To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 7322 (-100)
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
(...) [cue fx="light bulb" ] Ahhh! I see. Sorry, my bad. (...) Well, since the torso has three different "Star Wars" patterns (so far), for a total of four different battle droid "short cut" assemblies for the "Star Wars" theme, I still think we (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
(...) Because it's an assembled item, based on unpatterned/decorated parts. Actually, since this file does *not* represent a part as delivered by TLC[1], the title should be flagged (Shortcut), not (Complete) (or (complete), as you put it). (...) In (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Self-Certification in parts tracker
 
(...) I do *NOT* recall this discussion. Was this on LUGNet? How long ago? Or, was it on "RTL"? (Does anyone still use "RTL"?) Also, FWIW, I asked Steve, before I ever did any self-certification, if he had any qualms about this. He said that if (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: 30375cs0.dat, "MiniBot SW Battle Droid (complete)"
 
[FUT ".dev"] (...) Uh, why? Part # 30375 isn't unique the the "Star Wars" theme, it's used in the "Life on Mars" theme as well, so I thougt that the theme should be part of the filename (as with pattern numbers). Since there are three patterns for (...) (22 years ago, 11-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: Issue with some of the holds on the Parts Tracker
 
This post wasn't directed at you specifically, it's been brewing for some time now. Actually, the holds you put on today were more or less justified but the hold I've seen in the past have sometime bordered on the ridiculous. -Orion (make it (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Self-Certification in parts tracker
 
I agree with Carsten. I think self certification is contrary to reason the parts tracker was formed, to put out quality error free parts. Those of you out there who work in fields where Quality Assurance is a big deal understand why self-cert can be (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Self-Certification in parts tracker
 
Hello! I thought we talked/discussed about self-certification in the parts tracker and came to the conclusion that self-certifications shouldn't be done. I noticed lateley that people submit parts to the parts tracker and self certify these right (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Issue with some of the holds on the Parts Tracker
 
Hello Orion, I think you may refer to some hold votes i did today. (...) I would never hold a part because of some bad vertex sequences only. But identical lines are a reason for doing this. Refer to the parts tracker documentation for L3P-error (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Issue with some of the holds on the Parts Tracker
 
I am at issue with some the hold votes that have given to parts on the PT. As the certify statement says, a part is certified if it is good for general release. In other words, we're not looking for absolute perfection, we are looking for a part (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Minifig Cloth Cape
 
(...) Not at this time - the Compactor preserves all decimals (except trailing zeroes, which it removes). The intent of the Compactor is to remove all extraneous material, without altering the actual data. If you want to trim all your lines to 3 (...) (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: Minifig Cloth Cape
 
(...) I am using version 2.1.5 In an editor window Options menu it shows 'Decimals (3)...'. Doesn't this work with the "compact" tool? Paul (22 years ago, 11-Jun-02, to lugnet.cad.dev)
 
  Re: L3P error fixing idea (this looks better in raw text, I think)
 
(...) Hmm, the LEDIT emulation mode of ldglite uses the l3 parser which calls the function Resequence() right after printing that "bad vertex sequence" message. I bet if you opened the file in ldglite LEDIT mode and then just saved it they'd all be (...) (22 years ago, 10-Jun-02, to lugnet.cad.dev)
 
  Re: L3P error fixing idea...
 
Interesting.... ;-) Thanks! Franklin (22 years ago, 10-Jun-02, to lugnet.cad.dev)
 
  L3P error fixing idea (this looks better in raw text, I think)  [DAT]
 
Some months back Lars was kind enough to email me about some errors he'd noticed in a part that I posted to .cad.parts. Most were "bad vertex sequence," but there were a few "identical line" errors and the like. At first my heart dropped when I (...) (22 years ago, 10-Jun-02, to lugnet.cad.dev)  
 
  L3P -check error messages
 
I was reading the L3P -check error mesage guidelines in the PT reaference section and came up with a few questions: 1. When using the -dist command what should the acceptible value. I use 0.1 and I noticed that the L3P check function as part of the (...) (22 years ago, 10-Jun-02, to lugnet.cad.dev)
 
  Re: Could someone run a perspective mode test on ldglite?
 
