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  Re: Animtaions
 
(...) Ok i'll convert the movies and place them at (URL) at the moment some of the movies lay there unconverted. (...) Yeah. The movies in the datsville section includes the hoses as they are based on your release 017. The first stills where based (...) (18 years ago, 27-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: Sci-fi CGI Film Project: Alien Planet Scenes Wanted!
 
(...) Yes, please! (...) Hmm, I haven't thought so far yet. Maybe a land-based jeep and an anti-grav scooter? I'm very open for suggestions. I have recieved a few good contributions here, but I'm not sure they if will fit in. (...) Great! Just a (...) (18 years ago, 27-Jul-06, to lugnet.cad.dat.scenes)
 
  Re: Animtaions
 
(...) Could you export any of those QT movies to some format viewable in Win98, like MPG or AVI? Now that nor even Apple supports Win98 anymore :( And I am very interested in viewing it. Or could you give me direct links so I can download them? My (...) (18 years ago, 27-Jul-06, to lugnet.cad.ray, FTX)
 
  Animtaions
 
Hi, i have finished some animations of gears and threads and placed them at (URL) The animations are made with Blender. The source files can be downloaded also. Carsten (18 years ago, 27-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: MPD file loading search order
 
(...) It's my work system, but I rarely use 2005. Most of my customer projects demand use of Delphi 6 Pro. Because that's what the customer itself owns. I maintain their code so I have to use their tools. Because of this I don't justify spending (...) (18 years ago, 27-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Probably. As I was reading the thread it was *loading* the MPD file that was considered two-pass, and my algorithm is definitely only one-pass for that (and no extra fixups after reading it all). OTOH, if the file should be rendered on screen (...) (18 years ago, 27-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Don't know about that, source-wise (all my work projects are still Delphi, Win32 only). In .NET you definitely don't have to care about the language an assembly was written in, you just use it. (...) If that is your work development system, I (...) (18 years ago, 27-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) I suspect there's two definitions of "pass" at work here. I would consider a two pass algorithm to be anything requiring two loops (which we must have either way as their is no reference order specified in MPDs). Another way of considering it (...) (18 years ago, 27-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Actually I can't get my head around 'searching for a file in the cache' as equivalent to 'do a second pass of the source file'. Every part is searched for in the cache. Each source line is only read and parsed once. What am I not (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: POV-Ray file problem when rendering
 
Yup it was taken with v2.1. That was the same site I went to, however a small oversight by myself forgot to click the link and go to the proper page for download. Now I feel stupid. Oh well... But I was able to download v3.0 and it works great now! (...) (18 years ago, 27-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: 2006 LSC: Election Results
 
(...) Thanks Willy, and congratulations to the new committee members, I look forward to working with you all. (...) ROSCO (18 years ago, 27-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: MPD file loading search order
 
(...) Delphi 2005 (9) is part of Borland Developer Studio (BDS) 2005. It also contains C# Builder and Delphi for .net compilers. But I mainly use Delphi for win 32 development. Since BDS 2006 C++ Builder is also included in the suite. But I decided (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Is Delphi 2005 Delphi (Pascal) only? I've got BDS2006 at work and that contains both Delphi and C++ and C#. Going .NET would make it easy (?) to use a C++ library from Delphi, I think. (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: Working the held queue
 
(...) I would also like to see a flower shortcut with the flowers in reverse (thin diameter of the flower down, large diameter on top). Thats the way i make my flowers. Regards, Ludo (...) (18 years ago, 26-Jul-06, to lugnet.cad.dat.parts)
 
  Re: MPD file loading search order
 
(...) Thanks for the pointers, I'm working with Delphi 2005 Pro win32 at the moment (LD4DModeler was written in Delphi 6 Pro). So I can't use you're library. But I will certainly take a look at it. I sometimes write stuff in C++, but for a living (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
Lars C. Hassing wrote: [snip detailed explanation] Thanks for the insight of you're L3P ldraw reader routines. (...) If you mean by public, public to all children and not the whole world, this fits perfectly in Anders Isaksson vision. See my reply (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) This is actually very logical. And it fits in the description from the 2000 post pointed to by Lars. So all objects in the mpd are available for recursive children of the main part, being the first place to search. (...) I don't think stuff in (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: POV-Ray file problem when rendering
 
