Subject:
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Re: LDGLite outputting gobble-dee-goo to terminal window
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Wed, 23 Jul 2003 13:08:22 GMT
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Viewed:
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2079 times
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In lugnet.cad.dev.mac, Tom Bozzo wrote:
> In lugnet.cad.dev.mac, Christopher Masi wrote:
> > By the way, what are you running LDGLite on? I have noticed some
> > resolution dependent odd behavior. I have a 8MB VRAM PowerBook, so it is
> > probably linked to that, but I alway wonder if others suffer from
> > similar problems (details in my other post).
>
> Chris,
>
> I have a 400 MHz PowerBook G4, so I'm also in the 8MB VRAM boat. I have
> experienced the part highlighting problem at higher resolutions you mentioned in
> the other post at higher resolutions with 0.9.5f, so VRAM seems a likely
> culprit. (Having had the same reality distortion field experience after the
> WWDC keynote as I did in early '01 with the Ti, I'm hoping to convince my wife
> that we need a G5 for the house :).)
Yeah, I did some "back of the envelope calculations" a while back, and
you don't have enough VRAM for all the goodies at the higher resolutions.
http://news.lugnet.com/cad/dev/mac/?n=161
I wonder if I could fix it by asking for a smaller depth/stencil buffer
when the program starts. I'll have to look into that. I think I only
use like one bit of stencil buffer.
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