(...) Hi Jim, the internet is a bit smaller than you thought, eh? Imagine my surprise to find a website full of pictures from someone (besides myself) who actually uses ldglite? (...) I must've missed that elsewhere part of the thread. Oh well, I'll (...) (22 years ago, 10-Jun-02, to lugnet.cad.dev.mac, lugnet.cad.dev)
 
  Re: ** QUAD2DAT ** version 0.9.4 released **
 
(...) One quick suggestion. I realy would like the ability to define my own templates. (22 years ago, 10-Jun-02, to lugnet.cad.dev)
 
  ** QUAD2DAT ** version 0.9.4 released **
 
Work in progress version 0.9.4 of Quad2Dat is available here: (URL) Added the minifig head and legs template. Squashed a few bugs. I've also (finally) posted the screenshots of the Diver torso being created. Pics for a minifig head pattern coming (...) (22 years ago, 9-Jun-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Using volume textures to draw studs.
 
Hello, on the nvidia website I saw an interesting demo called Volume Texture Impostors: (URL) shows how you can make snapshots of a model while rotating and store the slices in a 3d texture. By drawing one of the slices you can display the object (...) (22 years ago, 9-Jun-02, to lugnet.cad.dev)
 
  Re: LCD - LEGO Connection Database - Proposal
 
(...) Hehe. I, the author of the compiler, had the same problem when my bookmarks had disappeared! So I made a search in lugnet.cad and found your post. Here's the URL: (URL) (22 years ago, 8-Jun-02, to lugnet.cad.dev)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) L3Lab *assumes* the main file is BFC-able. That's a valid assumption for models (ie, files that just reference part-files). But it's not a valid assumption for parts and primitives. Steve (22 years ago, 8-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
Correct me of I'm wrong but I thought that if a part's main file wasn't BFC certified, any subfiles, including primitives, are not processed as being BFC'd (even if the subfile is BFC certified). -Orion (make it billthefish and remove the obvious (...) (22 years ago, 8-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Thanks! I'm adding that one to my "start every new file with these (meta)statements" list. ;-) (...) HSSSsssss!!! The BFC! It burns us, it burns us! Hsssss. Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  Re: disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Ha. It's almost a reflex for me -- click a [DAT] link, right-click L3Lab, de-select BFC. (...) 0 BFC NOCERTIFY I don't know if we've got any official files that use this one. It *really* isn't that hard to convert a file to BFC'ness. Steve (22 years ago, 7-Jun-02, to lugnet.cad.dev)
 
  disabling BFC (was "Head w/ Headset Over Brown Hair")
 
(...) Heh... :-/ I almost had a ^$#&^#$&%# _heart attack_ just a few minutes ago, when I clicked on the "DAT" link on the message, and parts of the file's image were _BLANK_. (I thought I had maybe screwed up something in the file.) It took me (...) (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  hints for authors (was "Head w/ Headset Over Brown Hair & Eyebrows")
 
(...) If I can ever remember, I intend to post the "debug" files I created to specifically help me use the "1-4cyls" and "1-4cyls2" files. :-P Franklin (22 years ago, 7-Jun-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: new category??? "MiniBot"
 
(...) Hrrmm... OK, I see where you're coming from. However, I very much hope that any such miniature-figure-but...ue-minifig part be required to have something as the second word of the title that indicates that the piece in question is _not_ part (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev)
 
  Re: new category??? "MiniBot"
 
(...) Yep, I thought the same thing when I wrote my earlier message. Should this be updated to 30362.DAT Minifig Robot Leg SW Astromech ? (...) For purposes of the parts library, I tend toward a more inclusive definition of 'Minifig'. IMO, anything (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev)
 
