To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.gamingOpen lugnet.gaming in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Gaming / *2609 (-100)
  Re: Starship Roll Call
 
(...) Still alive, -jHK (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: The Penguin
 
(...) Another nice one! I'll put the spyglass on it soon. Perhaps you could add a couple of orange slopes to the skull at the stern, to go for the maximum penquin effect. Adieu Richie Dulin (URL) (21 years ago, 29-Apr-04, to lugnet.gaming, FTX)
 
  Re: My word man! Are you insane?!
 
(...) Very, very nice work, Avery. While unfinished, what you have so far is impressive and informative. A coincidence occured today, as I have not read the Starship board since last night, when this message was not posted, as Lugnet would not load (...) (21 years ago, 29-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: ESPG Rule Mod?
 
(...) their (...) to (...) that (...) break (...) also (...) Adding additional cannon to a ship would definitely change the balance of the rules. It would make it much easier to outgun someone. Adding draft would probably overcomplicate the game. If (...) (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: The Penguin
 
(...) Thanks. I'm trying to build one ship a week. ~Chris (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: The Penguin
 
(...) Looks good Chris, you have made some great ships. the Hugh (21 years ago, 28-Apr-04, to lugnet.gaming)
 
  Re: My word man! You are an insane anthropologist! (Fools! I'll kill them all...)
 
In lugnet.gaming.starship, Avery Christy wrote about a species register. Neat idea, and less work than the ship registry once it gets going I think (so eminently doable). We'll probably want to add listings for the Spraw sector - the Explorers and (...) (21 years ago, 28-Apr-04, to lugnet.gaming.starship)
 
  My word man! Are you insane?!
 
Hey starshippers, I was glancing through the starship registry to remind myself how many quality systems I have used, and the thought struck me (ouch) that a part of the ship registry is the species that each ship belongs to... So, (here is the (...) (21 years ago, 28-Apr-04, to lugnet.gaming.starship)
 
  Re: The new movie "TROY" and MOCs
 
Hi there, Do tell more about what city you worked on! I just constructed 3 small Mycenaean houses based on Peter Connolly's illustration of Agamemnon's citadel in _The Greek World of Odysseus_. I had not realized how rich this book was, having read (...) (21 years ago, 28-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)
 
  Joining the ITA
 
Alright players... Dan, your ship that you wanted to have joined with the ITA has been taken care of. I guess for other players to register a ship, just post or e-mail your intention/want and include a link to the ship's info. I'll set that ship and (...) (21 years ago, 27-Apr-04, to lugnet.gaming.starship)
 
  Re: Starship Roll Call
 
(...) Nathan Wells (Lord of the LEGO) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 5) I would feel very silly identifying myself when the message is tagged. But I'm here. LFB (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 4) James Howse (brands spankin' new!) James (who reads the list but hasn't posted much) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 3) Richard Parsons (still baldly going...) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Starship Roll Call
 
(...) 2) Avery Christy (on overload active) (21 years ago, 27-Apr-04, to lugnet.gaming.starship, FTX)
 
  Starship Roll Call
 
Fellow Starshippers, We have gained many members, but in the time that Starship has existed, some have faded to dust. I think it would be helpful to all if all active players said they were still active. So, let's start the signing. 1) Dan Mattia (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Apologies, Announcements...
 
Hey All- My most sincere apologies. I've been trying to get back into Starship alot lately, but my life has been getting busy with all matter of things. I've had to drop online Lego stuff in favor of more important things, such as school work, and a (...) (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Richard, question
 
(...) Ok, then, it's been recieving emails. I'll update my records accordingly. -Dan (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: The new movie "TROY" and MOCs
 
Well, I do not know much about the movie, heard about it first here. Yes, thousands of remakes, on big screen and little stupid box. Scrounging up somewhat authentic minifigs will be kind of hard, the closest I can think of are the knights with the (...) (21 years ago, 26-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  Re: Registry Gazette - now with lower fat!!!
 
