Subject:
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Re: Hidden surface removal, and vertex order in part/primitive DAT files
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 6 Oct 1999 20:46:35 GMT
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Viewed:
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846 times
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Leonardo Zide wrote:
>
> Jean-Pierre PARIS wrote:
> > [snip]
> My code worked too but my point was to say that the part is not
> correct, there could be some cases where it won't work and besides that,
> it won't look good if you render it with a program that has backface
> culling.
In this sense we agree! It would be a shame if after a so long emails
exchange
we didn't ;-)
> How are you going to save the files after they are fixed ? Depending
> on that I might drop my converter and wait for yours. :)
I read .dat files in the std LDraw folders, and simply output oriented
.dat files in another one. For duplicate instances, I use a folder name
'minus' below the folders 'p', 'parts' or 'models'.
I din't add any comments because they don't seem to standardized. But,
in case of agreement in the LDraw community, I'll adopt them as soon as
I can!
> Leonardo
bye
jp
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