| | Re: Ship of the Month!
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(...) I see how it is David...; ) Sean (21 years ago, 10-Dec-03, to lugnet.gaming.starship)
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| | Re: Ship of the Month!
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(...) Well, over here in lugnet.gaming.starship, we just yell. HENDO! Such as that. Yell. -Dan (21 years ago, 9-Dec-03, to lugnet.gaming.starship, FTX)
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| | Ship of the Month!
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Yay I have Random Ship of the Month! Whooo! Anyway, I was wondering how would you nominate someone? Just yell(for instance)"I nominate Sean Devolites" or is there a special little webpage for that? Just wondering. Note: I am not nominating Sean, (...) (21 years ago, 9-Dec-03, to lugnet.gaming.starship)
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| | Re: (sorta) Weekly Reports 12/08/03
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(...) Still need a movement thing for the Sabre, or you can just automatically put it on course for Helix for me and lemme know when it gets there. Thanks and I don't think anyone wants a GM change...noone else has been nominated ; ) Sean (21 years ago, 9-Dec-03, to lugnet.gaming.starship)
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| | (sorta) Weekly Reports 12/08/03
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Galactic Greetings! Galactic movement reports are now up to date. My SM duties are also taken care of for the time being. Now, I believe I am also a player somewhere... Cheers, -GM Hendo (21 years ago, 9-Dec-03, to lugnet.gaming.starship)
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| | Re: Rules Talk: Ammend GM Duties (was: GM Nominations)
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(...) Yes, I agree completely that these don't need to be a part of the rules. Mostly I was just thinking out loud. And trying to raise community awareness of the importance of having (at least a small) Cabinet :-) But seriously, I do encourage a (...) (21 years ago, 9-Dec-03, to lugnet.gaming.starship, FTX)
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| | Re: Rules Talk: Ammend GM Duties (was: GM Nominations)
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(...) While I do like Andrew's idea here (I believe the concept was mentioned before also), I believe I see Richard's point. To keep the rules simple, I think we should stick with one elected GM who is "responsible" for the current GM duties. But, (...) (21 years ago, 9-Dec-03, to lugnet.gaming.starship, FTX)
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| | Re: Joe Meno, the new Sultan of Sea Monkey
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(...) I still remember sailing off into the distance after my first big game. The pirate fleet had defeated Commodore Jackson and Admiral Shin and taken the base. My fellow buccaneers then watched me sail Class 6 ship with only my Captain at the (...) (21 years ago, 8-Dec-03, to lugnet.gaming, FTX)
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| | Re: Joe Meno, the new Sultan of Sea Monkey
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(...) I'm not sure I've seen much Brikwars based fleet action. It's an interesting idea though, and I know Nik's been working hard at setting up some troopers for it (I can tell because he's been raiding my minifig supplies)... Most Brikwars battles (...) (21 years ago, 8-Dec-03, to lugnet.aquazone, lugnet.gaming, FTX)
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| | Re: VLCWars! A simplified War gamming system
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(...) Are any of you folks coming down to BrickFest PDX? This would be an excellent game for the gaming track. Frank (21 years ago, 8-Dec-03, to lugnet.gaming)
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| | Re: Rules Talk: Ammend GM Duties (was: GM Nominations)
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(...) Sounds sensible. Happy to leave this in the purview of the GM. Once Hendo is not the GM, I am not the GC, until the new GM appoints me (or someone else). I'd stay away from electing all these positions though... Richard Still baldly going... (21 years ago, 6-Dec-03, to lugnet.gaming.starship)
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| | Positions
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Hey all, I was just wondering if we are going with the idea Andrew had, and that was having each GM have a Galactic Cabinet. This would be a big help because more newer people wouldn't be worried about taking all the pressure, and it would help with (...) (21 years ago, 6-Dec-03, to lugnet.gaming)
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| | GM Voting Poll Ready
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Hendo et all, As I have emailed you way earlier, you have probably forgotten that the double-password-protected Starship-only poll is complete, awaiting the names of the nominees. Are we still going to use this poll (link in old email to you), or do (...) (21 years ago, 5-Dec-03, to lugnet.gaming.starship, FTX)
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| | Re: GM Nominations Open!