  Re: Overlapping primitives
 
(...) IMO, this construction isn't completely disallowed, but it is sloppier than actually cutting the cylinders to fit together properly. The problem is mostly (but not entirely) when people use your part with a transparent color. In most all (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev)
 
  Overlapping primitives
 
What's the general consensis on overlapping primitives? For example: if 2 cylindars crossed through one another. Is this discouraged or is it okay as long as the primitives are of the same color? -Orion (make it billthefish and remove the obvious (...) (22 years ago, 6-Jun-02, to lugnet.cad.dev)
 
  ldraw programs for PDAs? (was MLCAD for PALM)
 
(...) I think you could make a big dent in that one by keeping the library in a jar or zip file and using popen() with unzip. (...) I've actually used it at that resolution for small models and to look at parts. I think the pyramid picture on the (...) (22 years ago, 5-Jun-02, to lugnet.cad.mlcad, lugnet.cad.dev)
 
  Re: new category??? "MiniBot"
 
Oooh, wait! With the release of the "Ep2" sets, there's a new piece for this group, for the Super Battle Droid. (...) xxxxx.DAT Droid Clip-on Torso & Head SW Super Battle Droid (...) [2] (I don't know the part number for the body-and-head of the (...) (22 years ago, 5-Jun-02, to lugnet.cad.dev)
 
  Re: new category??? "MiniBot"
 
(...) Ack! I never liked that name. I always think, "What _kind_ of robot? Battle Droid? Astromech? Protocol? (etc.)"... Also, the "Minifig" Category, in my opinion, should be just for minifig-compatible stuff, i.e., _parts_ of a minifig (in other (...) (22 years ago, 5-Jun-02, to lugnet.cad.dev)
 
  Re: new category??? "MiniBot"
 
(...) No, I haven't. I don't think that would be a very desireable category name. (...) necessarily the general Minifig category. Then again, two of these parts are used for the LOM Martians, along with a couple of other related parts -- so these (...) (22 years ago, 5-Jun-02, to lugnet.cad.dev)
 
  new category??? "MiniBot"
 
Steve, Have you approved "MiniBot" as a new CATEGORY (for the Battle Droid pieces)? (URL) (22 years ago, 4-Jun-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  LDraw Webring
 
Now that Webring is no longer owned by Yahoo, can we please reactivated all the Lego related Webrings? They provide a lot traffic to my sites not to mention being a good centralized place to find all the other LDraw creators pages. -Orion (make it (...) (22 years ago, 2-Jun-02, to lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: updating list of (meta)statements
 
(...) between the various meta-statements, to make them easier to read and/or locate. Next, this would be the logical FAQ to contain the definition of the following meta-statements (some of which have been defined in other FAQs; those need to be (...) (22 years ago, 2-Jun-02, to lugnet.cad.dev)
 
  Dull Silver Color
 
Can anyone give me a color number for the dull silver colored (not chromed) lego parts? An example of what I mean would be the color of the panels and hoses of set 8458, the Silver Champion. -Orion (make it billthefish and remove the obvious (...) (22 years ago, 31-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: I have an idea about...
 
(...) has anyone read my post down? Hey here is another example of want I want to do but is a smaller scale and made with ldraw. (URL) (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) OK, here's an addition to the document Lars cited. Web-users, you should probably hit "View Raw Message" to see it formatted correctly. It belongs in the middle of the page, as part of the 'Commands' section. I'm sticking to the existing (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Sure they can be official - they already are, just unofficially. Err, that is, they aren't documented. I'll work up a description for the specs document, listing both official/standard filetypes, and less-official filetypes. BTW, we'll also (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: I have an idea about...
 
