Subject:
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Re: Datsville
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 3 Sep 1999 22:44:57 GMT
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Viewed:
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1073 times
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In lugnet.cad, Bram Lambrecht writes:
> "John VanZwieten" <john_vanzwieten@msn.com> writes:
> > That will solve part of the problem, but since minifig homes often
> > don't have backs, you end up seeing right through the house.
>
> You could add a large quad to the back of each house...but then you can't
> see the interiors looking from the back.
>
> > Perhaps I could add glass to all the windows, then define the glass
> > properties in POV to reflect and refract the light beyond recognition.
> Tips >for doing this are quite welcome.
>
> Wouldn't that add a lot to the rendering time?
> --Bram
>
> BTW, if you want some rolling hills to break up the horizon line a bit, I
> think I could throw a height field together...
Sounds good, just leave plenty of flat space in the center. Why don't you
include a river running north to south a bit east of the town. One of these
days I'm going to add a sunset, too.
-John Van
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Message has 1 Reply: | | Re: Datsville
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| (...) of (...) I'm not sure how to make a river (and I don't know where east is :), but I was able to make some hills. Is 500x500 studs enough room? If the town grows too big, you can always scale the height field/sky/fog more. I'll email you the (...) (25 years ago, 4-Sep-99, to lugnet.cad)
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Message is in Reply To:
| | Re: Datsville
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| (...) You could add a large quad to the back of each house...but then you can't see the interiors looking from the back. (...) Tips >for doing this are quite welcome. Wouldn't that add a lot to the rendering time? --Bram BTW, if you want some (...) (25 years ago, 3-Sep-99, to lugnet.cad, lugnet.general)
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