Hey there Starshippers, Avery's new ship the (URL) Bat-outta-Hell> has made it into the registry, which I think brings us back up to date. I could be wrong... Richard Still baldly going... (21 years ago, 26-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Richard, question
 
(...) The CNP 8th Evac Task Force, at the edge of Arbor space includes the Starliner SS Brikannic, the Liner Tender LT Puissance, and the Strike Fighter Tender CNPS Audacious (and her strike wing). Richard Still baldly going... (21 years ago, 26-Apr-04, to lugnet.gaming.starship)
 
  Re: The new movie "TROY" and MOCs
 
About Troy... I'm not sure about the movie -- I hope it doesn't suck -- but I have been following the comic _Age of Bronze_ for some years and prefer that for references for MOCs. Eric Shanower uses every real detail he can get, while trying to (...) (21 years ago, 26-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  The new movie "TROY" and MOCs
 
Just wondering if any of you guys would be up to making some dioramas of figs, as well as buildings and best of all.... BATTLE SCENES from the movie? I have my Greeks, but they're not all ready nor fully equipped and I've just added the Phagians (...) (21 years ago, 24-Apr-04, to lugnet.build.ancient, lugnet.castle, lugnet.gaming)  
 
  Richard, question
 
Richard, is the STAR LINER BRIKANNIC on the border or am I mistaking it for another vessel? If I recall correctly, one of your vessels was supposed to wait on the borders. Is this the one? -Dan (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  Arbor Emails--Sent
 
Richard, LFB, and David, There are only two more emails to send: David's and LFB's. They are being typed as we speak. Please allow all filters to set lsa202NOSPAM@hotmail.com to be safe. Let me know if you don't recieve anything by tonight/tomorrow. (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
 
(...) Uuuhh, I too am too lazy to check my records, but if I remember right, Richard's ship should be.... about two weeks away from this sector. Your ship should be arriving within a week (don't quote me on that) and There is one ambassador who is (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  My Updates about Arbor and Cruan'atan (Was Re: News from Cruan'atan)
 
(...) -snipped about adventures- (...) Avery, congrats on getting to Lugnet! I have sent a ship to Cruan'atan and where it is I don't know yet. Hendo's not sent me anything but he may not have updated yet and I'm too lazy to check the records. I'll (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship, FTX)
 
  New ship to be registered, and for the reference all you players out there.
 
Ship Name: Bat-outta-Hell Organisation with which the ship is associated: Independent Traders Alliance Ship's Home Sector (if given, this will be the ship's starting location): Granth Sector Ship's Class: YT-1300b Corellian Freighter Ship's Role: (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
 
  News from Cruan'atan
 
Everybody clap and dance, I'm finally on Lugnet!!! YAAAAYY!! Ok, here is the news... Adventure 1: "The Fahln" is standing by for ship registration, I am to understand that there are several vessels en-route now. To clarify, the historical Galactic (...) (21 years ago, 23-Apr-04, to lugnet.gaming.starship)
 
  Re: The Vikings meet Medieval Cogs
 
"Don Cox" <the1hugh@yahoo.com> wrote in message news:HwMsqz.9t2@lugnet.com... (...) many (...) actions. I (...) ship to (...) (URL) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  Re: The Vikings meet Medieval Cogs
 
(...) All well done. I know a guy who did the exact set of rules that you are looking for that were specifically medieval. They were for resin ships and metal minatures, but they should work for Lego (and I'll warn you that low Viking ships facing (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  The Vikings meet Medieval Cogs
 
Sometime back I did 3 Viking Longboats: (URL) wanted to do some Castle, shore raiding and I have seen "The Vikings" many times and thought it would make a great BrikWars game. Recently I was watching the film again and thought about doing naval (...) (21 years ago, 23-Apr-04, to lugnet.castle, lugnet.build.ancient, lugnet.gaming, lugnet.gaming.brikwars, lugnet.pirates)
 