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(...) Fourthed. -Dan (21 years ago, 5-Dec-03, to lugnet.gaming.starship, FTX)
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| | Re: ...the RIFT has opened...
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(...) FYI, I meant to post this to .gaming.starship. Wasn't watching the FUT... :) (21 years ago, 5-Dec-03, to lugnet.space, lugnet.gaming.starship, FTX)
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| | ...the RIFT has opened...
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(2 URLs) ...click and explore... (URL) (21 years ago, 4-Dec-03, to lugnet.space, lugnet.gaming.starship, lugnet.announce.moc, FTX)
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| | Re: Zombies Figs
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(...) Heh. Good thing I just picked up a dozen of these sets on the cheap from a local discounter :) I may have to go and find a few more to really boost the Zombie Army Of DOOM. Adrian (URL) (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies Figs
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I was cruising around The Brick Testament and thought this would make a perfect zombie minifig: (URL) start gathering those troll heads! -Evil Wayne (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
(...) [snip] (...) Agreed. The most obvious answer is to restrict that actual amount of townsfolk. I'm just not sure what the right balance might be. I mean, the scenario is sort of dependent on there being this pool of potential units for each side (...) (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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(...) You're right, I really worded this poorly; That's what I get for trying to sneak it in at work. I was thinking, more closely that if a zombie got hit with gunfire enough to reduce it's movement to zero it would "fall down" and automatically (...) (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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"Wayne McCaul" <wmccaul@comcast.net> wrote in message news:HpC52o.1B1L@lugnet.com... (...) it's (...) that (...) player? (...) at all (...) I (...) on a (...) Alternativley, (...) figs. While I like this approach, it still will ultimate slow down (...) (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
"Wayne McCaul" <wmccaul@comcast.net> wrote in message news:HpC58K.1C60@lugnet.com... (...) say (...) a turn (...) Would make (...) Actually, if a unit has zero or negative movement, it actually loses a turn! After all, if you can't move, what can (...) (21 years ago, 4-Dec-03, to lugnet.gaming.brikwars)
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| | Re: GM Nominations Open!
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(...) Uh......THIRDED! I think that works... Sean P.S Dad is home, thanks for your prayers (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | Rules Talk: Ammend GM Duties (was: GM Nominations)
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|
(...) Hey Hmmm...It seems to me that, while the GM currently takes care of all these duties, it might be a good idea to delegate a few to appointed "Galactic" positions (if there are any more sets by that name ;-) So, I propose that, once elected, a (...) (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | Re: GM Nominations Open!
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(...) Seconded. :-) Richard Still baldly going... (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | Re: Zombies!
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(...) See, Adrian knows the easiest way into our hearts! (...) ... seems to me that the easy fix to that problem involves a Ryder truck, a 2-day drive, and a little matter of a job search or two :P There is only Brikwars ... the rest is just (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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(...) See, that's goofy. I would love to try Evil Stevie's Pirate Game, but I don't see it happening. I've downloaded the documents, I've even bought up some pirate hulls on eBay and keep thinking I'll even host sometime, but... oh well, at least (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, FTX)
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| | Re: Zombies!
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(...) Hmmm... Using plates, you could actually have multiple teams of criers and make the game a points like game. You get points for recruiting more criers to "your team" and points for killing zombies. Zombies could be just simple "chase closest (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug)
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| | Re: Zombies!
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(...) Nope, wasn't me. I've run Evil Stevie's Pirate Game and played BrickQuest, but never BrikWars. Once upon a time, I had downloaded the .pdf and had fully intended to play a game. I can't seem to recall why that never happened. I'm betting the (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, FTX)
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| | Re: Zombies!
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(...) I am not surpised. (...) [snip] (...) A burning, unholy itch? I'm not sure, but I feel "unclean" now... :O (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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(...) Groovy! I *love* this chart idea and I think it's definitly the way to go. More options! Yeah, we put 1x1s on civies in our last game, so this shouldn't be a problem. I like the way your chart allows for some people to *never* believe there's (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
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| | Re: Zombies!
