| | Re: My highly unofficial version of Datsville
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will be reposting them in a moment. Gary Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:GID9IE.16B@lugnet.com... (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | 236b.dat repost [DAT]
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here is 236b.dat referenced as needed in the Datsville thread. Gary 0 ~Door 1 x 4 x 5 Glass 1 16 0 120 0 6 0 0 0 0 0 0 0 6 4-4edge.dat 1 16 0 120 0 10 0 0 0 0 0 0 0 10 4-4edge.dat 1 16 0 116 0 6 0 0 0 0 0 0 0 6 4-4edge.dat 1 16 0 114 0 10 0 0 0 0 0 (...) (23 years ago, 20-Aug-01, to lugnet.cad.dat.parts)
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| | 236a.dat repost [DAT]
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here is 236a.dat referenced as needed in the Datsville thread. Gary 0 ~Door 1 x 4 x 5 Frame 1 16 -2 57 56 0 0 0 2 0 0 0 0 2 4-4edge.dat 1 16 -5 57 56 0 0 0 2 0 0 0 0 -2 2-4edge.dat 1 16 -5 57 64 0 0 0 2 0 0 0 0 2 2-4edge.dat 2 24 -5 59 56 -5 59 64 2 (...) (23 years ago, 20-Aug-01, to lugnet.cad.dat.parts)
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| | Re: About the datsville video clip
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How much ram u have? What is your ICQ? (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: New Confed Fleet Animation
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pretty good! I assume your useing pov to create the images, what are you useing to run them together? Gary Xanthra47 <jmantor@nycap.rr.com> wrote in message news:GICu48.Lu3@lugnet.com... (...) and (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.space)
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| | Re: My highly unofficial version of Datsville
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Great! But maybe it's better to make reposts lugnet.cat.dat.parts so that everyone interested could grab his/her copy. Thanks, /Tore (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: About the datsville video clip
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Send me the POV file and I'll try it. (I'd make my own POV file but l3p and l3pao chrashed the last time I used them and I can't seem to fix it.) Gary Eduardo Vazquez <eduvazhar@terra.es> wrote in message news:GIBrvF.AyG@lugnet.com... (...) to 2 (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: My highly unofficial version of Datsville
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I can e-mail you the 236a.dat and 236b.dat if you want them. Gary Tore Eriksson <tore.eriksson@mbox3...wipnet.se> wrote in message news:3B800081.65BD15...pnet.se... (...) (URL) I have no intention to takeover! (...) Datsville files. (...) satisfied. (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
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(...) This is Window 4 x 2 x 3 pane, created by John VanZwieten, its marked as unofficial. (...) I dont have either of these 2 but I do have a 236.dat, its the Door 1 x 4 x 5 with 6 Panes, created by james jessiman. Its marked as "moved to 73312". (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: Rendering Datsville with POV-Ray [DAT]
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As we can see, there's also a file missing: crossing between street and railroad. I have 4133.dat and 608p33.dat, but I want the other three. 4133: (URL) See below. (...) 0 Baseplate 32 x 32 Road 9-Stud T-Junction Runway (needs work) 0 Name: (...) (23 years ago, 20-Aug-01, to lugnet.cad)
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| | Re: 2618 Aquanaut Bubble Base ? [DAT]
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(...) Ciao Womble 0 Windscreen 10 x 10 x 5 bubble base 0 author: Jonathan wilson 0 name: 2618.dat 0 unofficial element 4 16 -60 -96 80 -60 -96 75 -63 -96 72 -65.50 -96 74.50 4 16 -65.50 -96 74.50 -63 -96 72 -63 -92 72 -65.50 -92 74.50 4 16 -65.50 (...) (23 years ago, 20-Aug-01, to lugnet.cad.dat.parts)
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| | Re: BFC revisited
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Gary Williams wrote... (...) Steve, please note that Gary pointed out that some parts are badly formatted... "l3p -check" doesn't complain, as "0 CERTIFY BFC CW" is a perfectly legal comment :-) I don't think l3p easily can be made to check this, "0 (...) (23 years ago, 19-Aug-01, to lugnet.cad.dev)
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| | Re: Rendering Datsville with POV-Ray (Was: About installing/Reinstalling Ldraw and about datville)
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Jacob Sparre Andersen wrote... (...) I did a POV rendering with QUAL=0. It gives a very good idea of how a final rendering would look like. (URL) Your town.mpd has references to parts that I don't have. Is it my PARTS directory, that is not (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | 2618 Aquanaut Bubble Base ?
