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Subject: 
Re: Hypothetical design question
Newsgroups: 
lugnet.space
Date: 
Tue, 24 Jun 2003 05:34:06 GMT
Viewed: 
2465 times
  
> > Ah, now your not talking about dynamics as such, but surface area too.
> > the aerodynamic comes into play with the angle of reflection.
> 
> Interesting discussion and all. Aerodynamics in near lightspeed space travel?
> Whatever, but like someone said, if your suspending disbelief enough to
> conceive
> FTL or NLS travel, you can suspend it enough to solve such minor details as
> space friction. Either way sleek ships look cool, and wings have purpose
> even in
> a vacuum, if only an aesthetic one.
> 
> How about we ditch the concept of aerodynamics in space, as it's contradictory
> by definition. How about {photodynamic} technology?

ohhh, PhotoDynamic, I like that idea.  I may have to use that
somehow.  Good thinking there Alister.

> ps. Anyone remember the old Amiga game Warhead? That had a reasonable
> approximation of how a real spaceship would handle. It was a bugger to control
> though.

Handled like a spastic whale if I remember.



> <<http://www.brickshelf.com/gallery/almac/misc/warhead.jpg>>

Trav (-|-)



Message is in Reply To:
  Re: Hypothetical design question
 
(...) Ah, now your not talking about dynamics as such, but surface area too. the aerodynamic comes into play with the angle of reflection. Trav (-|-) (23 years ago, 24-Jun-03, to lugnet.space)

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