Hello again, has anyone read my post down? I whould like to make one of my dreams come true sort of can someone help to make a "maqueta de trenes de LEGO" I don't know the word in english and can't find it in the dicionary anyway here a nice non (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) I think I will join you on this. This will also help identifying parts in MPD files. See also (URL) we make Official/Unofficial official Meta keywords ? Steve ? (URL) ? (...) I don't think so. The programmer has to make some decisions, e.g. (...) (22 years ago, 31-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
(...) Classses? Objects? Destructors? Instances? Don't worry, I won't be borrowing much of that. So far ldglite is just plain C code and I'm not planning on spoiling it with any of that nasty OOP stuff at this point. ;^) I was just thinking about (...) (22 years ago, 30-May-02, to lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
FUT lugnet.cad.dev. (...) I think I'm going to add support for the 0 Unofficial Part comment, and treat anything that contains this as a part. I had the same thing happen to me when viewing a part somebody posted. (...) I'll look into that. I know (...) (22 years ago, 30-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: *** LDView Version 1.9.5 Released ***
 
FUT lugnet.cad.dev. (...) Feel free, but be warned that it makes extensive use of my custom foundation classes. Also, while you're welcome to use the TCFoundation library (LDView compiles it to a static .lib), you should be aware that it uses (...) (22 years ago, 30-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) Save 'em for whichever semi-classic theme needs 'em first? (E.g., Pirates, Castle, Space, Town, ...) Franklin (22 years ago, 30-May-02, to lugnet.cad.dev)
 
  I have an idea abouit ldraw trains
 
Hello, I just tryed a game called trainz and this is the second one that I tryed that is about trains where you can make your own layouts and then drive it but I don't like the idea of driving a train or looking at it in 1st person or 3th person (...) (22 years ago, 30-May-02, to lugnet.cad.dev)
 
  Re: "Tore's" boxes, special file naming instructions
 
(...) After a year or so of thinking - well I have thought of other things, too :) - I have come to a decition that suits me and my needs. I work with large .DAT models (Datsville) and I mainly use my own utilities towards L3Lab and L3P. I suppose (...) (22 years ago, 30-May-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Who says there are no dumb questions? (was Re: LDraw Monopole?)
 
(...) Oops. The actual way I wrote the line in the file was: 0 1 16 0 0 0 0 1 0 7.33 0 0 0 0 7.33 ring3 0 See? I told you it was dumb. And once again I've been undone by Lars' attention to detail! If he'd been less thorough in his creation of L3Lab, (...) (22 years ago, 29-May-02, to lugnet.cad.dev)
 
  Re: LDraw Monopole?
 
(...) I'm not seeing anything wrong with this object, ldraw shouldn't have any problem with it. Steve (22 years ago, 29-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) OK, I'll go along with this for now. At least until we run out of ranges (12 down, 24 to go). BTW, anybody have any bright ideas about what to do with pattern ranges 8x and 9x? Steve (22 years ago, 29-May-02, to lugnet.cad.dev)
 
  Re: how many (distinct) torso patterns for Western?...
 
(...) The pictures aren't as good as those you had for the cowboys, but I've got photos of the five different Indian figs here: Tan torso with red squares (chief), tan torso with red and with blue circle (woman), red torso (brave): (URL) torso with (...) (22 years ago, 29-May-02, to lugnet.cad.dev)
 
  how many distinct patterns for Adventurers?...
 
(...) Here's a list of the minifig patterns... ("(URL) Johnny Thunder (face, torso) 2. Pippin Read (face, *two* distinct torso patterns) 3. Dr. Kilroy (face, torso) [both are already encoded] 4. Harry Cane (face, torso) 5. Baron (face, torso) 6. Sam (...) (22 years ago, 29-May-02, to lugnet.cad.dev, lugnet.adventurers)
 
  how many (distinct) torso patterns for Western?...
 