  Re: Fan Site focusing on Lego Military
 
(...) OK, I think I've gotten a good enough cenus from here and other places. Im gonna go ahead with this project starting this summer. Its definite now. :-) GO LEGO MILITARY!!! (21 years ago, 23-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) I hereby petition that those damn mummies be henceforth removed from the game forever and ever. Grumble. (...) Uh. I can't even begin to process how very totally awful that would be to deal with. best LFB (21 years ago, 23-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Hmm, I was a theatre techie in high school and college, so I still carry a small tape measure everywhere I go. That makes perfect sense for the initiation of the brick-stick convention. Necessity, being the mother of invention and all (or was (...) (21 years ago, 23-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) (URL) I didn't expect a sort of Spanish Inquisition!> JOHN (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) As someone who was part of that Brickfest mass-mind which first (I believe--correct me if it appeared elsewhere first, Frank) came up with the expedient of using LEGO rulers, let me assure you that it's because of two main factors: 1) The (...) (21 years ago, 22-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) I had skeletons in a cave during the game I ran at MichLUG's (URL) August 2003> meeting. Hmm, can't find any pictures of the skeletons though. Jason Spears | (URL) BrickCentral> | (URL) MichLUG> (21 years ago, 22-Apr-04, to lugnet.gaming, FTX)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, The ships are NOT miniature. The ships are from Mamoli or Artesania Latina. The big wood ship models from overseas. They cost hundreds of dollars to buy and when completed would sell for much more. The ships are very beautiful and very (...) (21 years ago, 22-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwJMw8.MM6@lugnet.com... (...) the (...) There have also been various instances of the mummies from hell... At BrickFest PDX, they actually had a ship... Frank (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) GenCon 2003 had werewolves as well... (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwJBvH.yKv@lugnet.com... (...) a (...) whenever a (...) Skeletons (...) slow (...) seeing that (...) and (...) Frankenstein/sand-green (...) of (...) I don't share all my secrets, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Heh. A couple of the large LEGO Pirate ships cost about as much these days. (...) I've seen varying degrees of quality in minatures gaming scenery, but most of what I saw being used at GenCon definitely leaned towards the better end of the (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, No, Steve Jackson was NOT running the Pirate game. They were using his rules and their own ships and scenery. The ships cost $100's of dollars to purchase and have to assembled and painted. The scenery was very detailed also. I am sure they (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Eh, I'll toss that in with wondering where he hid the rules for incorporating orbital mind-control lasers into the game... (...) Do they even make pencils? Anyways, it'd be cool if there was an easy way to convert from paper to bricks, like (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) Was Steve Jackson personally running them? I got the impression from his webpage that he has a massive collection of LEGO Pirate stuff to draw from, and I'd find it odd if he had gone to the trouble of collecting two different styles in large (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: What is GLUG
 
(...) So far everything that's been done (and it's a fair bit, very impressive showing at GenCon last year for example by GameLUG) has been virtually organised... we're scattered all over. The organization is very loose and informal too. If you (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: What is GLUG
 
"Clangador" <clangador@comcast.net> wrote in message news:HwJ5Ms.210C@lugnet.com... (...) Group, (...) gamers (...) concept. (...) lugnet.org.glug exists. Also, we have a Yahoo group gamelug: (URL) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  What is GLUG
 
I've seen GLUG thrown around a few times. I know it's the Game LEGO Users Group, but I haven't found a group for it here. I'm thinking of starting a LEGO gamers group for the area I live in and am interested in expanding the GLUG concept. Any info. (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
(...) been (...) jobs. (...) Hmm, are you sure they're actually using Steve's rules? There are numerous naval miniatures games out there. That isn't to say that people haven't decided that Steve's rules are better than others for their purposes, (...) (21 years ago, 21-Apr-04, to lugnet.gaming)
 
  RE: How many studs in an inch? How many posts in a thread?
 
Hello, I have seen the Steve Jackson pirate game played at several Game Cons in California over the last several years. No Lego's involved. Ships have been well built models involving hundreds of building hours and great paint jobs. An inch is a (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: How many studs in an inch? How many posts in a thread?
 
"Purple Dave" <purpledave@maskofdestiny.com> wrote in message news:HwI5Mp.sFB@lugnet.com... (...) unaware (...) the (...) kinda (...) Of course it did sort of just happen that way so feel free to continue to be confused... (...) possible now, (...) (...) (21 years ago, 21-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) I've read Evil Steve's Pirate Game rules, and it says nothing about 1 inch = 4 studs. I've never measured it, so I don't know how long 4 studs actually are. ~Clangador (21 years ago, 20-Apr-04, to lugnet.gaming)
 
  Re: LEGO Rulers 4 Pirate Game
 
"Larry Pieniazek" <larry.(mylastname)@...areDOTcom> wrote in message news:HwDALt.A81@lugnet.com... (...) me? (...) that (...) plates on (...) locked (...) of (...) regular (...) would (...) The game rules were actually written to use real inches. I (...) (21 years ago, 19-Apr-04, to lugnet.gaming)
 
  Re: Looking for active sectors
 
(...) The (URL) RIFT> is waiting... (URL) (21 years ago, 19-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: LEGO Rulers 4 Pirate Game
 
(...) Everything else in the game is made out of LEGO. It's not really a matter of "appeal". one "inch" is *by definition* 4 studs. So you can't use a regular ruler even if you wanted to, the inches on it are the wrong size. But why would you want (...) (21 years ago, 18-Apr-04, to lugnet.pirates, lugnet.gaming)
 
