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Subject: 
Re: ESPG Rule Mod?
Newsgroups: 
lugnet.gaming
Date: 
Wed, 28 Apr 2004 23:18:21 GMT
Viewed: 
8590 times
  
> Reading some accounts of pirates, I notice they tended to add weapons to • their
> ships. Is there any reason why a player in ESPG couldn't add extra cannons • to
> their ships? I mean, as long as they buy or get them somehow via the game
> system. One more canon isn't going to sink a ship. The only downside is • that
> there will be less room on the model for crew. I'm unsure if this would • break
> any play balance as all the players could do it if they so desired. I'm • also
> thinking of add draft as in the draft of your ship is equal to the class.

Adding additional cannon to a ship would definitely change the balance of
the rules. It would make it much easier to outgun someone.

Adding draft would probably overcomplicate the game. If one wanted to handle
something there, one might allow cutters to slip through shallow water where
other ships would run aground.

Frank



Message has 1 Reply:
  Re: ESPG Rule Mod?
 
(...) One possible way to deal with this would be to allow each ship to "advance" a class or two by adding more guns, but limiting the number of times a ship can do this. Once you add another cannon, your ship counts as the next higher class for (...) (22 years ago, 29-Apr-04, to lugnet.gaming)

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