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Subject: 
Re: LDraw Animation - Why MPD?
Newsgroups: 
lugnet.cad.dev
Date: 
Tue, 30 Aug 2005 03:36:14 GMT
Viewed: 
5461 times
  
Why not develop something abstract.  If you come up with a way to
notate an animation in any langauge, perhaps it will catch on.

James

On Aug 29, 2005, at 9:59 PM, Damien Guichard wrote:

Java doesn't meet any of these requirements.
Perl, Python and Ruby may barely meet 2 or 3 of the requirements.
Scheme confortably meets 3 of the requirements.

The 4 requirements together leave only 3 language candidates:
1. OCaml
2. Haskell (the successor of Miranda)
3. SML (Standard ML)

OCaml is by far the most popular of them.



Message has 1 Reply:
  Re: LDraw Animation - Why MPD?
 
I wonder if anyone remembers the 80s game "Story Machine" from Spinnaker Software (publishers of "Face Maker" and other silly products.) This program acted out the sentences you typed in. It was a kind of self-illustrating text adventure. For (...) (19 years ago, 30-Aug-05, to lugnet.cad.dev)

Message is in Reply To:
  Re: LDraw Animation - Why MPD?
 
(...) (* off-topic discussion *) Design and implementation are not as independant as i wish. As part of the design requirements, i pointed moves should be functions and be as composable as functions are. Practically that means the language must (...) (19 years ago, 29-Aug-05, to lugnet.cad.dev)

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