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|
Thanks! I really dig BrikWars and would whole-heartedly encourage you to pick up a copy (hey, why not download the PDF?!?) and learn and play it. Wait a second, did you once run a water game with three towers? I thought that was you? -Evil Wayne (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, FTX)
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| | Re: Zombies!
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|
On 13:13 03/12/2003, Adrian Drake wrote (...) What does an ally do that's different than a crier? How bout allies know about zombies, but are more concerned with protecting themselves than saving others like a crier would. Allies will move towards (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
(...) Hey Lindsay Well, Zero's aren't affected by headshots. We could probably enhance it to say that single gunshots have no effect on Zeros either. But multiple hits in a turn should at least stagger them (-MR"). I also was thinking that, for (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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(...) Actually, I was sort of thinking about the normals not really moving much at all to begin with. I know that's sort of counter-NELUG-BrikWa...intuitive, but I sort of just imagined the people in small groups just discussing the ramifications of (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
(...) Pencil me in for March... Larry Pieniazek Expo Coordinator, BrickFest PDX 2004, February 13-15, 2004 (URL) ILTCO> | (URL) MichLUG> | (URL) Milton Train Works™> (2 URLs) See you in Portland! (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
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| | Re: Zombies!
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(...) An easy way to avoid this would just be to either put a dot on the fig or put each fig on a 2x2 or 2x4 plate that would represent his current mode. That way you'd know who was unclaimed, a zombie, a crier, a fighter, or a runner by the color (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
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| | Re: Zombies!
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(...) I like this idea. Just keeping track of which guy won't listen to you could be tricky. (...) Hmm... maybe we could organize some sort of Michigan/Ohio BrikWars weekend. I reckon a few MichLUG members could be coerced. Jason Spears | (URL) (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
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| | Re: Zombies!
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(...) You could always make it another roll to add additional complexity :) 1: This guy will never listen to the Crier and might as well be zombie bait. 2-3: He doesn't believe you. Try again. 4-5: He does believe you. Congratulations, you have an (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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(...) Good point - maybe the criers have a certain percentage (50-50?) of convincing others of the problem? (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
(...) Seems like it would be a blast to play. You obviously put a lot of work into this. Just gotta learn that brikwars thing first... In the meantime, I'll eagerly await a report from when you guys get a chance to play. Jason Spears | (URL) (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, FTX)
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| | Re: GM Nominations Open!
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|
(...) Well, I'll nominate you. (Of course, I don't know if you can nominate more than one, but I'm happy with the current state of things and its rate of revision.) best LFB (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | Re: Zombies!
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|
(...) That's beautiful. Just beautiful. If you can wait until August, I'm game. What's that laughing I hear? My only suggestions would be: The "Zombie Zeros" are light-duty Hero types, so though a called headshot should affect them, it shouldn't (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: Zombies!
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|
(...) So ripe for comment, yet my mind is a blank slate. (...) I have yet to find anything Brikwars-related to be too complicated. (...) This is great! I've been burning with an unholy itch, presumably attributable to a dearth of recent Brikwars (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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| | Re: GM Nominations Open!
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|
(...) Uhm. Well. If someone nominates me, I guess I'm game to try. I will be honest and say that I have not done a 100% perfect job as GM this year, my big downfall being that non-Lego® life interferes just enough so that I am often several days to (...) (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | GM Nominations Open!
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|
Galactic Greetings! It has been over a year since we started planning the Starship Galaxy, and just under a year since we opened it up to play. And now we are less than 30 days away from the New Year. That means it is time to start thinking about (...) (21 years ago, 3-Dec-03, to lugnet.gaming.starship)
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| | Re: Late emails from me
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|
(...) You and me both. :) I'm a little behind on checking email, and just now I found myself wading through an ocean of spam that has collected over the past week and a half. Once I figure out what is for Starship and what is not, I will be sending (...) (21 years ago, 3-Dec-03, to lugnet.gaming.starship, FTX)
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|
| | Ourcon Update
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|
Hi all! Just following up on things regarding OurCon in April. See my (URL) original post> for details. Currently, the organizers are pushing me hard for confirmation of Lego® related events at this. They are finalizing prepwork for their program (...) (21 years ago, 3-Dec-03, to lugnet.org.us.nelug, lugnet.gaming, lugnet.loc.us.ma, lugnet.events, lugnet.org.glug, lugnet.org.scibrick, lugnet.space, lugnet.pirates, FTX)
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| | Late emails from me
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|
Yes, yes, I know---my emails are late by about...three to four weeks, probably. I'll have them out ASAP. Lots of crap has been hitting the fan--some "issues" must be taken care of before I can send my emails. I'll be back into full swing soon. (...) (21 years ago, 3-Dec-03, to lugnet.gaming.starship, FTX)
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| | Re: Zombies!
