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Subject: 
Re: I'm sure one of you has already worked this out...
Newsgroups: 
lugnet.cad, lugnet.cad.ray, lugnet.cad.ray
Date: 
Tue, 18 Jul 2006 06:36:04 GMT
Viewed: 
13433 times
  
In lugnet.cad, Travis Cobbs wrote:
> In lugnet.cad, Gabriel McGrath wrote:
> > As you can see, I am using bright pink (255,0,255) as my transparency
> > colour.
> > (I set it as 'background' in LP3Add-on)
> > 
> > The only problem is, when I use it in the game,
> > there is a slight 'pink halo' around the figure,
> > as there are slightly pink anti-aliased(?) bits around the edges.
> 
> It is the antialiasing that is causing this problem.  I think there are only two
> ways around this.  Either turn off antialiasing, or switch from chroma-key
> compositing to transparency-based compositing and make the background
> transparent.  You should be able to get POV-Ray to generate a PNG file with a
> transparent background.  That file can then be composited over anything you
> want, and it will even antialias nicely into the background you paste it over.
> That would of course require your game to support PNG files with alpha instead
> of using chroma-key.
> 
> Oh, and I don't know how to make POV-Ray generate a transparent background, but
> I'm almost positive that it's possible.

* set +FN in the toolbar command line to get a PNG file
* set +UA in the toolbar command line to turn on alpha channeling for a
transparent background
* read the "5.2.2.3  File Output Options" chapter in povray's help for a deeper
insight

w.



Message has 2 Replies:
  Re: I'm sure one of you has already worked this out...
 
(...) Thankyou gentlemen. I didn't realise that Antialiasing was an option in Povray. Then - found it was ALSO an option in LSP-Addon. Now that I've turned it off in both, I've got over my issue :-) PS - I'm afraid using "alpha channeling" is a bit (...) (20 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)
  Re: I'm sure one of you has already worked this out...
 
--SNIP-- (...) To add to this, make sure you have a neutral background colour set when you do this. The background colour does still have an effect on certain aspects of the rendering (albeit a small one). Tim (20 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)

Message is in Reply To:
  Re: I'm sure one of you has already worked this out...
 
(...) It is the antialiasing that is causing this problem. I think there are only two ways around this. Either turn off antialiasing, or switch from chroma-key compositing to transparency-based compositing and make the background transparent. You (...) (20 years ago, 18-Jul-06, to lugnet.cad, lugnet.cad.ray, lugnet.cad.ray)

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