These are two small water craft that were designed to complement the (URL) Bargo> and the (URL) Shuttle>. They were actually built during the same time as the two MOCs (...) (22 years ago, 23-Jun-03, to lugnet.starwars, lugnet.build, lugnet.space, lugnet.aquazone, lugnet.announce.moc, FTX)
|
|
 | | Re: New Ideas
|
|
(...) Cool stuff. I really like the vent. Although I'm too lazy to take pictures of it, I do a lot of thumbnail building too. I appreciate when others share, so I should probably bother to. Thanks for sharing. (URL) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: New Ideas
|
|
(...) All good stuff, but I quite like the technic greebling...looks to fit perfectly into a stem or connecting corridor exterior. Cheers, -G (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Do you supply honey roasted Denubulan spacenuts? I LOVE honey roasted Denbulan spacenuts. So many things said about this cruiser..all true and deserving of another great addtion to the line. Additionally, I really like the schooldesk consoles (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | MOC: The Selendian Scout
|
|
There are two kinds of space jacks on this moon. The first does his 8 to 8 grind, balling the laserdrill in the ice mines, dreaming of the day when he'll get his reward, a tiny cube in Tranquility Gardens, with minimal life support, if a blowout or (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Quick review of 7470 Space Shuttle
|
|
"Nathan Wells" <lordofthelego@hotmail.com> wrote in message news:HGwsup.11uM@lugnet.com... (...) other (...) There are pictures of them all at the back of the instructions, but you can't see much more than in the picrtures at s@h and also here (URL) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: Another one rides the BUS...PCSBUS that is.
|
|
(...) Thanks Paul. No the Light and Sound element isn't powered, it just looked like a interestin' greeblie. Also the helmet idea came from: (URL) Great builder with great stuff! Keep it spacey! (URL) Admiral Giddens <>< (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: Classic Space heavy fighter
|
|
(...) When I first saw this model I was blown away. It's massive. And I believed I called it a "research shuttle" instead of a fighter, Capital engine on a fighter indeed, a touch overpowered methinks, can't imagine that it is very maneuverable. (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Hypothetical design question
|
|
Okay, just something I thought of while fiddling with my LEGO: An aerodynamic desigh is only handy in atmosphere and not necessary in space, right? I remember it from physics lessons and some posts in this newsgroup. But space is not a true vaccuum, (...) (22 years ago, 23-Jun-03, to lugnet.space)
|
|
 | | Re: The Flame and The Lance
|
|
Hi Paul, I just had to chime in to say that these two are fantastic. I like the design of the lance, maked me see it go to lightspeed in my mind's eye... I never liked printed parts, but on that vessel it looks just right! Love, Sylvi (...) (22 years ago, 20-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: SPACE!
|
|
(...) (22 years ago, 22-Jun-03, to lugnet.space)
|
|
 | | Classic Space heavy fighter
|
|
From my latest creation to my earliest... well, after my dark age, that is. I made this back in late '98 and posted a preview pic in early '99, which I think sets a (shameful) new record for time taken between preview and proper announcement! (URL) (...) (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|
|
 | | Re: The Flame and The Lance
|
|
(...) Wooow... great pieces of work! I like the second one better, like the sleek shapes! It does have a SW mon calamari look. These are truly masterpieces! keep at it! greetings, Didier (22 years ago, 23-Jun-03, to lugnet.space, FTX)
|