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In lugnet.gaming.brikwars, Adrian Drake wrote:
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Good point - maybe the criers have a certain percentage (50-50?) of
convincing others of the problem?
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You could always make it another roll to add additional complexity :)
1: This guy will never listen to the Crier and might as well be zombie
bait. 2-3: He doesnt believe you. Try again.
4-5: He does believe you. Congratulations, you have an ally!
6: Yay, you just made another crier!
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I like this idea. Just keeping track of which guy wont listen to you could be
tricky.
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I really want to play this. Too bad nobody near me plays Brikwars anymore.
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Hmm... maybe we could organize some sort of Michigan/Ohio BrikWars weekend. I
reckon a few MichLUG members could be coerced.
Jason Spears | BrickCentral | MichLUG
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Message has 2 Replies: | | Re: Zombies!
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| (...) An easy way to avoid this would just be to either put a dot on the fig or put each fig on a 2x2 or 2x4 plate that would represent his current mode. That way you'd know who was unclaimed, a zombie, a crier, a fighter, or a runner by the color (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
| | | Re: Zombies!
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| (...) Pencil me in for March... Larry Pieniazek Expo Coordinator, BrickFest PDX 2004, February 13-15, 2004 (URL) ILTCO> | (URL) MichLUG> | (URL) Milton Train Works™> (2 URLs) See you in Portland! (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars, lugnet.org.us.michlug, FTX)
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Message is in Reply To:
| | Re: Zombies!
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| (...) You could always make it another roll to add additional complexity :) 1: This guy will never listen to the Crier and might as well be zombie bait. 2-3: He doesn't believe you. Try again. 4-5: He does believe you. Congratulations, you have an (...) (21 years ago, 3-Dec-03, to lugnet.gaming.brikwars)
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