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|
I like it! It sounds like you've thought things out well. As for if it's balanced or not, I think we should just try it and see. The only thing that I think might be an issue is the number of townsfolk milling about. Too many people means looong (...) (21 years ago, 2-Dec-03, to lugnet.gaming.brikwars)
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| | Zombies!
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|
Ive been thinking of this one all weekend. Heres what Ive got so far (untested of course). Background: There's something wrong in Pleasantville Junction. A large group of townsfolk are having a nighttime meeting to discuss the sever lack of (...) (21 years ago, 1-Dec-03, to lugnet.org.us.nelug, lugnet.gaming.brikwars)
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| | Re: Hendo, Nathan...
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|
(...) Will do! Nathan (21 years ago, 1-Dec-03, to lugnet.gaming.starship)
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|
| | SciBrick is Online! And looking for people...
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|
Hi all, Many of those in LUGNET have wondered what was up with SciBrick...the organization had a few postings on its discussion board, there was a debut event in Houston, then...nothing. Since Houston's Challenger Center Gala, which happened in (...) (21 years ago, 1-Dec-03, to lugnet.announce, lugnet.general, lugnet.space, lugnet.build.mecha, lugnet.gaming.starship, lugnet.loc.us, lugnet.org, lugnet.org.scibrick, lugnet.starwars, FTX) !!
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|
| | Happy Thanksgiving!
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|
Hi all So, did you all stuff yourselves with turkey? I sure did! Well, I hope you all enjoyed the vacation and are all rested up for some serious Starship ;-) Andrew (21 years ago, 30-Nov-03, to lugnet.gaming.starship)
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| | Re: Brikwars Game Themes
|
|
"Wayne McCaul" <wmccaul@comcast.net> wrote in message news:Hoyv9o.DB0@lugnet.com... (...) of (...) Team (...) (TZ) (...) critical hit (...) I *love* this idea. There could be a few chainsaws scattered throughout the town and maybe a sword or two (...) (21 years ago, 27-Nov-03, to lugnet.gaming.brikwars)
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| | Hendo, Nathan...
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|
Hey Hendo, have you gotten to responding my last action email, the one I sent over a month ago? Should I resend it to you? And Nathan... I believe you are entering a ship into the Outer Rim. Could you please fill out the entry form found on the (...) (21 years ago, 27-Nov-03, to lugnet.gaming.starship)
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|
| | VLCWars! A simplified War gamming system
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|
Hello all. This should have been out at the end of last year but the VLCWars! team has been very busy with shows and didn't get the final version ratified... Sadly we haven't had time to put up a website for this yet so it's just the gaming files. (...) (21 years ago, 27-Nov-03, to lugnet.gaming)
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| | Re: Brikwars Game Themes
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|
Yeah, I got your scenarios, right here... For X-Com I've had STUD-Com: Strategic & Tactical Ufo Defense COMmand. Same thing: Aliens, commandos, crashed UFOs, cows, probes, not always in that order. Shadownrun:1865 - Civil War with Magic. Grant vs (...) (21 years ago, 26-Nov-03, to lugnet.gaming.brikwars)
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| | Brikwars Game Themes
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|
Hi All, I've been collecting a list of potential Brikwars game themes, all of which I'd love to participate in. Unfortuantely, I keep falling further and further behind on games as opposed to ideas, so I wanted to post them and see if anybody else (...) (21 years ago, 26-Nov-03, to lugnet.gaming.brikwars, lugnet.org.us.nelug)
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|
| | New vessel registration: Nahap-chek and Sabre
|
|
Evening all, Two new vessels have been registered, one for each of new player LFB (welcome exalted builder of mind-numbingly gorgeous wet naval vessels to our humble Starship) and existing player Sean. Check out the (URL) Nahap-chek> and the (URL) (...) (21 years ago, 25-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: Ship Registration: Sabre
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|
(...) Well I could probably make engines, they were originally designed for a starport docking system. You know the really big kind, the kind that you really never get around to making...heh. I might use that idea though, you know, jumpship engines (...) (21 years ago, 25-Nov-03, to lugnet.gaming.starship)
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| | Re: Ship Registration: Sabre