  News Talk: Port Block Yards mission to Cruan'atan
 
(URL) In news from the great orbital shipyards of Port Block today, the venerable (URL) HES Sirius>, veteran of the (URL) Spraw incident> over twelve months ago that brought the Spraw sector under the protectve wing of the Yards and the (...) (21 years ago, 18-Apr-04, to lugnet.gaming.starship, FTX)
 
  Looking for active sectors
 
Hi all, Port Block Yards (and also a piratical dudes or two) is looking to redeploy in search of adventure. There are already vessels hard at work in Arbor. Which are other good sectors to be adventuring in? Richard Still baldly going... (21 years ago, 17-Apr-04, to lugnet.gaming.starship)
 
  Re: Galactic Reports 04/10/04
 
(...) Just recieved your new one. Still the same crappy problem. Try sending the email to both starshipNOSPAM@danmattia.net and LSA202@NOSPAMhotmail.com -Dan (21 years ago, 17-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Galactic Reports 04/10/04
 
(...) Yup. They look more or less the same, just the text is different. Hmm... -SM Hendo (21 years ago, 16-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Registry Gazette - interest free terms!!
 
Hey there Starshippers, OK, so there's plenty going on - new players, new ships, new craft. Hoo-ahh! New player James' new ship (URL) Ariadinae> (welcome James :-), Jeff's new ship (URL) DAC Torga Ceti II>, Dan's new ship (URL) USS Battlestar> and (...) (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
 
  News Talk: DAC Announces Relaunch of older Cruiser, Construction Begins on New Capital Ship
 
DAC News Service Everything DAC, All the time ---...--- Embargoed until 15/04 ---...--- Today the DAC Military Council has changed it's mind about the scrapping of the Torga Ceti II. This ship is of the same class as the missing, and presumed lost (...) (21 years ago, 15-Apr-04, to lugnet.gaming.starship)
 
  Re: Galactic Reports 04/10/04
 
(...) The one you sent again: still the same error. Churchill worked fine. Is the whole action email visible on your end? -Dan (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Galactic Reports 04/10/04
 
(...) I'm not sure. Did you get the Churchill's action without issue? -SM Hendo (21 years ago, 15-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Galactic Reports 04/10/04
 
(...) Same thing. Could this be on my end? -Dan (21 years ago, 14-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Galactic Reports 04/10/04
 
(...) snip (...) Hey Dan. That wasn't intended. I will send it again now. Let me know if it looks okay... -SM Hendo (21 years ago, 14-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Galactic Reports 04/10/04
 
(...) Hendo, one minor problem. All I got for the Hell's Fury was: Starship: VALCENTRAL: USS Hell’s Fury (URL) Status: USS Hell’s Fury === Coordinates: Orbiting at G1; Away Team at Formian Colony Clanesk, Darpenime No actions. Maybe this was (...) (21 years ago, 14-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: RulesTalk: SMs and Running more than one Sector
 
All looked eminently sensible to me. I'd only reinforce the point about the need to ensure that as an SM one is up to running two sectors. I have had on average 6 or 7 ships active in New Pacific most of the time, and for me that's a chunk to do. (...) (21 years ago, 14-Apr-04, to lugnet.gaming.starship)
 
  Galactic Reports 04/10/04
 
Galactic Greetings! Travel reports have been emailed as appropriate. There have been a lot of new ships in recent weeks, so if anyone feels they have been missed, please let me know. I also mailed out actions for my sectors as needed. And finally, (...) (21 years ago, 14-Apr-04, to lugnet.gaming.starship, FTX)
 
  RulesTalk: SMs and Running more than one Sector
 
Hi all, I was discussing this with Avery by email, and I think it is worthwhile to share my comments here for everyone to review. If you disagree with anything I say, feel free to share... By email, I said: Hey Avery! Sorry I am just getting back (...) (21 years ago, 14-Apr-04, to lugnet.gaming.starship)
 
  Re: Fan Site focusing on Lego Military
 
(...) I agree and think that this would be a good idea. There are a lot of military model builders out there, but it is definitely rather quiet on the lugnet front. Inspiration and support for projects is important and adds to the hobby. I like what (...) (21 years ago, 13-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Registration and Deregistration
 
Richard et all, I want to deregister two vessels and register a new vessel and two new craft. Register them at your convience. Before I register my new vessel, I'd like to have two vessels deregistered: CS Rhythm Emotion and USS Resilince are both (...) (21 years ago, 12-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Fan Site focusing on Lego Military
 
(...) This is an interesting idea. Perhaps a site that would work in concert with Lugnet and perhaps Bricks on the Brain/ In my Pocket for instruction database etc....Jake has always been very helpful and forthcoming with cementing community links (...) (21 years ago, 12-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Re: Registry Gazette - free steak knives!
 
