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Subject: 
Re: Zombies!
Newsgroups: 
lugnet.gaming.brikwars
Date: 
Wed, 3 Dec 2003 17:49:17 GMT
Viewed: 
9129 times
  
On Wed, Dec 03, 2003 at 03:21:03PM +0000, Mr L F Braun wrote:
>    I'd also be concerned that the "town crier cascade" would
>    be *much* too powerful of a growth effect for TT.  I think
>    it might be better to stipuate that only certain classes
>    of people can serve as "cascade criers"--the priest, the
>    police, the Mayor, the Orange Julius guy (well, maybe not
>    that last one).  First of all, it would force TT to deal
>    with the "the townsfolk JUST WON'T LISTEN" problem that
>    actually happens in the Classic Campy Zombie Flick (CCZF),
>    and it would create a race to eat or convert those types of
>    people

Good point - maybe the criers have a certain percentage (50-50?) of
convincing others of the problem?

--
Dan Boger
dan@peeron.com



Message has 1 Reply:
  Re: Zombies!
 
(...) You could always make it another roll to add additional complexity :) 1: This guy will never listen to the Crier and might as well be zombie bait. 2-3: He doesn't believe you. Try again. 4-5: He does believe you. Congratulations, you have an (...) (23 years ago, 3-Dec-03, to lugnet.gaming.brikwars)

Message is in Reply To:
  Re: Zombies!
 
(...) That's beautiful. Just beautiful. If you can wait until August, I'm game. What's that laughing I hear? My only suggestions would be: The "Zombie Zeros" are light-duty Hero types, so though a called headshot should affect them, it shouldn't (...) (23 years ago, 3-Dec-03, to lugnet.gaming.brikwars)

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