(...) First off, I'm guessing the picture was taken with LDView 2.1, since you don't have 3.0. Obviously it's got problems; I have no way of knowing for sure if those problems are present in LDView 3.0, but it does have completely rewritten file (...) (18 years ago, 26-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: POV-Ray file problem when rendering
 
Thanks for the tips and help. I opened the file with LDView last night and the road/sidewalk/stopli...posts(they are all part of one file) file couldn't be opened. It gave me an error with the line specifying that file. Since I had exported all the (...) (18 years ago, 26-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: 2006 LSC: Election Results
 
(...) archives? (Are there list archives?) I remember that the list archives of some LDraw-based mailing list were public and contained the email addresses of the people sending messages to the list. That's a sure recipe for lots of spam. --Travis (18 years ago, 26-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: MPD file loading search order
 
(...) That is a two pass algorithm. It's optimised by only searching files that have already appeared but the search in stage II is a second pass. Tim (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) What about the following algorithm (assuming everything is cached): - whenever a file reference is read, search for the file in the cache. if not found, add it as an empty file and flag it as 'incomplete' - whenever a 'file' is seen, search (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: Working the held queue
 
(...) If others agree that this is worth keeping, I'll change my hold vote. (...) I changed my hold vote for this part (I do think it isn't really needed but a hold vote is too harsh). (18 years ago, 26-Jul-06, to lugnet.cad.dat.parts)
 
  Re: MPD file loading search order
 
(...) It seems to me that an MPD is functionally equal to a disk folder which has been added to the (beginning of the) search path for parts. No more, no less. If a part is found in the search path it is used, if it is not found it is ignored (with (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Working the held queue
 
hi folks, flicking through he list of held parts at the PT I came across this part: (URL) with peeron (URL) or Bricklink (URL) doesn't say anything about a pattern. I really would like to see this part ripped from the PT (also because the author is (...) (18 years ago, 26-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Position of LDraw.org on Lego Digital Designer
 
Thanks for that Tim. I have never used LDD, as I do not have a machine with the graphic card to run it, so am thankful LDraw will continue to be made available. -Rob A> (18 years ago, 26-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LSC: Election Results
 
(...) Congratulations to all. I look forward to your contributions. Tim (18 years ago, 26-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Position of LDraw.org on Lego Digital Designer
 
Dear all, A few people have made queries about what is going to happen to LDraw with the advent of Lego Digital Designer (LDD). The SteerCo have prepared the statement at (URL) address these concerns which I have included below: "The development of (...) (18 years ago, 26-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) ! 
 
  2006 LSC: Election Results
 
The winners of the 2006 LDraw Standard Committee (LSC) Election are (in alphabetical order by last name): Travis Cobbs Ross Crawford Lars C. Hassing William Howard Guy Vivan Congratulations to the new LDraw Standard Committee (LSC) members! Please (...) (18 years ago, 26-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw) ! 
 
  LSC Final Draft Ratification Passes
 
With a total of 11 voters who "agreed" and 2 people who "disagreed", the LSC Final Draft: (URL) is hereby ratified. Thanks to everyone who voted! Willy Tschager On behalf of the LDraw Steering Committee (18 years ago, 26-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  Re: POV-Ray file problem when rendering
 
(...) It would be easier to help if you provided the MPD and/or POV file. /Lars (18 years ago, 26-Jul-06, to lugnet.cad.ray)
 
  Re: MPD file loading search order
 
(...) You're right, but Jacob invented the MPD, so I guess I just followed his wish, though I would have preferred the scoping. Also he suggests a way to get scoping anyway: "0 FILE house1/house1.dat" which nicely reflects the storage on the disk. (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: POV-Ray file problem when rendering
 
Sorry for replying to myself, but I'm not sure if what I said made sense. If you do have the error I was talking about, it should look something like the following in LDView (after clicking the plus sign): (URL) In the above case, you would do a (...) (18 years ago, 26-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: POV-Ray file problem when rendering
 
(...) What happens if you view the file in LDView 3.0? Does it render properly? Do you get any errors about MPD sub-files already being loaded? (After the file is loaded, go to View->Errors if LDView isn't set to bring that up automatically when it (...) (18 years ago, 26-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: MPD file loading search order
 
