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Subject: 
Re: LEGO Rulers 4 Pirate Game
Newsgroups: 
lugnet.gaming
Date: 
Mon, 19 Apr 2004 18:11:51 GMT
Viewed: 
9086 times
  
"Larry Pieniazek" <larry.(mylastname)@ascentialsoftwareDOTcom> wrote in
message news:HwDALt.A81@lugnet.com...
> In lugnet.pirates, Chris Yoder wrote:
> > In lugnet.pirates, Larry Pieniazek wrote:
> > > In lugnet.pirates, Chris Yoder wrote:
> > > > Can someone explain the whole LEGO ruler for The Pirate Game thing to • me?
> > > 
> > > The game uses inches for things like range, distance, etc.
> > > 
> > > 4 studs = 1 "inch" more or less... Declared to be exactly equal because • that
> > > makes it more fun...
> > > 
> > > So you make up a "stick" of 2x4 bricks in alternating colors (using • plates on
> > > top and bottom of the bricks, or whatever you like to keep it all • locked
> > > together) and measure with that.
> > 
> > So, what is the appeal other than it's LEGO? Or is that the appeal?
> 
> Everything else in the game is made out of LEGO. It's not really a matter • of
> "appeal". one "inch" is *by definition* 4 studs. So you can't use a • regular
> ruler even if you wanted to, the inches on it are the wrong size. But why • would
> you want to?

The game rules were actually written to use real inches. I decided to use
LEGO inches (4 studs) the first time I ran the game (at BrickFest 2000), in
part because I forgot to bring tape measures, but also because it seemed
like a cool idea.

Frank



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