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Subject: 
Re: Zombies!
Newsgroups: 
lugnet.gaming.brikwars
Date: 
Wed, 3 Dec 2003 15:21:03 GMT
Viewed: 
5127 times
  
In lugnet.org.us.nelug, Wayne McCaul wrote:

(snipped brilliant game idea/mechanics)

   That's beautiful.  Just beautiful.  If you can wait
   until August, I'm game.  What's that laughing I hear?

   My only suggestions would be:

   The "Zombie Zeros" are light-duty Hero types, so though
   a called headshot should affect them, it shouldn't auto-
   matically kill them.  Just beef them up a bit, and force
   the headshot to do a certain amount of damage, and it
   should be OK.

   I'd also be concerned that the "town crier cascade" would
   be *much* too powerful of a growth effect for TT.  I think
   it might be better to stipuate that only certain classes
   of people can serve as "cascade criers"--the priest, the
   police, the Mayor, the Orange Julius guy (well, maybe not
   that last one).  First of all, it would force TT to deal
   with the "the townsfolk JUST WON'T LISTEN" problem that
   actually happens in the Classic Campy Zombie Flick (CCZF),
   and it would create a race to eat or convert those types of
   people, and second of all it would add a tactical element as TT
   works much harder to protect those individuals (again, as
   happens in the CCZFs--what good is it for the Mayor to see the
   danger if the zombies eat him or her).  Of course, this depends
   on the size of the town; if it's sparsely populated and
   the total population is 20, then of course my idea is silly.
   If the population is 200 and packed in, well...

   Also, what about telephones, or an LOS necessary for that
   "awareness-making"?

   Just my two cents.  But man, I really wish I could be
   in on this.  JUST EIGHT MONTHS, FOLKS (unless the next
   Fulbright comes through).

   all best

   LFB



Message has 2 Replies:
  Re: Zombies!
 
(...) Good point - maybe the criers have a certain percentage (50-50?) of convincing others of the problem? (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
  Re: Zombies!
 
(...) Hey Lindsay Well, Zero's aren't affected by headshots. We could probably enhance it to say that single gunshots have no effect on Zeros either. But multiple hits in a turn should at least stagger them (-MR"). I also was thinking that, for (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)

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