(...) Here's what I've found. 1. Cavalry Senior Officer ("Colonel"): (URL) Cavalry Company-Grade Officer ("Lieutenant" or "Captain"): (URL) Cavalry Emlisted/Trooper: (URL) Sheriff: (URL) Deputy/Cowboy: (URL) Rancher/Cowboy: (URL) Gambler: (URL) (...) (22 years ago, 29-May-02, to lugnet.cad.dev, lugnet.western)
 
  Re: The Mummy (from "Adventurers" theme)
 
(...) (URL) Then, I'll encode the Legs. Which leads me to a quandry... (...) I'm still hoping for feedback on this... Thanks, Franklin (22 years ago, 29-May-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: CMDLINE meta-statement
 
(...) ("(URL) CMDLINE meta-statement is a way of permitting a file's author to *document* certain run-time commands which can be considered as default or required for the file in question. For example, most minifig faces are printed on yellow (...) (22 years ago, 29-May-02, to lugnet.cad.dat.parts, lugnet.cad.dev)
 
  Re: [NEW TOOL] (was Re: Eyeballing It)
 
(...) Yeah, something like that. :) Nice storyboard. :) (...) I don't have any chance to play with it right now. I'll look later. Steve (22 years ago, 28-May-02, to lugnet.cad.dev)
 
  LDraw Monopole?  [DAT]
 
I haven't asked a dumb question in at least fifteen minutes, so here goes: I'm writing a part, and in it I'm using the following info: 0 1 16 0 0 0 0 1 0 7.33 0 0 0 0 7.33 ring3.dat 0 The object shows up just fine in L3Lab, but when I run it through (...) (22 years ago, 28-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) A very rough count of the Western "theme" (from Brickshelf instructions) shows at least 14 torsos - Cowboys, Soldiers, Native Americans. In my mind this justifies a code range. Chris (22 years ago, 28-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) Hmm. I'm not sure about giving a full code set to "Wild West" - it's a dead series, unlikely to generate more patterned elements. Can you do a quick count/survey of the various patterned parts, so we can see how many different codes are (...) (22 years ago, 28-May-02, to lugnet.cad.dev)
 
  Help with Dithered Colors
 
When calculating a new color that is a dithered combination of two of the "basic" colors ("0" through "15"), the two "parent" colors are called "A" and "B" in this calculation: NewColorCode = 256 + ( 16 x A ) + B Using an idea originally posted by (...) (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) Thanks! ;-) Franklin (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: update to "pattern numbers FAQ"
 
(...) ("(URL)updated. I'd like the range "Ax" to be listed for "Adventurers", and I'd like (...) I don't see any problem with those allocations. I'll do the update and send the new page to Steve. Chris (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  Re: List of "Star Wars" Minifig Patterns...
 
(...) No; see (URL) also (URL) Garrison (URL) capital letters in address for direct reply. (22 years ago, 26-May-02, to lugnet.cad.dev)
 
  List of "Star Wars" Minifig Patterns...
 
For the "Star Wars" theme, these are the minifig torso and/or face patterns that have yet to be encoded (that I know of)... (Set: Head and Torso) Princess Leia (Q:Is this "face" pattern the same as Padme's?...) (Set: Head and Torso) Padme (Ep.1) (...) (22 years ago, 26-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  update to "pattern numbers FAQ"
 
Steve and Chris, I'd like to have the FAQ ("(URL) I'd like the range "Ax" to be listed for "Adventurers", and I'd like the range "Wx" to be listed for "Wild West". Thanks, Franklin (22 years ago, 25-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: c3po's color?
 
(...) use the force FRANKLIN hehehe no i am not skilled enough to do his head. his head is not the tipical minifig head, its like yoda's head. actually before i even TRY to make the head i have to finish 7190, then complete the parts list for 7163 (...) (22 years ago, 25-May-02, to lugnet.cad.dev)
 
  Re: c3po's color?
 