(...) Wow, that's impressive. I'm pretty sure it's accidental, too. (Accidental on my part; your L3P parser was obviously there first.) (...) LDView only has one file open at a time also (unless I'm mis-remembering my implementation), since the (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) You're welcome. (...) I think local scope is the "correct" thing to do as long as local scope means that only files inside an MPD file can access other files inside the MDP file. Files stored external to the MPD shouldn't, in theory, be able (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) I actually consider that to be two-pass, and that's essentially what LDView does. The only extra thing it does is that it checks for 0 PART meta-commands in the first pass, and puts the file data for the sub-files into their own separate (...) (18 years ago, 26-Jul-06, to lugnet.cad.dev)
 
  Re: Using Blender to animate Ldraw models
 
I have added the first draft of the minifig animation tutorial at (URL) Carsten (18 years ago, 25-Jul-06, to lugnet.cad, FTX)
 
  POV-Ray file problem when rendering
 
I am working on a moc scene and everything is coming along nicely(that is once I remembered how to render mpd files so that everything shows up), but I have run into a slight problem. See in MLCAD there is the proper number of figs in the scene, (...) (18 years ago, 25-Jul-06, to lugnet.cad.ray, FTX)
 
  Re: MPD file loading search order
 
(...) Well, if you read all postings on MPD through the last seven years you should be able to piece the correct answer together :-) I believe the L3 parser (used in L3P, L3Lab and "ldglite -l3") reflects that information. > However, I can tell (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Sorry, you're right every part in the mpd should see any of the other parts. May be Ldraw.org should post a set of 'testcase' files to be used as a reference for programmers. For each file there should be a description of the expected results (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Is that what I said? I didn't mean to... If an MPD contains main.dat, a.dat, and b.dat, then a.dat should be able to 'see' b.dat. I make heavy use of the MPD format while working on part files. Inside a single MPD, I typically have long chains (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) You can do it in one pass (if you don't count the loading of the file to a stringlist). Wile walking through the file you build you're objectlist with subparts. Afterwards you go recursively through the list of subparts. This way all mpd (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Snip, very thourho explanation, thanks! (...) I was thinking of doing the local scope approach mentioned by Steve. But maybe I keep it optional realizing I always end up disappointing some people with ether approach. I was planning to create (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) I mentioned in my other (long) post that I don't think that MPD files should be required to have a .mpd extension. However, I'd like to add more here in answer to your specific question. I could be wrong, but I'm almost positive that it is (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
As you have pointed out, the spec is indeed ambiguous. Consequently, there's probably no correct answer as to how things should work. However, I can tell you what I do in LDView, so that you have an idea of how at least one MPD-compatible program (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev, FTX)
 
  Re: MPD file loading search order
 
Thanks Tim and Steve, I think I will go with Steve's advise to let only the main part in the mpd see the other parts in the mpd. This will give a much cleaner recursive approach, in which I can easily support sub mpd's. Further more I think I will (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) Tim pointed you at the actual MPD spec. You may notice that is is vague on a lot of points -- it basically leaves it up to the program authors. My comments below are what makes sense to me, thinking as someone who might create complex MPDs. (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) My apologies. I just looked there more closely and it doesn't seem to answer anything. To answer what I'm fairly sure of (but far from certain): I think that the correct lookup order is internal, ., [MODELS], [PARTS] Yes MPD files must have (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: MPD file loading search order
 
(...) --SNIP-- (...) Hi Roland, Try (URL) for the file specifications. Hopefully that should answer some queries. Tim (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  MPD file loading search order
 
Hello All, I'm implementing a LDraw file loader and was wondering about some details concerning mpd. I could not found enough info about this elsewhere, or I may overlooked it. [1] When loading a MPD file should I keep checking the first level of (...) (18 years ago, 25-Jul-06, to lugnet.cad.dev)
 
  Re: Sci-fi CGI Film Project: Alien Planet Scenes Wanted!
 
(...) Hmm... [gears start turning in head] (...) I have an idea for this. Do you want me to email the LDraw files to you? (...) As in, anti-grav or land-based? (...) Shouldn't be too hard... (...) I can definitely help with this. I have ideas for (...) (18 years ago, 24-Jul-06, to lugnet.cad.dat.scenes)
 
  2006 LSC: Election will conclude tomorrow
 
As announced in this thread (URL) the 2006 LDraw.org Standard Committee (LSC) election will conclude at 2359 EDT (GMT -0500), July 25, 2006 and the winners will be announced shortly thereafter. You are still in time to vote, please visit (URL) and (...) (18 years ago, 24-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)
 