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|
(...) Thanks much. (...) Well, online I like to keep things neat. Please don't let my room confuse you :) Thanks. (...) Yea, havn't updated MOCpages yet to include the fact that there are now 2 ships in public. I liked the idea of taking out 2 (...) (21 years ago, 25-Nov-03, to lugnet.gaming.starship)
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| | Re: Ship Registration: Sabre
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|
(...) <snip> (...) combined into the same general travel space as the control room. Quite spacey. I also must commend you on your very tidy post in the requested format. I suspect Galactic Chief Richard will appreciate it too. :) I see you are (...) (21 years ago, 25-Nov-03, to lugnet.gaming.starship)
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|
| | (IC) New Leader of the New Republic
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|
(URL) Elections are done>. Read about this here, live from Interstellar News Network! (21 years ago, 24-Nov-03, to lugnet.gaming.starship, FTX)
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|
| | Re: Ship Registration: Sabre
|
|
(...) [...] (...) Nice. It looks like a promising design (your site mentioned a second version...). If I had enough grey, I'd make one about twice that size and call it perfect. One question, though--those "divots" on the back--are they where the (...) (21 years ago, 24-Nov-03, to lugnet.gaming.starship)
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| | Ship Registration: Sabre
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|
Sup All, ---...--- Ship Name: Sabre Organization: Rebel Legion Home Sector: Basher Class: CT Legionnaire I Cruiser Role: Explorer Species: Terran Crew Size: 8 Sub-Vessels: none Propulsion: Medium Sensors: High Armour: High Weapons: Medium Captain: (...) (21 years ago, 24-Nov-03, to lugnet.gaming.starship)
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| | Weekly Reports 11/19/03
|
|
Galactic Greetings! Reports for galactic movement as well as my SM duties have been sent. Enjoy! -GM Hendo (21 years ago, 20-Nov-03, to lugnet.gaming.starship)
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| | Re: New vessel registration: The Lone Griffin
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|
(...) Done. :) -H. (21 years ago, 20-Nov-03, to lugnet.gaming.starship, FTX)
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| | IC Helix Message
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|
Greetings to all space travelers. The Fleet is pleased to see that several new ships have been registered in the past few months. This constant growth in intersector traffic is a very encouraging sign. Any ships currently inactive (or in an inactive (...) (21 years ago, 18-Nov-03, to lugnet.gaming.starship)
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|
| | New vessel registration: The Lone Griffin
|
|
Evening all, A new vessel has been registered for existing player Nathan, (URL) The Lone Griffin>. It has been picked up on New Pacific's periphery sensors and (URL) hailed>. Welcome The Lone Griffin :-) I know that there are a few other vessels (...) (21 years ago, 18-Nov-03, to lugnet.gaming.starship, FTX)
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|
| | FWD: OurCon: BrickWars, Moonbases, Pirates
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|
Hello GLUG! A few of you might remember me from BrickFest this past year. We met regarding ways to try to have more events that included Lego® related gaming. I am currently involved in helping to organize just such a thing for OurCon, a local (...) (21 years ago, 18-Nov-03, to lugnet.org.glug, lugnet.gaming, lugnet.pirates)
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|
| | Weekly Reports 11/17/03
|
|
Celestial Salutations! I am running a little behind currently. It is nothing huge, but I have several things on my to-do list (not all Starship related). I just worked out most of the galactic movement for the week (include some new vessels), but (...) (21 years ago, 18-Nov-03, to lugnet.gaming)
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| | Re: My Replies to Action Emails--SENT
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|
I've sent everything; replies to Richard and Hendo and also all Arbor emails. Everything should be in order. Sorry for any inconviences. -Dan (21 years ago, 17-Nov-03, to lugnet.gaming.starship, FTX)
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| | My Replies to Action Emails
|
|
Hello everyone. I wanted to send out replies to action emails for New Pacific and Val Central and the Grave Belt on Friday or Saturday, but I became really sick. I will be trying to send out emails either tomorrow or possibly tonight, but I'm still (...) (21 years ago, 16-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: The Commonwealth of New Pacific sends mercy mission to Arbor
|
|
