Subject:
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Re: The use of type 5 lines for smoothing of objects.
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Newsgroups:
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lugnet.cad.dev
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Date:
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Fri, 17 May 2002 01:00:46 GMT
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Viewed:
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737 times
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In lugnet.cad.dev, Martijn Zwaal writes:
> You were right about the strange reflections. By accident I had put my light
> source behind the scene and had the facing flipped. Now I have put a
> directional light straight at the scene with 'non viewer dependant' specular
> highlighting. This looks much better.
> I also fixed the mouse control and added the 'a' and 'z' buttons to move up
> and down.
> Now you can see that the normals are calculated correctly. You can also see
> that the 1-8sphe.dat primitive needs to be fixed at the edges because the
> seams don't match.It is e.g.. visible at the top of the trees. This should
> be smooth like with the cylinders.
OK, the lighting is definitely much less confusing now, and it's much easier
to do the rotations.
About the spheres not joining properly: are you applying the surface normal
averaging at the dat file level, or at the part level? If you're doing it
at the part level, then the spheres should look smooth, since the points
should be the same on type 5 lines along the edge as the quads that adjoin
those lines. If you're doing it at the DAT file level, it would explain the
behavior, though.
--Travis Cobbs (tcobbs@REMOVE.halibut.com)
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Message has 1 Reply: | | Re: The use of type 5 lines for smoothing of objects.
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| (...) normal (...) the (...) I somewhat disagree with that. I do averaging at Dat file level and you can see that it works for cylinders. There should be no difference between connections of cylinder segments and sphere segments. If you inspect the (...) (23 years ago, 17-May-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: The use of type 5 lines for smoothing of objects.
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| You were right about the strange reflections. By accident I had put my light source behind the scene and had the facing flipped. Now I have put a directional light straight at the scene with 'non viewer dependant' specular highlighting. This looks (...) (23 years ago, 16-May-02, to lugnet.cad.dev)
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