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Anyone have a .dat file for this part ? (URL) (23 years ago, 20-Aug-01, to lugnet.cad.dat.parts)
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| | New Confed Fleet Animation
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Please check out my new animation of a Confed task group as filmed by a stealth probe as it passes near by. I still need to work in a starfield and some other details, but I'm amazed by how fast my athlon 1gz renders this stuff. It only took about (...) (23 years ago, 20-Aug-01, to lugnet.cad, lugnet.space)
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| | more MLCAD work: *-wide drop belly tank car
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I've built the tank car, now i've built it in CAD: (URL) also on its webpage: (URL) left out the ladders though, i may remodel they way they are attached first. Josh (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.mlcad)
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| | My highly unofficial version of Datsville
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The official version of Datsville is at: (URL) have no intention to takeover! With that being said, I like some input on my attempt to reorganize the Datsville files. (URL) (224 Kb) I have spent my whole weekend working with them, and I'm still not (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | About the datsville video clip
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Is anyone working on it apart from me? Chek this out I have done only the first 5 images out of 1125 and it took 19 minutes and 12 seconds they are at 320 x 240 at a rendered quality set to 2 with studs. (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: About my animation
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I replied but never recieved any "Message awaiting authentication" message. You beat me. I hoped to be the first to animate from Datsville. It looks really promising. Keep up the good work. /Tore (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: About my animation
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Eduardo: (...) That can be done in full quality on most system, but why not show all of the town? With 1 Gb memory and a similar size swap space it should be possible. (...) Considering that the rendering time for Datsville seems to be close to (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: BNSF Covered Hopper update
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(...) ok, now i've added it to Brickshelf: (URL) (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.dat.models, lugnet.cad.mlcad)
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| | Re: About my animation
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(...) Well the idea is to show only file town01.dat rendered then the second video will show another file of the Datsville and the same with the rest of the Datville files. (...) I'm not an expert in Pov-ray, I done it in q1 because it takes less (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | New Part Variant: 4081b - Plate 1 x 1 with Clip Light - Type 2 [DAT]
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For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the newer (current) version, with the thicker stepped neck. (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
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| | New Part Variant: 4081a - Plate 1 x 1 with Clip Light - Type 1 [DAT]
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For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the oldest version, with the narrow neck, typically used on (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
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| | Re: About my animation
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Eduardo: (...) Yes. It looks okay, but most of the town seemed to be missing. Also, did the reduction of the quality level from 2 to 1 reduce the memory use? It didn't make enough of a difference for me (povray killed at 1067 Mb allocated memory). I (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | About my animation
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Has anyone download it ? I need coments. (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Another LDrawn town (Was: Another house for datville?)
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Mike: (...) I think that is a correct interpretation. But once Tore gets the interpreted POV-Ray file below 1 Gb, we can start adding more buildings to the town. ;-) I like the idea of "going west" and creating another town, but I am not sure I like (...) (23 years ago, 19-Aug-01, to lugnet.cad)
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| | Re: Renderings of Datsville inprogress
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Here is the first test release of the model town01.dat of datsville remember that is only a test so don't (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Renderings of Datsville inprogress
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Yes that's right I'm working on a animation of Datsville not all datsville at once. This animation is a MPEG of 25 frames per second the dat is town01.dat the quality is set to 1, no studs for now, sw set to 0.5 and bumps set to 0. I think thats (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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(...) great! The large radar dishes are arranged such that is looks like there are spherical tanks buried in there, perhaps one single large tank. Overall the rear end reminds me of the Star Wars Calamari cruiser shape with all of the curvature (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Steps and individual .pov files?