Hey there Starshippers, Avery's (URL) is now in the registry, and his (URL) Sakari fighter>. I think that there are two more of his craft to register, but nothing that will hold him up in the game. If your ship isn't there, I've missed it out. (...) (21 years ago, 12-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Fan Site focusing on Lego Military
 
(...) Well, I'd be happy to start with Shaun updating the links on the left side of the groups page! :) HINT HINT HINT all best LFb (21 years ago, 11-Apr-04, to lugnet.build.military, lugnet.gaming)
 
  Re: Fan Site focusing on Lego Military
 
(...) This would be great. The somewhat buried military forum on Lugnet and no deidcated gallery on Brickshelf make it difficult to keep up with the community. (21 years ago, 11-Apr-04, to lugnet.build.military, lugnet.build.military, lugnet.gaming)
 
  Happy Easter
 
To all my friends in .Starship, Happy Easter. I hope you have a good day with family and friends and eat a lot. Be safe and enjoy the holiday! -Dan (21 years ago, 11-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Registry Gazette - but wait, there's more!
 
Hey there Starshippers, I understand that I had missed 2 of Avery's ship registrations and 3 craft registrations! His (URL) Gul Avel's Transport> is now in the registry, and I'll add the others just as soon as he can re send or post his (...) (21 years ago, 11-Apr-04, to lugnet.gaming.starship, FTX)
 
  QuikWars
 
Haha! I was just thinking it would be cool for me to think up some simplistic PBB wargame that I might toss out if I find things are slow at next week's OurCon at UMass (where I'll have a bunch of space stuff on display). As I was getting online to (...) (21 years ago, 11-Apr-04, to lugnet.gaming.brikwars, FTX)
 
  To help Lugnet
 
Tim has asked for Lugnet members to list projects in post (URL). Is Starship considered a project that fits those details? -Dan (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Registry Gazette - 5 new craft
 
(...) -snip- (...) Yes, we do, but still: coding HTML and editing pages is more hassle and boring than posting replies on a forum. -Dan (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Arbor Status Update (Was Re: Regarding Arbor Action Emails)
 
(...) Hmm. I'll take that into consideration. And a big LOL on the boyfriend bit. -Dan (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Registry Gazette - 5 new craft
 
(...) ;-) We all contribute, each according to his gifts, no? Richard Still baldly going... (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Arbor Status Update (Was Re: Regarding Arbor Action Emails)
 
(...) Mmmmm. I have Andrew's Errant Kangaroo in New Pacific, and in a bit of a tricky situation. Despite feeling like the last boyfriend that turned a girl into a lesbian, I plan to play the Errant Kangaroo out myself week by week, and then see it (...) (21 years ago, 10-Apr-04, to lugnet.gaming.starship)
 
  Re: Registry Gazette - 5 new craft
 
(...) Nice work, Richard. Nice work indeed. Thanks for your contribution of time and work. -Dan (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Arbor Status Update (Was Re: Regarding Arbor Action Emails)
 
(...) -snip- (...) Yes, the Nahap-Chek has been marked as a vessel awaiting an email. Sorry about that. Now, David's email has been found. He sent it to the wrong address. And it seems Andrew also has a ship in my sector, but said he can't play (...) (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Registry Gazette - 5 new craft
 
Hey there Starshippers, Finally got around to adding the (URL) AC Mk Ib Attack craft>, (URL) LC Mk II Shuttlecraft>, (URL) fighter>, (URL) Lander>, (URL) Lanemarker Class 'Shuttle' (Heavy Fighter)>. I think that this finally gets us up to date for (...) (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: Regarding Arbor Action Emails
 
(...) Remember that I too have a ship awaiting entry into the Sector. It's been waiting for some time now... thanks LFB (21 years ago, 10-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: New Pacific Action Emails, Richard's player ships up to date
 