This is Admiral Raymond, the crew of the Pheonix and I would be honored to attend this ceremony Commandant Tierra. Hopefully this will further strengthen GDL and New Republic ties. Admiral Raymond out... (21 years ago, 13-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: The Commonwealth of New Pacific sends mercy mission to Arbor
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|
(...) Mr. Raymond, this is Commandant Melissa Tiera of the New Republic Diplomatic Corps. As soon as all is settled with our minor problems, the NR would like to invite you and the Port Block to a special award ceremony. Tiera out. (21 years ago, 12-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: The Commonwealth of New Pacific sends mercy mission to Arbor
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|
This is Admiral Raymond of the GDL Pheonix. The Pheonix is in sector and can assist Port Block in its search for survivors of the USC, and other needy peoples in Arbor. The Pheonix has been in sector aiding the relief efforts, but is hardly as well (...) (21 years ago, 12-Nov-03, to lugnet.gaming.starship, FTX)
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|
| | Checking Player Status -- JHK
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|
Hey Just checking to see if JHK was still around. I haven't received Action Emails for a while now, but if there's a problem, I can simply put the Firebird on "Pause". This goes for the Anachronism, too. If you have to be away, JHK, I can easily (...) (21 years ago, 11-Nov-03, to lugnet.gaming.starship)
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| | Weekly Reports 11/10/03
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Galactic Greetings! Galactic travel reports have been sent out, along with most of my SM duties. My apologies to the SMs for which I am a player, as I am about two weeks behind sending action emails for my ships. We also have a new player (Zak) who (...) (21 years ago, 11-Nov-03, to lugnet.gaming.starship)
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| | (IC) The Commonwealth of New Pacific sends mercy mission to Arbor
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(...) The government of the New Republic welcomes Port Block, New Pacific, et cetera to Arbor Sector. The New Republic, while recovering, is still at war with mercanaries, corporations, rebels and such and values a citizen's life over anything else. (...) (21 years ago, 6-Nov-03, to lugnet.gaming.starship, FTX)
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| | The Commonwealth of New Pacific sends mercy mission to Arbor
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Today the (URL) Star Liner Brikannic, Liner Tender Puissance> and a naval escort in the form of the (URL) CNPS Audacious> with a squadron of 12 S-12 ((URL) Dauntless>) Strike fighters left New Pacific space bound for strife torn Arbor sector to (...) (21 years ago, 6-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: rate the minifigs
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(...) Me too! And I think "CC" might be "Close Combat". Jeff (21 years ago, 4-Nov-03, to lugnet.castle, lugnet.gaming, lugnet.gaming.brikwars)
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| | Re: rate the minifigs
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Wow this is interesting... I don't have anything to add except that i can't wait to see more!!! BTW, what's "CC Bonus" ? Thanx, --==Richard==-- (...) (21 years ago, 4-Nov-03, to lugnet.castle, lugnet.gaming, lugnet.gaming.brikwars)
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| | Re: rate the minifigs
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Did anyone see this? In lugnet.castle, Don Cox wrote: Using a Castle minifig such as the Forrest Men and Wolf Pack with no armor or Helmet and the Black Falcons, Old Lions, New Lions, Crossed Axes, Bulls, Dragons, etc with a Helmet. And the minifig (...) (21 years ago, 4-Nov-03, to lugnet.castle, lugnet.gaming, lugnet.gaming.brikwars)
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| | Weekly Reports 10/31/03
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Galactic Greetings! Phew! Everything coming from me has been sent out for the week. This includes galactic travel reports and my SM duties. I have run out of time for the moment, but still have remaining on my to-do list: My player email for the (...) (21 years ago, 2-Nov-03, to lugnet.gaming.starship)
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| | Re: Important
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(...) I'm glad you think our tiny corner of the internet offers you friendship, as I certainly feel a companionship with everyone in this game. I echo the concerns and thoughts of our other posters and hope to hear good news about your father soon. (...) (21 years ago, 2-Nov-03, to lugnet.gaming.starship)
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| | Re: Important