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(...) I realize after posting this article that I didn't answer your question quite exactly. The method I proposed does not create a series of .pov files like you asked for. Rather, it creates a single .pov file, from which you can easily create a (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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Not to sound rude, but I thought the whole reason behind Tore's initiative to reduce filesize was because these *large* model files were choking people's compuers? Like real realestate, there is a supply and demand to building "Datsvilles". When (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | About the new house datsville and rendering datsville
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For now lets cancel the idea of my irish house. I now that someone has a 1 GB of RAM ONE GIGABITE OF RAM so why not he renders the datsville for us? (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Steps and individual .pov files?
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(...) Yes, in fact it is very easy with L3P! Go to the L3P homepage at: (URL) search downward for the text: "-sc StepClock, add "#if (clock > n)" at steps" Using this command line option, there will be generated checks at each STEP in the (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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(...) Ooops. I missed that. (...) I suggest Datsville should be put on ice (what's the other figure of speech? Put up for preservation? I can't remember...) and new subdivisions/communities be created in a similar way, connected by road, rail, and (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: About installing/Reinstalling Ldraw and about datville
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"blessing" <blessing@icefog.net> wrote in message news:GI8qFB.Grv@lugnet.com... (...) Never heard that one before - but my guess is make sure you don't have duplicate copies of the parts files. Also, run mklst.exe again. Check your parts.lst file... (...) (23 years ago, 18-Aug-01, to lugnet.cad, lugnet.cad.mlcad)
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| | Re: New Render -LMKWYT : )
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Thanks Mladen! Gary Mladen Pejic <mladenpejic@sympatico.ca> wrote in message news:GI68IE.5DD@lugnet.com... (...) (URL) (...) (23 years ago, 18-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: About installing/Reinstalling Ldraw and about datville
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Anyone know how to fix the problem of having 4 or 5 copies of some parts show up in MLCad?? thanks! Gary Eduardo Vazquez <eduvazhar@terra.es> wrote in message news:GI64Dr.H57@lugnet.com... (...) reinstalled (...) installed (...) them) (...) - (...) (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
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I'm kinda speachless, I can't point out anything specific that I like I just like it all!!! its a wonderful shape. Gary Mike Petrucelli <lordi@erols.com> wrote in message news:GI8Epn.G4F@lugnet.com... (...) abysmal, but (...) multi-role (...) is (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Steps and individual .pov files?
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(...) Good point. Pretty simple. (...) Um...ok. Sounds like a good idea...but never really done anything like that. I will see if I can get it to work. (...) You know, I never even thought about that. I'm sure that they would be a little harder. So (...) (23 years ago, 18-Aug-01, to lugnet.cad)
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| | 2996 Wheel 68.8 x 40 Q [DAT]
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0 FILE 2996.dat 0 Wheel 68.8 x 40 Q 0 Name: 2996.dat 0 Author: Marc Klein 0 Unofficial Part 0 ROTATION CENTER 0 0 0 1 "Custom" 1 16 0 0 8 0 0 1 0 1 0 -1 0 0 s\6595c.dat 1 16 0 0 8 0 0 1 0 -1 0 -1 0 0 s\6595c.dat 1 16 0 0 8 0 0 -1 0 -1 0 -1 0 0 (...) (23 years ago, 18-Aug-01, to lugnet.cad.dat.parts)
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| | 2995 Tyre 68.8 x 40 Q [DAT]
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0 FILE 2995.dat 0 Tyre 68.8 x 40 Q 0 Name: 2995.dat 0 Author: Marc Klein 0 Unofficial Part 1 16 0 0 0 0 0 1 0 1 0 -1 0 0 s/2995s.dat 1 16 0 0 0 0 0.34202 0.939693 0 0.939693 -0.34202 -1 0 0 s/2995s.dat 1 16 0 0 0 0 0.642788 0.766044 0 0.766044 (...) (23 years ago, 18-Aug-01, to lugnet.cad.dat.parts)
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| | Re: New Render -LMKWYT : )
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(...) I use a freebie program off of CNET.com (...) I use a Galaxy include file set, email Bram Lambrecht for the location of it, because I got it from him... Rick (23 years ago, 18-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: New Render -LMKWYT : )
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Cool. I'm glad you like it, Rick : ) When I saw your dat files, I snatched them all, cuz your ships are very nice. I just checked out the new confed website and it looks good, too. I'm wondering how you did the mpeg of the Chimera though. I think (...) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
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(...) The series was called Invasion: Earth IIRC, and was on the WB. Rick (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
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(...) Agreed more pics. That is just plain awesome. Reminds me of the carriers from an Animated prime-time mini-seires from 2 or 3 years ago. I would definatly like to see a pic of just the fighter design. -Mike Petrucelli (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Steps and individual .pov files?
