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Subject: 
Re: LDGLite outputting gobble-dee-goo to terminal window
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Thu, 24 Jul 2003 14:27:55 GMT
Viewed: 
5180 times
  
In article <HIJ569.1Bq6@lugnet.com>,
"Don Heyse" <dheyse@hotmail.spam.go.away.com> wrote:

> In lugnet.cad.dev.mac, Christopher Masi wrote:
> > > I don't know if it's ldglite or Mac OS X 10.2.6, but something is up
> > with running ldglite in 16bit mode. I took a movie...
> > http://users.rcn.com/cjmasi/ldglite(16bit).mov
> > If it is Mac OS X then I wouldn't bother. If it is LDGLite, then, well
> > if you have the time... :)
> 
> If it doesn't happen with the 0.9.5 version of ldglite then it's a bug.
> I suspect it may be the code I wrote to avoid the Windows nagware
> tooltips and reminder windows.  It's supposed to copy the front color
> buffer into the backbuffer after an full redraw.  This way I can
> quickly redisplay it without redrawing from scratch if a tooltip or
> nagware blurb temporarily obscures the window.  It doesn't work as
> well as I'd like and perhaps I'll disable it for everything but Windows.
> Does OSX have anything like the annoying Windows tooltips and popup
> nagware that Windows XP seems to be riddled with?  I swear, everytime
> XP poops up that "Updates are ready for you" window and steals the
> mouse pointer I want to kick it.
> 
> Don

It happens with the 0.95 version to. Other weird things to note. When
the stencil buffer isn't disabled, gooble-dee-goo is drawn to the
screen. The gobble-dee-goo dissappears when the window is moved.
http://users.rcn.com/cjmasi/800x600-0.9.9b.jpg

Do you check for the amount of VRAM installed before disabling the
stencil bufferr? If so, I was going to suggest that you disable the
stencil buffer at lower resolutions. 0.9.9b behaves badly at resolutions
<800x600. I haven't done the math or the experimentation to dertermine
how low I have to go. If you don't check the VRAM, then it seems silly
to make other Mac users suffer because of us old timers.

Chris



Message has 1 Reply:
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) In that case, I may just have to say don't use it in 16 bit mode. Does ldglite report ATI instead of "Apple Generic" in 16 bit mode? I know the ATI windows drivers on my old 4MB Rage Pro are so bad that they're unusable. However, on windows (...) (23 years ago, 24-Jul-03, to lugnet.cad.dev.mac)

Message is in Reply To:
  Re: LDGLite outputting gobble-dee-goo to terminal window
 
(...) If it doesn't happen with the 0.9.5 version of ldglite then it's a bug. I suspect it may be the code I wrote to avoid the Windows nagware tooltips and reminder windows. It's supposed to copy the front color buffer into the backbuffer after an (...) (23 years ago, 24-Jul-03, to lugnet.cad.dev.mac)

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