  Re: Using Blender to animate Ldraw models
 
Hi Blenderheads, i've started a little tutorial describing how i animate my minifigs. Beside this, i have uploaded a little animation of my pneumatic grabber to <link (URL) Carsten (18 years ago, 23-Jul-06, to lugnet.cad, FTX)
 
  Re: New wiki about interactive ldraw on dvds
 
(...) I have added a tutorial on how to start a interactive gallery. Please people have some interest this is better than making just an animation I'm looking members unless you think this wiki should be editable publically (18 years ago, 23-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) the tweaked stand-alone works fine. the plug-in substitutes the orignal content with nothing/clipboard content when hitting the cancel button independently if you selected something or copied the whole file to the plug-in. w. (18 years ago, 23-Jul-06, to lugnet.cad)
 
  Re: Using Blender to animate Ldraw models
 
Hi Brian, i have modified Yanns import script to match the blender coordinate system and scaled the model down by ten or so. After correcting the face errors esp. in the legs and head meshes i joined the whole mifi model into one mesh (select all (...) (18 years ago, 23-Jul-06, to lugnet.cad)
 
  Re: Lgeo parts come out different colours?
 
(...) Yes they should. Lgeo has its own, more accurate colour definitions for many colours. Tim (18 years ago, 23-Jul-06, to lugnet.cad, lugnet.cad.ray)
 
  Lgeo parts come out different colours?
 
Hello, These are 2 identical scenes; the only difference is that the *lower* shot has "use LGEO parts" ticked. (I'm using L3PAddon) (URL) prompted, password = "lugnet") The colours shouldn't vary, should they? Gabriel (18 years ago, 23-Jul-06, to lugnet.cad, lugnet.cad.ray)
 
  New wiki about interactive ldraw on dvds
 
Hello to all I'm making a wiki about ldraw interactive dvds based on games like road avenger the idea is to have a place to share own ideas, dvds , diagrams about our dvds pr to make a cool one all together but for now I need people to help on this (...) (18 years ago, 22-Jul-06, to lugnet.cad)
 
  Re: lego logo file
 
(...) (URL) (18 years ago, 22-Jul-06, to lugnet.cad)
 
  Re: lego logo file
 
Hi Jean-Marc, I tried to scan a LEGO logo and make a cdr file out of it, but my scanner did not work :-( ... Nevertheless I tried to redraw it: (URL) is not an official LEGO® Logo, but I tried to let it look as good as possible. Perhaps it is (...) (18 years ago, 21-Jul-06, to lugnet.cad)
 
  lego logo file
 
Hello there, I don't know where to post this message... but please bear with me, and send me to the right place... ;~D I need a vector file of the Lego logo (the usual big red square) with one of the following extentions: .ai, .cdr .eps I don't know (...) (18 years ago, 21-Jul-06, to lugnet.cad, FTX)
 
  6035 - Electric Brick 1 x 2 with Side Light
 
As the only visible number on this part is 6034 (the bottom half) should this part be renumbered (moved to) 6034. (18 years ago, 21-Jul-06, to lugnet.cad.dat.parts)
 
  Re: 2006 LSC: Call for Nominations
 
(...) feel free to bring on a motion to move the election, say to october and extend the nomination to 3 weeks or a month and the election to 2 weeks. I'm not making the rules here. I'm currently just carrying out the elections like we have done in (...) (18 years ago, 21-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: I'm sure one of you has already worked this out...
 
(...) @Willy - that's great! No more pink/transparency issues. :-) @Tim - thanks, that's a good point. Gabriel (18 years ago, 19-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  Re: I'm sure one of you has already worked this out...
 
(...) @Willy - that's great! No more pink/transparency issues. :-) @Tim - thanks, that's a good point. Gabriel (18 years ago, 19-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  New animations: AT-STP and Moth Fighter (and StarCraft Marine)
 
I've posted 2 new "special effect" short clips of new stuff rendered in POV-Ray. The scene files are available for download as well. The Moth fighter jet is something I made and have been using to test explosions. I've finally "finished" it to my (...) (18 years ago, 21-Jul-06, to lugnet.announce, lugnet.animation, lugnet.cad.ray, lugnet.space)
 
  L3P Launcher version .8
 
I've updated my L3P Launcher application to version .8. (URL) update includes some additions by Allen Smith, namely a batch processing mode. It is also updated to use POV-Ray Mac 3.6 (although the AppleScripts that send the files to POV-Ray aren't (...) (18 years ago, 21-Jul-06, to lugnet.cad.dev.mac)
 