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Jake, I used one POV file for most of the images at (URL) In the POV file, I just commented out the steps/pieces that I did not want to render. You could probably use the POV clock vaiable (used when creating animations) and some #if...#else...#end (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: 32180 Tyre 56 x 30 R (Balloon Tyre for 6595 Wheel 49.6 x 28 VR)
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(...) Yes the hubs are the same. They are just used in the other side (inside / outside) (...) Thanks. BTW, modelising parts with Solidworks is easy. It takes some time on very complex parts. For the balloon tyres, they are quite similar. I only (...) (23 years ago, 17-Aug-01, to lugnet.cad.dat.parts)
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| | Steps and individual .pov files?
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All, Does anyone know if there is a way (and if so, how) to create a series of .pov files based on the individual steps of a single .dat or .mpd file? I would like to create instructions that are rendered instead of the standard wireframe output, (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Confederation of Planets reopens doors three days ahead of schedule!!!
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Greetings, Ladies, gentlemen, aliens, and slicon-based lifeforms!!! The Confederation of Planet Main Databank officialy reopens doors!!! Marvel at the new layout, the uniformity, and the CSS!!! I have also added DAT files of my ships to the Databank (...) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.announce, lugnet.build, lugnet.cad.dat.scenes, lugnet.cad.ray, lugnet.general)
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| | Re: New Render -LMKWYT : )
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(...) :-) ...maybe when I get in my new house I'll start playing with the idea :-) --- wubwub wubwub@wildlink.com jains.has.it <-- Jain's Guide www.sitcatsit.com <-- a guy and his cat www.wildlink.com <-- the wildlinks Start planning for BrickFest (...) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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(...) Paul, That is great. I the mass is right - so many ships appear frail - this does not! I like grey. You should post more MOCs. Bob (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Official LEGO Model Sets - If they are not here?
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To All, I am working on my LEGO Space universe, and I was interested in finding some dat files for some sets: 6890 6929 6932 6886 6895 I can do it myself, but it would save time if I did not. If I cannot find them here, is there a site that has (...) (23 years ago, 17-Aug-01, to lugnet.cad.dat.models.sets)
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| | Re: BFC revisited
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(...) Cool! (...) will do. (...) I'm not understanding the problem. I've made versions of the sloping cylinders that are bfc-compliant. (...) Do you mean the problem (not just with sloped cylinders) that sometimes primitives are used for the outside (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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(...) pod 9's heavy gear? the little fighters look simple but awesome in their own right. going to post any pics of them individually? (...) how bout Hive, or another nest-related term? or rack? hmm, nm lol. (...) (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Zienar Transport Systems
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I forgot to cross post, so here is my Zienar Transtport Systems site. (URL) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Getting started: On Linux
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Don: (...) :-) (...) Done. Jacob (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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(...) Paul, Wow, that's so elegant. Do you have any closeups of the fighters? Do the fighter pilots stay in their fighters the whole time, is there a way for them to access the mothership? Thanks, George (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Paul Baluch's Carrier (Was: Re: Marsupial Carriers (Was: Re: *BIG* Update!))