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(...) Hey Sean, I'll definitely keep you and your family in my thoughts. May it turn out to be OK and for him to recover well-- my uncle had that same problem, but modern medicine is indeed amazing. Hopefully he'll be back home in no time! best LFB (21 years ago, 1-Nov-03, to lugnet.gaming.starship)
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| | Re: Important
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In lugnet.gaming.starship, Sean Devolites wrote: [...] (...) I certainly will pray for your dad. There's no stronger measure than prayer :-) And I'd be happy to hear how everything is going as your dad recovers. Hoping everything turns out well, (...) (21 years ago, 1-Nov-03, to lugnet.gaming.starship)
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| | Important
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Sup everyone, Since I consider everyone on here as a friend, I feel you all have a right to know this. I had been planning on getting back into the 'lego swing of things' in a few days, but thats been put on hold. Thats because last night my dad had (...) (21 years ago, 1-Nov-03, to lugnet.gaming.starship)
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| | late emails
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Hey This sat. is kinda busy, so my player emails probably won't get sent off for a while. As for Helix emails, they'll probably come tomorrow, sun. Have fun everyone! Andrew (21 years ago, 1-Nov-03, to lugnet.gaming)
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| | Happy Halloween
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I hope everyone had a good Halloween. Mine was fun. For once my mom allowed me to go to a friend's house and get candy. It was funny seeing the reactions of people when they saw two teenagers among the hundreds of little kids saying (...) (21 years ago, 1-Nov-03, to lugnet.gaming.starship, FTX)
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| | Re: Last Week's Reports
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(...) The ".za" gives away where I am right now--the tip of Africa. And the 40GB, well, it's about 18,000 frames that I've shot of documents and maps over the last ten months; that represents about 2/3 of the material I've collected for my thesis. (...) (21 years ago, 31-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Last Week's Reports
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(...) Why do you have 40gb of stuff? Where are you? Just wondering, any questions I ask do not need to be answered if you are uncomfortable with it...I just have to know everything :) . -Dan Mattia (21 years ago, 31-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Last Week's Reports
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(...) Hey, I'll trade you: I'll write your history essay, if you'll write mine... ;) A "Sector X" bulletin will be coming soon, once I'm back home and able to upload at will. best LFB.za (Five days before I return to the US--complete with 40GB of (...) (21 years ago, 30-Oct-03, to lugnet.gaming.starship)
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| | Re: New Pacific action emails up to date
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I think we're all up to date for any ship that had an outstanding email. I note that the Carpathian, Terrorformer, and DAC Arrakis have been quiet for some time. Reen is cool with this, provided there are no missing action emails that ought to be (...) (21 years ago, 30-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Last Week's Reports
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(...) 1st quarter grading period is coming to an end this week and to make things worse I still have a history essay due tomorrow (YOU try sitting thru an hour documentary on atomic secrets of WWII and writing an essay) and also have a spanish (...) (21 years ago, 30-Oct-03, to lugnet.gaming.starship)
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| | Re: Richard
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(...) Recieved. Replying soon, hopefully. -Dan (21 years ago, 29-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Richard
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(...) Not yet Dan. (URL) (21 years ago, 29-Oct-03, to lugnet.gaming.starship, FTX)
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| | Re: Last Week's Reports
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(...) Ok. No problems. I'm wondering how ValCentral War will turn.\ Crazy weather, lately, huh? (or is RI the only state having screwed up weather?) -D (21 years ago, 29-Oct-03, to lugnet.gaming.starship, FTX)
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| | Richard
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Richard, have you sent New Pacific reports? I haven't recieved any. Dates can be provided on request. -Dan (21 years ago, 29-Oct-03, to lugnet.gaming.starship, FTX)
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