  Re: 2006 LSC: Call for Nominations
 
(...) Considering that the election is in July (which I believe is a fairly common month for summer holidays) I don't find the terms that long. And only five days to vote doesn't seem very democratic to me. I try my best to read news on a daily (...) (18 years ago, 20-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LSC: Call for Nominations
 
(...) hi lars, as you may have already noticed the terms have been extended considerably in the final draft of the LSC: (URL) under ratification: (URL) nominees now have time to accept or decline nomination until the 20th of July. also the election (...) (18 years ago, 20-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: 2006 LSC: LDraw Standard Committee Election is open
 
(...) :-o never copy'n'paste without checking twice. actually you should read: The poll will conclude at 2359 EDT (GMT -0500), July 25, 2006 and the winners will be announced shortly thereafter. w. (18 years ago, 20-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  LSC Final Draft: Call for Ratification
 
Since the LDraw.org Standards Committee Final Draft has been posted (URL) and publicly discussed, and since by peoples’ silence, there appear to be no more lingering objections, I hereby call for a community vote to ratify this draft: (URL) the (...) (18 years ago, 20-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  2006 LSC: LDraw Standard Committee Election is open
 
The 2006 LDraw.org Standards Committee (LSC) election is now open. To vote, please visit (URL) and log in with your user account. Next, visit the ballot page on LDraw.org here: (URL) summary of the candidates can be found at: (URL) LDraw (...) (18 years ago, 20-Jul-06, to lugnet.announce, lugnet.cad, lugnet.cad.dev.org.ldraw)  
 
  Local snack-bar
 
Hi everybody, this is my second post on Lugnet and I haven't really introduced myself yet, so I thought I'd do it with a little MOC I made with the Ldraw-tools: (URL) It's a model of a local snack bar that has been around since 1921 (if you want to (...) (18 years ago, 20-Jul-06, to lugnet.announce.moc, lugnet.cad.dat.models, lugnet.town, FTX) ! 
 
  Re: 2006 LSC: Call for Nominations
 
(...) Thanks, I rush to accept. I my country we're blessed with three weeks summer holidays. I left for Italy on June 30th and just got back today! Perhaps the Terms in (URL) could be extended ? /Lars (18 years ago, 20-Jul-06, to lugnet.cad.dev.org.ldraw)
 
  Re: Tutorial on reviewing parts
 
(...) If you (started as a reviewer on a part) start to do the edit of a part yourself because of inactive authors, your function changes from part reviewer into parts author. So how to fix those errors apply to authors, not to reviewers. Reviewers (...) (18 years ago, 19-Jul-06, to lugnet.cad, FTX)
 
  Re: Tutorial on reviewing parts
 
(...) Non coplanar quads can also be caused by an error in one of the coordinates. Please check the coordinates first before splitting the quad into triangles! Niels Karsdorp (18 years ago, 19-Jul-06, to lugnet.cad)
 
  Re: 2006 LSC: Call for Nominations
 
(...) Thanks Willy. I'll accept this nomination, with the provisio that it doesn't require more time than the last year's worth of LSC newsgroup postings indicate. (My complete house-remodel continues apace, and tends to gobble up most of my free (...) (18 years ago, 19-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: 2006 LSC: Call for Nominations
 
(...) James et al, I appreciate the offer, however as evidenced by my lack of development in the last 2-years, at present I'm too busy to be able to dedicate an acceptable amount of time to this position Andrew... (18 years ago, 16-Jul-06, to lugnet.cad.dev.org.ldraw, FTX)
 
  Re: Tutorial on reviewing parts
 
(...) You may be able to install the Omega drivers on your laptop. They're tweaks of the official ATI drivers, and claim to allow installation on all supported ATI chipsets, not just the "Built by ATI" desktop chips. The Radeon 9x00 chips are on the (...) (18 years ago, 18-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) Sorry about that, I didn't mean to imply that you did. I just thought that list might be useful for beginners. (18 years ago, 18-Jul-06, to lugnet.cad, FTX)
 
  Re: I'm sure one of you has already worked this out...
 
(...) Thankyou gentlemen. I didn't realise that Antialiasing was an option in Povray. Then - found it was ALSO an option in LSP-Addon. Now that I've turned it off in both, I've got over my issue :-) PS - I'm afraid using "alpha channeling" is a bit (...) (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  Re: I'm sure one of you has already worked this out...
 