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(...) shape of the little fighters too. The use of the wedge slopes on 3 sides is really neat. I can just imagine this thing spewing fighters out all over the place. :^) More pics, please!!!! ~Grand Admiral Muffin Head (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Marsupial Carriers (Was: Re: *BIG* Update!)
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"Mr L F Braun" <braunli1@pilot.msu.edu> wrote in message news:GHw30M.ML6@lugnet.com... (...) Well, I realise that my track record for posting MOCs is pretty abysmal, but for what it's worth, here's a pic of a marsupial-style "light multi-role (...) (23 years ago, 17-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)
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| | Re: Another house for datville?
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(...) That's great I'll be searching for some pictures. Thanks (...) site: (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.build.arch)
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| | Re: Getting started: On Linux
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(...) switching it to version 0_9_1d? That's probably going to be the current version for a while. It's got the part inliner and most of the goodies I wanted to add to the LEdit emulation mode. Anyways, I've stopped working on the LEdit mode for (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | Re: LDGLite bug report (yes, one more)
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(...) I think it's gonna be a while before I can get organized enough to roll a new release, but this edge line option, as well as the camera and near/far clip plane controls, have been added to the sources if you want to try it out. You can get (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Renaming Datville files?
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With all respect for John VanZwieten and all the others involved: The Datsville files is a mess. I have tried to analyze the hierarche of models and sub-models, I even made a program that lists every file reference. There is a need for inlining and (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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(...) Hi Eduardo, A challenge! I've been messing around with some ideas from the buildings of St. John's Newfoundland, my home city, which they say has much in common with Ireland in the 19th century; so I may have something under construction like (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.build.arch)
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| | Re: Getting started: On Linux
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|
"Jacob Sparre Andersen" <sparre@nbi.dk> wrote in message news:GI7M3y.E8n@lugnet.com... (...) Actually, the rating system never came into full effect. Right now, I leave it at whatever the author puts on it - which leaves it a bit skewed. Ideally, (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Another house for datville?
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OK, well can u or someone make me one if not for datville then for me only? As I'm not good building models with such great details. (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Another house for datville?
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(...) The way it used to work when Datsville was under construction was that people made the houses and stuff they felt like, and then posted the DAT files under lugnet.cad.dat.models with the name "Datsville" somewhere in the Subject header. John (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: 32180 Tyre 56 x 30 R (Balloon Tyre for 6595 Wheel 49.6 x 28 VR)
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(...) I think the Power Puller hubs are the same as the ones on the Silver Champion. BTW, great work on the parts, Marc! Fredrik (23 years ago, 17-Aug-01, to lugnet.cad.dat.parts)
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| | (canceled)
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| | Re: 32180 Tyre 56 x 30 R (Balloon Tyre for 6595 Wheel 49.6 x 28 VR)
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WOW! At this rate you will have completed all of the technic types and hubs before too long :) have you done the power puller hub yet? (23 years ago, 17-Aug-01, to lugnet.cad.dat.parts)
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| | Re: New Render -LMKWYT : )
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(...) Me like! Me like! Me like! :D I wondered if anybody noticed I posted alot of the ship DAT files on my brickshelf account ;-). Now I know they were put to good use. I need a compuer that can handle all those objects in POV-RAY now. Again, I say (...) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.cad)
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| | Another house for datville?
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I was think can anyone make me a house? but not any house a IRISH style house not inglish or north Ireland. I'm talking about a house like the ones in Dublin. The main reason is because my mom is Irish and I like the way the houses look and the way (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: BFC revisited
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(...) I would appreciate that. -Gary (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Re: Getting started: On Linux
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Great. I will have to take a look, because I still did not succeed to get things running on Linux :-( (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | 32180 Tyre 56 x 30 R (Balloon Tyre for 6595 Wheel 49.6 x 28 VR) [DAT]
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0 FILE 32180.dat 0 Tyre 56 x 30 R 0 Name: 32180.dat 0 Author: Marc Klein 0 Unofficial Part 1 16 0 0 0 0 0 1 0 1 0 -1 0 0 s/32180s.dat 1 16 0 0 0 0 0.382683 0.92388 0 0.92388 -0.382683 -1 0 0 s/32180s.dat 1 16 0 0 0 0 0.707107 0.707107 0 0.707107 (...) (23 years ago, 17-Aug-01, to lugnet.cad.dat.parts)
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| | Re: Getting started: On Linux
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Fredrik: (...) Yes. It was just slightly confusing for me to get it to work with non-wrapped lines. Does it look better now. (...) I think it is whatever mood Tim is in, that decides, but Tim will have to answer that himself. Play well, Jacob -- (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Getting started: On Linux
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(...) to be done to get started with LDrawing. Just one comment on the URLs: They appear to be line wrapped, e.g. in Step 1: user$ wget (URL) linux-ldraw-library.tar.gz Wouldn't this be somewhat confusing for the user? There's also a similar example (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev.org.ldraw)
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| | Re: Rendering Datsville with POV-Ray
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(...) I will - when I have figured it out myself! :o/ (...) Animations of Datsville is currently my overall objective with my all parallell LCad projects, and what keeps my going on! Didn't think of time-lapse, but that's a lovely idea! /Tore (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: idea for next version, include ttore boxes
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First: ttore.dat is a model of my parents' house, included in Datsville. ttore.box is the boundary box file for that very model. Just wanted to clarify. I have made some files like 3001.box, 3002.box etc. (Still missing some, like Plate 1 x 6.) With (...) (23 years ago, 17-Aug-01, to lugnet.cad.mlcad)
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| | Getting started: On Linux
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I have updated my installation guide for getting started drawing and viewing building instructions on Linux: (URL) has created a similar - somewhat more extensive - page for Windows users, and a MacOS specific page should also be on its way. Have a (...) (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.cad.dev.org.ldraw)
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| | Re: Rendering Datsville with POV-Ray
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Tore, if you could create a tutorial while you're working on it on "How to Build Datsville", it might make a good addition to the reference section of ldraw.org. Anyway, it would give some information for people to chew on. Slap some screenshots on (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Rendering Datsville with POV-Ray
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(...) Yeah, but in the model creation process, no real time would be lost. If an automaitic utility were created to aid in the building process that would, say, ask for the requested element size, you could make a ttore brick that's 15 x 15 x 1, or (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Rendering Datsville with POV-Ray
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(...) That sounds very clever to me! (...) Sorry for being unclear, I just meant that the name of the part should be "brick", "plate" or "tile", with some size spesification afterwards, but nothing more. If the name includes anything besides the (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | Re: Rendering Datsville with POV-Ray
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(...) I didn't realize that simplifying could be so complicated. :o) I have already made a program that suggests all bricks, plates, and tiles to be replaced. Before it performs the replacing, the user has the chance to deselect those parts that (...) (23 years ago, 17-Aug-01, to lugnet.cad)
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| | idea for next version, include ttore boxes
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Michael, if in next version of MLCad you could include support for ttore.box's, one would be able to make render-smart models without having to waste time by going back and "optimizing" the same model model you just built. A new menu item like "New (...) (23 years ago, 17-Aug-01, to lugnet.cad.mlcad)