(...) [jedi_mind_trick] You want to encode Threepio's head. [jedi_mind_trick] (...) Hmmm... I haven't come up with a guess myself, yet (mostly 'cuz I wasn't planning on encoding 3PO myself, or at least, not yet ;-) but here's a palette of all the (...) (22 years ago, 25-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
The '.' / ',' issue has been fixed. And beta 2 (in about 2 weeks) will have a more controlable use of l3p (manual parameter adjusting). (...) (22 years ago, 23-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
(...) L3P always expects decimal point "." and the above arguments will make L3P print its options and then an error message. However, there are so many options that I have inserted a pause, where you are expected to "Press any key to continue". I (...) (22 years ago, 23-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
On May 08 Martijn Zwaal wrote in lugnet.cad.dev: (...) Hi Martijn, that's a brilliant idea!! I have always regarded optional lines as only a mean for drawing the outline/contour on curved surfaces. But optional lines are actually a valuable (...) (22 years ago, 22-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I only use the actual (un-normalized) normals of the faces adjacent to the type 5 line. It's a little more complicated, because when a single point has multiple type 5 lines radiating out from it, the surface normal I compute at that point (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) If you ignore the type 5 control points, what points do you use to generate the cross products? I would think to generate "fair" lengthy vectors you'd have to use the center of gravity point for the adjacent quads or triangles. Otherwise you (...) (22 years ago, 21-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I think I listed most of them, but here are the ones I can think of: Calculated per part, not per dat file. Only calculated when an edge is an exact match with a type 5 line; this requires some extra work to accomplish. Completely ignore the (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) (with (...) the (...) helmet, (...) entirely (...) I was able to reproduce the exact glitches you saw. They are due to round off errors in the coordinates. Your map sees a difference e.g. between point (1.9999,0.0000,0.0000) and point (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Re: Part request
 
(...) Only if the cylinders are the same diameter, and are intersecting cleanly - perpendicular to each other, and their axes are intersecting. In this case, use 2-4cyls.dat (or is that 2-4cyls2.dat?) to model the intersection. Steve (22 years ago, 20-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) Well, I added an initial go at Martijn's suggested algorithm to LDView (with some modifications here and there), and the results look extremely promising. Here is a sample: (URL) that this was rendered with Primitive Substitution disabled, so (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Updated and New Rebel Pilot Torso Patterns (Star Wars)
 
I just posted a revised DAT file for the "default" Rebel pilot torso pattern: "(URL) official DAT file has the wrong color code for the chestplate (unless my copy somehow got corrupted). The DAT code uses color-382 (Tan/Khaki), and the comment above (...) (22 years ago, 20-May-02, to lugnet.cad.dev)
 
  Lions Head piece
 
Has anyone yet done the lion head brick used in the Knights Kingdom sets? Anyone got a mockup or partly done version of it? Kevin ---...--- NEW shopping mall kit, 1328 pieces! (URL) Lego Building contest results: (URL) Lego parts store: (URL) Guild (...) (22 years ago, 18-May-02, to lugnet.cad.dev)
 
  Re: Part request  [DAT]
 
(...) In response to my own question here's a DAT that I whipped up real quick like. It may even be good enough to submit. Let me know what you think. -Orion P.S. Is there a primitive for intersecting cylinders? 0 Hndl1x3 0 Name: Handle 1x3.ldr 0 (...) (22 years ago, 18-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Part request
 
Has anyone made this part: (URL) searched on Lugnet and the Parts Tracker to no avail and the part number Peeron assigns it is a completely differnet part in LDraw library. If no one has made it I might take a crack at it. -Orion (22 years ago, 17-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: Lego Movie
 
Hello, hmm. I'm not sure what's wrong. I use IE 5.5 and latest Mediaplayer and it works fine. Didn't try the QT version. Greetz Carsten "Jaco van der Molen" <jmolen@globalxs.nl> schrieb im Newsbeitrag news:Gw71qv.23C@lugnet.com... (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I guess I misunderstood your normal calculation. I thought you were basing it on the normals of the the faces, not the normals formed by the type 5 lines and their control points. Using the control points makes sense, except for one problem. (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: Lego Movie
 
When I click on either 2 links (QT of WM) my Explorer window closes and nothing happens... How do I watch this movie??? Greetingz... Sjaacko "Carsten Schmitz" <casz@gmx.de> wrote in message news:Gw676C.9Gt@lugnet.com... (...) (22 years ago, 16-May-02, to lugnet.cad.dev)
 
  Re: Stickers in LDraw?
 
