Subject:
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Re: Hypothetical design question
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Newsgroups:
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lugnet.space
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Date:
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Tue, 24 Jun 2003 05:34:06 GMT
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Viewed:
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546 times
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> > Ah, now your not talking about dynamics as such, but surface area too.
> > the aerodynamic comes into play with the angle of reflection.
>
> Interesting discussion and all. Aerodynamics in near lightspeed space travel?
> Whatever, but like someone said, if your suspending disbelief enough to
> conceive
> FTL or NLS travel, you can suspend it enough to solve such minor details as
> space friction. Either way sleek ships look cool, and wings have purpose
> even in
> a vacuum, if only an aesthetic one.
>
> How about we ditch the concept of aerodynamics in space, as it's contradictory
> by definition. How about {photodynamic} technology?
ohhh, PhotoDynamic, I like that idea. I may have to use that
somehow. Good thinking there Alister.
> ps. Anyone remember the old Amiga game Warhead? That had a reasonable
> approximation of how a real spaceship would handle. It was a bugger to control
> though.
Handled like a spastic whale if I remember.
> <<http://www.brickshelf.com/gallery/almac/misc/warhead.jpg>>
Trav (-|-)
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Message is in Reply To:
| | Re: Hypothetical design question
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| (...) Ah, now your not talking about dynamics as such, but surface area too. the aerodynamic comes into play with the angle of reflection. Trav (-|-) (21 years ago, 24-Jun-03, to lugnet.space)
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