--SNIP-- (...) To add to this, make sure you have a neutral background colour set when you do this. The background colour does still have an effect on certain aspects of the rendering (albeit a small one). Tim (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  Re: Tutorial on reviewing parts
 
(...) Good points, I think I'll try to separate these in into a separate section early in the tutorial. (...) This tutorial was more or less meant to be an example on how you can review a part (basically the way I do it, since that's what I know). I (...) (18 years ago, 18-Jul-06, to lugnet.cad, FTX)
 
  Re: Call for GUI part editor
 
(...) "Always on top" feature. is this doable? I also glimps for a split second an about dialog when I start-up the prog. how about moving the about dialog into an about button. I just had the feeling I missed some key info. I was up to ask for an (...) (18 years ago, 18-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) the latter :-( the driver is two years old and was a one shot for those notebook series. w. (18 years ago, 18-Jul-06, to lugnet.cad)
 
  Re: I'm sure one of you has already worked this out...
 
(...) * set +FN in the toolbar command line to get a PNG file * set +UA in the toolbar command line to turn on alpha channeling for a transparent background * read the "5.2.2.3 File Output Options" chapter in povray's help for a deeper insight w. (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  Re: I'm sure one of you has already worked this out...
 
(...) It is the antialiasing that is causing this problem. I think there are only two ways around this. Either turn off antialiasing, or switch from chroma-key compositing to transparency-based compositing and make the background transparent. You (...) (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  I'm sure one of you has already worked this out...
 
I'm currently making minifig animations for a freeware computer game. Here's an example picture: (URL) you can see, I am using bright pink (255,0,255) as my transparency colour. (I set it as 'background' in LP3Add-on) The only problem is, when I (...) (18 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
 
  Re: "My reviews" and overturns
 
(...) Yes, it's possible, I think. I mean, I'm sure it's possible, we've got all the data lying around the server. And we're already showing all of "My Reviews". So we'd just have to figure out which parts you've reviewed that have been resubmitted (...) (18 years ago, 18-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Tutorial on reviewing parts
 
Niels, Thanks for putting this together. It is good to encourage new people to become reviewers, and to reassure them that it isn't that hard to do. Now, some of my personal observances: IMO, the most useful thing for a new reviewer to understand (...) (18 years ago, 18-Jul-06, to lugnet.cad, FTX)
 
  "My reviews" and overturns
 
Hi all. Is it possible for the "My reviews" page to show any votes that have been overturned so I know to re check those rather than going through all of them? Thanks (18 years ago, 17-Jul-06, to lugnet.cad.dat.parts)
 
  Re: Tutorial on reviewing parts
 
(...) Just out of curiosity, have you tried using the latest ATI drivers? Or is it a notebook that the manufacturer hasn't posted updated drivers for? (I know you emailed me about this a long time ago, but can't remember the specifics.) Since the (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) I will try to have this fixed in the next release (I haven't implemented the fix yet). Also, the two triangles that LDView shows you are the ones that it chose to split along. There will always be two ways to split a quad into two triangles, (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) No, what I mean is: 'OK' or 'Send to Clipboard' in SyncEdit does an automatic 'copy', then in LDDP you should do CTRL-A (Select all), CTRL-V (Paste) to replace the contents of the edit buffer. Remember, a 'plug beside .exe' always gets the (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) Man, that's seriously smart! thanks a lot, I'll add that to the tutorial when I get some time to look at it again. (...) I'm just amazed at the tips and tricks that is beginning to crop up in this thread with people pouring out their (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) it will not work on all graphic cards corretly. at least it doesn't on my ATI Radeon 9000. trinagles with a wrong winding will always show up in correct green. (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Tutorial on reviewing parts
 
(...) you won't believe it but I just learnt a few new things. (...) no marking needed: * open the part in LDDP * select "Process > External programs > Polling > Poll to L3Lab & LDView" (but it's faster via the icon in the toolbar) * select "Process (...) (18 years ago, 17-Jul-06, to lugnet.cad)
 
  Re: Call for GUI part editor
 
(...) many thx,anders. I'll test it. question though: CRTL-A for copy? most progs use: CTRL-C for "copy", CTRL-V for "paste", CTRL-X for "cut" while CTRL-A is used for "select all". a typo? bye, w. (18 years ago, 17-Jul-06, to lugnet.cad)


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