(...) one of the pressing (1) questions indeed. This search (URL) this thread: (URL) was very interesting reading but I'n not sure it was definitive. It seemed to spend time on parts certification. Tony's post: (URL) a lot of good issues though... I (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Stickers in LDraw?
 
Have we come up with a viable way to represent decals/labels/stickers on parts? And what's the minimum thickness a part can have? Could we make a "label" piece that's 80LDU's wide by 24LDU's tall by, say, .25 LDU's thick? Thanks in advance! Dave! (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) normal (...) the (...) I somewhat disagree with that. I do averaging at Dat file level and you can see that it works for cylinders. There should be no difference between connections of cylinder segments and sphere segments. If you inspect the (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) OK, the lighting is definitely much less confusing now, and it's much easier to do the rotations. About the spheres not joining properly: are you applying the surface normal averaging at the dat file level, or at the part level? If you're (...) (22 years ago, 17-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
You were right about the strange reflections. By accident I had put my light source behind the scene and had the facing flipped. Now I have put a directional light straight at the scene with 'non viewer dependant' specular highlighting. This looks (...) (22 years ago, 16-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
I will write an aniactions 'guide' or something for the release of Beta 2 because you are right it a bit vague. But for the inc, in short: increases the coordinates with the given value over 'speed' ms for a period of 'timespan'. You can use spinup (...) (22 years ago, 16-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: Lego Movie
 
Absolutely hilarious. What a great film short! -Orion (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Lego Movie
 
Hello, I know its not the exactly right newsgroup for this but check out this Lego Movie ;)) .. Its amazing and funny! (URL) random i found an article on slashdot.org about it. Have fun Carsten (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CE0052C.406080...ello.nl... (...) The (...) them. Could you elaborate a bit on the different options, especially for 'Inc'. (...) :-) I was lucky then, because my two-model animation (...) (22 years ago, 14-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Part Source Question
 
What set(s) was this part in? (URL) Steve (22 years ago, 15-May-02, to lugnet.cad.dev)
 
  Re: Creating Patterned Parts
 
(...) I prefer either 32 (Trans-Black) or 40 (Trans-Dk.Grey)... Franklin (22 years ago, 15-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Creating Patterned Parts
 
Now that my first part has been certified I'm going to continue on my quest to get all the part for the UCS Tie Fighter created. I've been working on the patterned windscreen (part 2598) for some time now but can't get the angles for some of the (...) (22 years ago, 14-May-02, to lugnet.cad.dev, lugnet.cad.dat.parts)
 
  Re: [Parts Tracker] Feature Request
 
(...) !!!... Yes, it *would* be! *Very* cool idea, Carsten! :-) Steve, if you have the time, please consider doing these. Thanks! Franklin (22 years ago, 14-May-02, to lugnet.cad.dev)
 
  [Parts Tracker] Feature Request
 
Hello Steve, I have two requests: 1.) Can you please put the (URL) link into the tools section? 2.) What I'm missing too is an inversion of the upper tool... "Show me all parts that I didn't touch yet." That would be really cool. I reviewed a lot of (...) (22 years ago, 14-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) Just out of curiosity, where is the light source in your demo program? The specular seems to be showing up at really odd times. I can't tell if the surface normals are pointed in the wrong direction or if the light is an unusual place, though. (...) (22 years ago, 14-May-02, to lugnet.cad.dev)


Next Page:  5 more | 10 more | 20 more | 100 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR