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"John VanZwieten" <john_vanzwieten@msn.com> writes:
> That will solve part of the problem, but since minifig homes often
> don't have backs, you end up seeing right through the house.
You could add a large quad to the back of each house...but then you can't
see the interiors looking from the back.
> Perhaps I could add glass to all the windows, then define the glass
> properties in POV to reflect and refract the light beyond recognition.
Tips >for doing this are quite welcome.
Wouldn't that add a lot to the rendering time?
--Bram
BTW, if you want some rolling hills to break up the horizon line a bit, I
think I could throw a height field together...
Bram Lambrecht / o o \ BramL@juno.com
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WWW: http://www.chuh.org/Students/Bram-Lambrecht/
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Message has 1 Reply: | | Re: Datsville
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| (...) Sounds good, just leave plenty of flat space in the center. Why don't you include a river running north to south a bit east of the town. One of these days I'm going to add a sunset, too. -John Van (25 years ago, 3-Sep-99, to lugnet.cad)
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Message is in Reply To:
| | Re: Datsville
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| (...) That will solve part of the problem, but since minifig homes often don't have backs, you end up seeing right through the house. Perhaps I could add glass to all the windows, then define the glass properties in POV to reflect and refract the (...) (25 years ago, 3-Sep-99, to lugnet.cad, lugnet.general)
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