(...) The Galactic Mediator Archives confirm that the (URL) USS Katheryn> departed New Pacific no later than 17 October 2003 RET (Real Earth Time) and reportedly arrived in the Outer Rim by 10 November 2003 RET. Records indicate both SMs and the (...) (21 years ago, 9-Apr-04, to lugnet.gaming.starship, FTX)
 
  Regarding Arbor Action Emails
 
CONCERNING EMAILS FOR ARBOR • David: I've not recieved a reply to my action email sent 2/18/04. If you need it resent, email me at starship@NOSPAMdanmattia.net and request it, or if you have recieved it, email the reply to lsa202@NOSPAMdanmattia.net (...) (21 years ago, 9-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: New Pacific Action Emails, Richard's player ships up to date
 
(...) Katheryn left New Pacific on 8 October. Captain McDarrell was planning to go to the Outer Rim. I'll resend you the farewell action email. The Lone Griffin had her last action email on 7 February. I'll resend it shortly. Maybe I missed your (...) (21 years ago, 9-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: New Pacific Action Emails, Richard's player ships up to date
 
(...) Hmmm...well, the last I heard of the Lone Griffin was is New Pacific, but I haven't gotten an action email for awhile now. Also, the Katheryn is STILL missing in action, haven't seen her in months. Nathan (21 years ago, 8-Apr-04, to lugnet.gaming.starship, FTX)
 
  New Pacific Action Emails, Richard's player ships up to date
 
Evening all, Hard to believe but true, I think I am entirely up to date with New Pacific and my player ships. If I seem to have missed you out, or failed to reply to an action email, please let me know and I can resend. And the starship registry is (...) (21 years ago, 8-Apr-04, to lugnet.gaming.starship, FTX)
 
  Re: So it ain't 100 Studs Long...
 
(...) snip (...) Oh yes, indeed I will! :) ...provided I figure out how to fit it in the car... ;) -Hendo (21 years ago, 6-Apr-04, to lugnet.space, lugnet.gaming.starship, lugnet.org.scibrick, FTX)
 
  Re: So it ain't 100 Studs Long...
 
(...) You will be bringing this to OurCon, yes? I'll be resurrecting the Big Red Rocket--still in its shipping box from BricksWest 2003. -Teddy (21 years ago, 6-Apr-04, to lugnet.space, lugnet.gaming.starship, lugnet.org.scibrick, FTX)
 
  Re: The Blue Menace
 
(...) Yeah, we want evil chickens! Seriously, this looks like a formidible force. Certainly something to be reckoned with. I personally like Jet-Eye Joe. I think he knows this friend of mine from georgia, Jed I. Night. lol -Lenstein (21 years ago, 6-Apr-04, to lugnet.space, lugnet.gaming.brikwars, FTX)
 
  Re: The Blue Menace
 
(...) Well actually those people are mine, I got them at the Legoland in Denmark. Some day I will probobly create a sea monkey force that is unstopable. Just imagine a giant transport that looks like a whale, and then a cannon comes out of its mouth (...) (21 years ago, 6-Apr-04, to lugnet.space, lugnet.gaming.brikwars, FTX)
 
  Re: The Blue Menace
 
(...) Nik, Sweet stuff. Did you "borrow" all those toros from your dad? When are you going to make a sea monkey brikwars force? Hey you should bug your dad about a battle that (URL) Jason Catena> is trying to organize for May 2nd. Oh and where are (...) (21 years ago, 6-Apr-04, to lugnet.space, lugnet.gaming.brikwars, FTX)
 
  The Blue Menace
 
Hi guys, I've just been lurking for a while, and my dad and I finally took pics of my first BrikWars army. Well here it is. (URL) He Hee>> (go ahead and click me, punk!) ... He was a quick doodle (URL) My spider mecha. >> I made my mecha from half a (...) (21 years ago, 6-Apr-04, to lugnet.gaming.brikwars, lugnet.space, lugnet.duplo, lugnet.build.mecha, FTX) ! 
 
  Re: Registry Gazette - 3 new ships and a new player!
 
Hey there Starshippers, A new ship for a new player - (URL) Avery's> (URL) Hesdamnal>, plus new ships for a couple of seasoned spacers - (URL) Hendo's> (URL) FPSC Lafayette>, and (URL) my own> (URL) VCS Neatness Robust>. Welcome! I think that this (...) (21 years ago, 6-Apr-04, to lugnet.gaming.starship, FTX)


Next Page:  5 more | 10 more | 20 more | 100 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR