Subject:
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I think I'm almost a space head.
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Newsgroups:
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lugnet.space
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Date:
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Wed, 25 Jun 2003 00:23:22 GMT
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Viewed:
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304 times
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Wow three space things since christmas and only one mecha! egad. I had two
failed attempts at building a mecha and space was begining to look like alot of
fun. So I built space. (not to say I'm leaving mecha, but I'm gonna build space
for a bit more I think) My current addiction to Freelancer isn't helping any
either.
Anyways...
This is the Covair, it's a border patrol ship/light fighter. It has limited
cargo space, a couple light laser weapons and it seats one.
I built this with the intent of having a completely studless exterior, with an
interior that was a different color than the outside, and voila. I'm pretty
happy with the results, and it's got a high swoosh factor to boot.
http://www.brickshelf.com/gallery/geordanh/Space/Covair/covair_01.jpg
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=47558
lemme know what you think!
-Geordan-
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Message has 4 Replies: | | Re: I think I'm almost a space head.
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| (...) Smooooth. Studless is good. I like the open and shutty bits. Can you make that underside opening panel into a retractable landing gear? I like retractable landing gear? Either way, it's a cool little ship with an interesting shape, and the JS (...) (21 years ago, 25-Jun-03, to lugnet.space)
| | | Re: I think I'm almost a space head.
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| (...) Video games will rot your brain, mmkay? (...) to me. It sort of looks like a cockpit section that still is awaiting some engines, or fins, or antennas or something. -Grand Admiral and Keeper of Fleebnorks (URL) (21 years ago, 25-Jun-03, to lugnet.space, FTX)
| | | Re: I think I'm almost a space head.
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| In lugnet.space, Geordan Hankinson wrote: -snip- (...) -snip- (...) I finally got around to replying to this! Yay! ;-D The way you made everything so smooth, employing SNOT techniques is really nice. The overall shape is really good, and so are the (...) (21 years ago, 10-Jul-03, to lugnet.space, FTX)
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