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| | Re: Datsville Overview Map (Was: Boundary Box Utility)
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(...) I think realtime rendering qualifies as above statement (23 years ago, 17-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| | Re: BFC revisited
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I have printed the bfcspec file for review. Hopefully I will get a response back to you. I have been using BFC in most all my new parts for the last six months or so. Please send me the BFC compliant primitives, so that I can be sure I am using them (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Re: BFC revisited
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I forgot to mention: if anyone is interested in looking at the most-recent version of the BFC proposal, it's still at: (URL). The first screen of text is meta-comments about the status of the proposal. The actual proposal starts at the line "LDraw (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Re: BFC revisited
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There was never agreement on what the BFC standard should be. So there aren't very many parts that follow it in any way. I do have a set of primitives that are BFC-compliant. I didn't straighten out all the primitives, but I did a number of them. I (...) (23 years ago, 17-Aug-01, to lugnet.cad.dev)
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| | Re: New Render -LMKWYT : )
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Same basic idea, but this time its a Confed Battle Group. The dat files and ship designs are courtesy of Rick Hallman. I really like how this one looks. Check it out : ) -Xanthra47 (URL) (23 years ago, 17-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: New Render -LMKWYT : )
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Yeah, I like what you did, but we need more ships involved... Not little border skirmishes, but fleet depleting large scale engagements. IE draw a line in space and bring massive forces to bear... That's what I'd like to see : ) -Xanthra47 Rick (...) (23 years ago, 16-Aug-01, to lugnet.space, lugnet.cad)
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| | 22969 Wheel Technic Racing [DAT]
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0 FILE 22969.dat 0 Wheel Technic Racing 0 Name: 22969.dat 0 Author: Marc Klein 0 Unofficial Part 1 16 0 0 0 0 0 1 0 1 0 -1 0 0 s/22969s.dat 1 16 0 0 0 0 -0.866025 -0.5 0 -0.5 0.866025 -1 0 0 s/22969s.dat 1 16 0 0 0 0 0.866025 -0.5 0 -0.5 -0.866025 (...) (23 years ago, 16-Aug-01, to lugnet.cad.dat.parts)
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| | 32298 Tyre Technic Power [DAT]
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0 FILE 32298.dat 0 Tyre Technic Power 0 Name: 32298.dat 0 Author: Marc Klein 0 Unofficial Part 1 16 0 0 0 0 0 -1 0 1 0 1 0 0 s/32298s.dat 1 16 0 0 0 0 -0.258819 -0.965926 0 0.965926 -0.258819 1 0 0 s/32298s.dat 1 16 0 0 0 0 -0.5 -0.866025 0 0.866025 (...) (23 years ago, 16-Aug-01, to lugnet.cad.dat.parts)
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| | 32296 Tyre Technic Racing (Corrected version) [DAT]
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0 FILE 32296a.dat 0 Tyre Technic Racing 0 Name: 32296a.dat 0 Author: Marc Klein 0 Unofficial Part 1 16 0 0 0 0 0 -1 0 1 0 1 0 0 s/32296s.dat 1 16 0 0 0 0 -0.5 -0.866025 0 0.866025 -0.5 1 0 0 s/32296s.dat 1 16 0 0 0 0 -0.866025 -0.5 0 0.5 -0.866025 1 (...) (23 years ago, 16-Aug-01, to lugnet.cad.dat.parts)
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| | BFC revisited
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I'm looking for a model file that utilizes BFC-certified parts to test backface culling in the CAD application I'm developing. Unfortunately, as near as I can tell, only 13 part files have a BFC-related comment, and on top of that, they're not (...) (23 years ago, 16-Aug-01, to lugnet.cad.dev)
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| | Re: Rendering Datsville with POV-Ray
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(...) Perhaps you could do this automatically by applying the technique to every part for which the name only includes the words "brick", "plate" or "tile"? It must also include some kind of "2 x 4" notion, but if it does not contain anything else, (...) (23 years ago, 16-Aug-01, to lugnet.cad)
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| | Re: New Render -LMKWYT : )
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(...) (23 years ago, 16-Aug-01, to lugnet.space, lugnet.cad)
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| | Re: Datsville Overview Map (Was: Boundary Box Utility)
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Here is another idea for optimizing dat models. It isn't a very good one, but, it just seems more realistic than what I said earlier (writing a utility smart enough to optimize an entire model). One could write a utility that presents each polygon (...) (23 years ago, 16-Aug-01, to lugnet.cad, lugnet.cad.dev)
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| | Re: New Render -LMKWYT : )
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(...) Tis been done... I have made Trk'Pahn warship/Confed Cruiser battles... (URL) Hallman AOL: LegoDude725 AIM: FireInTheSpirit Confederation of Planets (URL) (23 years ago, 16-Aug-01, to lugnet.space, lugnet.cad)
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